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Search found 33 matches
- Mon Feb 18, 2008 9:46 pm
- Forum: Suggestions
- Topic: [DONE] Cheat protection
- Replies: 7
- Views: 3998
- Fri Jan 25, 2008 11:40 pm
- Forum: Suggestions
- Topic: Holobooks/Datapads
- Replies: 13
- Views: 6838
- Fri Jan 18, 2008 12:59 am
- Forum: Suggestions
- Topic: Species stuff?
- Replies: 11
- Views: 6109
According to the WP article, it was only used for gas atmospheres, such as when a toxin was introduced into the air they would just alter their body's instinct to shut down due to lack of oxygen. It specifically mentions not being able to use the ability underwater. So basically Breath Control is fo...
- Thu Jan 17, 2008 12:58 am
- Forum: Suggestions
- Topic: Stats
- Replies: 6
- Views: 3789
Stats
Currently stats (HP, shields, Force energy) are based upon class. Guardians with 200 more stats (+100 HP, +100 shields), Sentinels with 150 (+50 HP, +50 shields, +50 Force energy), Consulars 100 (+100 Force energy). I know that the maximum HP and shield values are connected, and you cannot alter the...
- Thu Jan 17, 2008 12:40 am
- Forum: Suggestions
- Topic: Species stuff?
- Replies: 11
- Views: 6109
https://comport.jediholo.net/viewtopic.php?t=2803 Before doing so though, we'd advise that you read the Information Forums prior to posting. Any post, demands, what so ever, that are already covered by another thread in this forum or in the Information Board will be deleted. The topic is still aroun...
- Wed Jan 16, 2008 5:45 pm
- Forum: Suggestions
- Topic: Force Fatigue
- Replies: 14
- Views: 6856
- Tue Jan 15, 2008 8:59 am
- Forum: Suggestions
- Topic: Force Fatigue
- Replies: 14
- Views: 6856
- Tue Jan 15, 2008 5:37 am
- Forum: Suggestions
- Topic: Force Fatigue
- Replies: 14
- Views: 6856
- Tue Jan 15, 2008 3:30 am
- Forum: Suggestions
- Topic: Force Fatigue
- Replies: 14
- Views: 6856
Force Fatigue
I doubt most will like this idea. Cyril and I were discussing realism today, and one topic came up, regarding Force usage and fatigue. REALISTICALLY even a powerful Jedi Knight/Master would have trouble focusing on using the Force when he's trying to 1) jump to a specific spot, 2) find an opening to...
- Tue Jan 08, 2008 7:26 pm
- Forum: Suggestions
- Topic: Saber Ideas
- Replies: 3
- Views: 2262
- Fri Jan 04, 2008 3:18 pm
- Forum: Suggestions
- Topic: Admin Chat.
- Replies: 2
- Views: 1823
- Sun Dec 30, 2007 7:32 pm
- Forum: Suggestions
- Topic: Aim with guns
- Replies: 17
- Views: 6650
In regards to Soh's post: Perhaps minor changes could be made to increase realism. However I feel that blaster deflection should drain a minute (about 1FP/bolt deflected) amount of energy. But I also feel that there should be some realism combat training for mission purposes, mainly gun-saber combat.
- Sun Dec 30, 2007 3:34 pm
- Forum: Suggestions
- Topic: Aim with guns
- Replies: 17
- Views: 6650
[...]and hopefully we can fix the ffa effect that missions have when jedi are up against gunmen. Simple solution: have training for gun-saber interaction. I think it was discussed a while back when a campaign was in the works, but never saw the server because the campaign fell through. I feel there...
- Sat Dec 29, 2007 2:09 pm
- Forum: Suggestions
- Topic: Storms
- Replies: 13
- Views: 4901
- Sun Dec 16, 2007 12:46 am
- Forum: Suggestions
- Topic: Age System
- Replies: 7
- Views: 4184