Search found 33 matches

by Asrelia Mhy
Wed Apr 02, 2008 2:23 pm
Forum: Suggestions
Topic: [DONE] Team Sense Auras
Replies: 12
Views: 6681

Let me reiterate so my understanding is clear:
So in "Fishy Business", since I'm playing a Jedi Master, (not necessarily from an IC standpoint) if I used Sense I would be able to see which of the other player controlled characters are hostile (in red) and which are my allies (in green)?
by Asrelia Mhy
Wed Apr 02, 2008 1:13 am
Forum: Suggestions
Topic: Offensive abilities
Replies: 23
Views: 11799

A new "core ability" Force power which for template reasons will be called "Force Spear". This new ability will maintain the animation (how your character will stand while performing it) of "saber-up" lightning, making it one handed. The effect will be the same as the P...
by Asrelia Mhy
Tue Apr 01, 2008 5:02 pm
Forum: Suggestions
Topic: [DONE] Team Sense Auras
Replies: 12
Views: 6681

I mean for player controlled minor characters. The dark Jedi, the hired thugs. The politician you have to save in the mission.
by Asrelia Mhy
Tue Apr 01, 2008 4:05 pm
Forum: Suggestions
Topic: XP-Altering Abilities
Replies: 6
Views: 2701

Granted, it could be taken advantage of, but IMO some of the power selections so far amongst a plethora of members has been illogical. When the mod came out, suddenly every JK can heal and throw lightning? Where did they get the training? (Making a point, not attacking anyone, please do not take off...
by Asrelia Mhy
Tue Apr 01, 2008 3:25 pm
Forum: Suggestions
Topic: [DONE] Team Sense Auras
Replies: 12
Views: 6681

[DONE] Team Sense Auras

In SP there's different colored auras for various people, enemies in red, allied NPCs in green, neutral in yellow. And the mod has the bond sense aura of cyan. I was wondering if it would be possible to make auras account specific. So for missions those with hostile intent (enemies) could be sensed ...
by Asrelia Mhy
Tue Apr 01, 2008 1:21 pm
Forum: Suggestions
Topic: XP-Altering Abilities
Replies: 6
Views: 2701

XP-Altering Abilities

I've been kicking around this idea for some time now, so I'm gonna go ahead and ask it. I think that it would be more realistic if certain levels of powers attained would alter the XP necessary for related powers. For example, a "double link" between Heal and Heal Other, where if one level...
by Asrelia Mhy
Sat Mar 29, 2008 2:27 pm
Forum: Help and Support
Topic: Weird problem.....
Replies: 16
Views: 11719

Otherwise: the mod MUST be loaded as soon as the game starts up, otherwise you WILL experience problems with localized strings (quotation marks or missing texts) and animations. To do this: [...] If you used the Windows Installer, launch the game with one of the shortcuts it created, on your deskto...
by Asrelia Mhy
Fri Mar 28, 2008 9:20 pm
Forum: Help and Support
Topic: Weird problem.....
Replies: 16
Views: 11719

Remove any new files you've put into your base between when you've previously played and now. For some reason JKA flips out and some files aren't compatible with each other and gameplay.
by Asrelia Mhy
Fri Mar 28, 2008 3:11 pm
Forum: Suggestions
Topic: Special XP
Replies: 20
Views: 8923

If someone in JEDI doesn't have the capacity to correctly allocate their experience points they should lose them.

I'd like to read a specific example, rather than these hypothetical examples.
by Asrelia Mhy
Tue Mar 25, 2008 7:32 pm
Forum: Suggestions
Topic: Saber Throw
Replies: 9
Views: 5536

To my understanding Soh is only utilizing base JKA coding, and a few snippets from stuff like OJP. Also I understand it that Soh isn't focusing much on aesthetics (animations, emotes, etc), but when they are involved, its for new features (such as blocking storm with a saber) And to be honest, I hav...
by Asrelia Mhy
Mon Mar 10, 2008 3:25 pm
Forum: Suggestions
Topic: New Force Powers
Replies: 22
Views: 9111

Flight is said to be uber-concentrated levitation, and is only exampled by a handful. So it seems that it wasn't universal. (Sort of like how storm isn't universal, yet everyone is zapping s*** left and right) Most of the Force powers listed in that WP article are from the KOTOR series, and despite ...
by Asrelia Mhy
Tue Mar 04, 2008 1:56 pm
Forum: Suggestions
Topic: Shield Sounds
Replies: 5
Views: 2840

Looking over the sound files, if it were a sound it would probably have to be called "Pain99" or something like that, which indicates that it plays when you're at 99 HP. I don't think there actually is one where shields deplete. And for the server-side thing... not sure. Not quite. The &q...
by Asrelia Mhy
Tue Mar 04, 2008 3:06 am
Forum: Suggestions
Topic: AFK Command
Replies: 19
Views: 8745

So the sleep is for immobilization, just for toggling the command on and off. Gotcha, just thought it could have been a bit more clear.
by Asrelia Mhy
Tue Mar 04, 2008 3:00 am
Forum: Suggestions
Topic: AFK Command
Replies: 19
Views: 8745

Re: AFK Command

Corinth Alkorda wrote:Sleep you, so that there is no opportunity to abuse the feature.
I'd like some elaboration on this, because I'm kind of confused on what you mean specifically.
by Asrelia Mhy
Fri Feb 29, 2008 6:42 pm
Forum: Suggestions
Topic: Chat animation
Replies: 14
Views: 7401

I may be "misremembering", but I don't recall any of the "lip animations" going on during actual gameplay in SP. That being said, lip animations only function in a cut scene, which is comparatively different from gameplay. If thats the case, it seems like it would be alot of work...