Search found 18 matches

by Sahio Xekma
Mon Dec 20, 2010 11:14 am
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 93015

Two ideas I've worked on before the current class system was made by Corinth and I was Per-level ability

So, each time you'd level up, you'd have enough point to level 1 power, no matter the level (like most RPGs out there). You could pick a new power or add one level of a power you already knew ...
by Sahio Xekma
Wed Sep 09, 2009 3:24 pm
Forum: Suggestions
Topic: Force speed suggestion
Replies: 8
Views: 5858

Force Speed would be much more useful if it was available like 'jump'.

The longer you press it, the longer it goes. So, if you just tap Speed, you'd make a small dash in one direction. If you held it, though, it would be similar to what is available right now.

Just an idea I carry around for a ...
by Sahio Xekma
Thu Aug 20, 2009 10:59 am
Forum: Suggestions
Topic: Roll stab
Replies: 47
Views: 28910

This is as old as me!!

The reason why there is a Force cost to these moves is that because it requires upon the Force! Yes, you can roll-stab... try do it with a sword you cannot touch even the slightest? Most Martial Artists actually roll on the flat-edge of their sword during a roll, which doesn ...
by Sahio Xekma
Wed Jun 10, 2009 11:58 am
Forum: Suggestions
Topic: Line of Sight
Replies: 10
Views: 5690

Sorry to interrupt and bump into a thread that's not really my concern, by I'd like to point out something... Leaning out/Poking your head around a corner.

To me, that's what you are doing when Angling the camera to see around corners. Of course, those around the corner cannot see you doing it ...
by Sahio Xekma
Tue Mar 03, 2009 3:43 pm
Forum: Suggestions
Topic: JH-101/Medpacks
Replies: 25
Views: 17157



The argument is about waiting for Shield Objects to Respawn in the map, not about what happens to those shields on your character once picked up.


My question still stands... Unless JEDI now starts duels with shields above the person's normal level... What is the difference between waiting for ...
by Sahio Xekma
Mon Mar 02, 2009 2:40 pm
Forum: Suggestions
Topic: JH-101/Medpacks
Replies: 25
Views: 17157

Then what is the difference between waiting for a shield to recharge and waiting for a shield to 'decharge'...
by Sahio Xekma
Mon Mar 02, 2009 2:20 pm
Forum: Suggestions
Topic: JH-101/Medpacks
Replies: 25
Views: 17157

That is what I meant, since everyone gets the boots, that includes the 249 + 100 (200 suggested) Shield, making him a darn tank :P
by Sahio Xekma
Sun Mar 01, 2009 5:56 pm
Forum: Suggestions
Topic: JH-101/Medpacks
Replies: 25
Views: 17157

I don't know if it is still that way in JKA/RPmod, but recall that taking a shield while being over 0 adds 100 to that number, so say I have 25 shields left, even if the max is 100, I'll end up having 125, couting down from pick up.

What I mean with this is that if a Guardian is say at 200, and ...
by Sahio Xekma
Thu Feb 26, 2009 4:32 pm
Forum: Suggestions
Topic: Species system
Replies: 114
Views: 65001

Hey there everyone!

Being the one that devised the original G/S/C system, and that has been revamped by Corinth, I think it should put in my 2 credits...


I do believe there should be an HP and FP cap to prevent people from getting like.. 400-500 HP.
The game's cap is 256 for both HP and FP ...
by Sahio Xekma
Tue Dec 02, 2008 4:10 pm
Forum: Suggestions
Topic: FX
Replies: 12
Views: 8373

Blur would be a nice addition in terms of Immersion.

Take away the Force and Health bars, and include two Blurs effect : red/black one for health, and a white/blue one for Force.

When either is low, you have a 'blurry' vision to display your fatigue and/or injuries.

Blind is cool also
by Sahio Xekma
Mon Nov 24, 2008 10:20 am
Forum: Suggestions
Topic: Domino Effect
Replies: 27
Views: 13170

[offtopic]
I disagree, not ever Jedi was a B.A. Even if taken by surprise, if they were as good as you say, then they would be able to defend themselves easily. ::I sense a disturbance in the force (deception):: I don't know. But if they were that good, it seems odd that so many Jedi died.

I ...
by Sahio Xekma
Tue Nov 18, 2008 12:03 pm
Forum: Suggestions
Topic: Improving Telekinesis
Replies: 11
Views: 8677

There I agree with you Jared,

With the 360° Push there is already, I don't think there is need to expand on this line of powers.
by Sahio Xekma
Mon Nov 17, 2008 10:05 am
Forum: Suggestions
Topic: Improving Telekinesis
Replies: 11
Views: 8677

Also... the less KOTOR influence, the better. This is fact.

Aren't the classes based on the KOTOR model? The D20 game rule book only has 2 Jedi Classes : Consular and Guardian. KOTOR added the third Sentinel.

Besides, why wouldn't you want some influence from one of the most rewarded game in ...
by Sahio Xekma
Tue Nov 11, 2008 10:09 am
Forum: Suggestions
Topic: Let's Double Jump!
Replies: 6
Views: 4637

Most star wars games makes use of the Double Jump, and JKA prooved to be able to support this feature through other mods.

Of course, compared to the current Lv5 flying, double jump is less attractive ;)

My original suggestion of Double Jump was for Level 4 and 5, where you would be able to jump ...
by Sahio Xekma
Fri Oct 31, 2008 10:25 am
Forum: Suggestions
Topic: Last Breath
Replies: 14
Views: 10002

Perso, if I'm stranded and out numbered, I'd just jump out of reach, Heal myself, or 360° push instead of waiting for a 'Last Stand' power to save me.