Search found 370 matches

by Alkur Tekeil
Fri Nov 11, 2011 5:57 pm
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7772

Increasing damage rates for guns is nonsense.

This is part of the age old argument of realism versus gaming. And it would be incredibly foolhardy and silly to increase weapon damages to a "realistic" level without increasing lightsaber damages to a "realistic" level.
by Alkur Tekeil
Thu Nov 10, 2011 10:11 pm
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7772

DERP... I mean DEMP gun needs to get replaced with a sonic blaster.

I don't see why it has to be a wholly mechanical change to the weapons, there is little to nothing that can be altered to improve upon.
by Alkur Tekeil
Wed Nov 09, 2011 12:45 am
Forum: ((OOC Discussion))
Topic: Ommar's Blog
Replies: 7
Views: 3579

Come up with a few defining characteristics about your character—physical, personality, background. These can be deep rooted, but that does not mean they are constantly on the tip of your tongue when you play your character. Making a "whole other person", is daunting and tedious. Plus, if ...
by Alkur Tekeil
Tue Nov 08, 2011 1:35 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 473327

There was a "little person" operating the tail, whom Carrie Fisher stepped on in the strangling scene.
by Alkur Tekeil
Tue Nov 08, 2011 1:33 pm
Forum: Suggestions
Topic: All About the $$$
Replies: 12
Views: 6620

Using symbols is lazy.
by Alkur Tekeil
Mon Oct 17, 2011 3:13 pm
Forum: Suggestions
Topic: Slower running backward speed for Gunner class
Replies: 52
Views: 24753

Indeed, it also has a significant effect on gun gameplay as well.
by Alkur Tekeil
Mon Oct 17, 2011 2:21 pm
Forum: Suggestions
Topic: Slower running backward speed for Gunner class
Replies: 52
Views: 24753

Is there an echo in here?

I find it rather odd to apply logic sporadically in this regard. Its reasonable for a gunner to move slowly backwards, yet it is not for a saber-wielder?
by Alkur Tekeil
Mon Oct 17, 2011 3:28 am
Forum: Suggestions
Topic: Slower running backward speed for Gunner class
Replies: 52
Views: 24753

Why just gunners, exactly?
by Alkur Tekeil
Fri Sep 30, 2011 9:56 pm
Forum: Bug Reports
Topic: [NEW] Fall Damage Incorrect Values
Replies: 6
Views: 12829

I don't believe Jump (or any of the powers) were fully completed.
by Alkur Tekeil
Fri Sep 23, 2011 11:25 am
Forum: Suggestions
Topic: Tomoran's Class Revamp (Not Finished)
Replies: 84
Views: 32777

Name a game that has class titles (or equivalent) that are purely OOC/game mechanical.

If there is no IC purpose, I propose that we rename the classes to "Class #", starting with one, and continuing based on the level requirement of how the Healing ability is unlocked.
by Alkur Tekeil
Fri Sep 23, 2011 10:06 am
Forum: Suggestions
Topic: Tomoran's Class Revamp (Not Finished)
Replies: 84
Views: 32777

I've gotta be the RP troll here...

A sage, scholar, healer, watchman and even illusionist sort of make sense in a role playing capacity... But what sort of Jedi would be a warden, champion and vindicator be?
by Alkur Tekeil
Tue Sep 20, 2011 3:20 pm
Forum: Suggestions
Topic: It's been posted before, but Class Suggestion + Poll
Replies: 55
Views: 21441

Yeh, good luck with that.
by Alkur Tekeil
Wed Sep 14, 2011 12:20 am
Forum: ((OOC Discussion))
Topic: Young Twilek Model
Replies: 41
Views: 20856

The server has lag spikes, but they register as lag, giving the connection interrupted notice.

Perhaps graphical?
by Alkur Tekeil
Mon Sep 12, 2011 11:56 am
Forum: ((OOC Discussion))
Topic: Young Twilek Model
Replies: 41
Views: 20856

Aayla Vigil wrote:I can also direct you towards THIS model, that I consider worth noticing, even if its quality is rather poor.
I would advocate this model, since no one has used it yet.
by Alkur Tekeil
Sun Sep 04, 2011 11:31 am
Forum: Bug Reports
Topic: [INVALID] cg_thirdperson is cheat protected.
Replies: 7
Views: 12983

Probably implemented with the mentality that adjusting your view/camera angle or distance is an unfair advantage in duels.