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- Wed Sep 21, 2011 10:13 am
- Forum: Suggestions
- Topic: It's been posted before, but Class Suggestion + Poll
- Replies: 55
- Views: 23186
The names chosen at the moment are to serve as 'Umbrella terms' and the 'Prestige class' names are mostly to be refered to on an OOC basis. If your character is a seer, you may end up choosing the 'Scholar' class, due to how it's specialised. As i said, the names or number aren't FIXED yet as trying...
- Wed Sep 21, 2011 8:49 am
- Forum: Suggestions
- Topic: It's been posted before, but Class Suggestion + Poll
- Replies: 55
- Views: 23186
- As my current plan/layout stands i'm currently set on a total of 10 classes so far. First Tier [/u] Initiate/Youngling Second Tier [/u] Guardian Consular Sentinel Third Tier [/u] - 'Prestige Classes' Guardians Weapons Master Peace Keeper Consulars Sage Healer Sentinels Tech Expert Shadow/Investiga...
- Wed Sep 21, 2011 6:02 am
- Forum: Suggestions
- Topic: It's been posted before, but Class Suggestion + Poll
- Replies: 55
- Views: 23186
- Tue Sep 20, 2011 7:24 am
- Forum: Suggestions
- Topic: It's been posted before, but Class Suggestion + Poll
- Replies: 55
- Views: 23186
Seen a few of these threads and there's always been one essential part that has been missing, unless I've missed it myself, and that is Soh's actual comments and views on altering/removing/replacing the system and all things related. That's slightly why these threads keep appearing, no solid no or ...
- Thu Jul 14, 2011 12:00 pm
- Forum: Suggestions
- Topic: I know it's been said before, but...
- Replies: 32
- Views: 13813
I'm not suggesting something horrific like choosing to be a saber god and having practically every high-end Force ability closed to you, or anything like half the Force abilities being no longer available. Simply something that displays a clearer degree of specialisation that what is in place now an...
- Thu Jul 14, 2011 11:47 am
- Forum: Suggestions
- Topic: I know it's been said before, but...
- Replies: 32
- Views: 13813
Can't say I agree with that, Az, because then you'd be picking 'profession' based on what it can do for your template, rather than because it's good for your RP. I'd then have to raise the question of maturity and ask why the person's in JEDI - simply to play JA or roleplay. With regards to what yo...
- Thu Jul 14, 2011 11:38 am
- Forum: Suggestions
- Topic: I know it's been said before, but...
- Replies: 32
- Views: 13813
Back on this one, I agree with your idea about taking one ability locking out the others. I think the Council should have final say on HOW that actually works, but proposals should be forwarded to them for ideas and suggestions. Perhaps a more varied class system than what is in place already? Rath...
- Tue Jun 14, 2011 4:38 am
- Forum: Suggestions
- Topic: Message bank
- Replies: 30
- Views: 13344
As already said by several people, the forum PM's can and are already used for this same purpose. Making messages server-side isn't really necessary. Also it would more than likely end up like Force Bonds and simply become a glorified private-chat somewhere down the line so i'm afraid i will have to...
- Mon May 30, 2011 6:13 pm
- Forum: ((OOC Discussion))
- Topic: Sared's Ten Commandments of Skinning
- Replies: 92
- Views: 37383
A Jedi believing it is necessary for him/her to wear armour in every battle/engagement detracts from his belief in the Force as his ally to protect him, not to mention his own skills. A Jedi without faith in himself, let alone a Jedi without faith in the Force is not a very good Jedi. But that sort...
- Mon May 30, 2011 6:00 pm
- Forum: ((OOC Discussion))
- Topic: Sared's Ten Commandments of Skinning
- Replies: 92
- Views: 37383
- Mon May 30, 2011 8:24 am
- Forum: ((OOC Discussion))
- Topic: Sared's Ten Commandments of Skinning
- Replies: 92
- Views: 37383
- Sun May 29, 2011 4:14 am
- Forum: Suggestions
- Topic: Variable Stat Configuration
- Replies: 3
- Views: 2713
- Sat May 07, 2011 1:43 pm
- Forum: Suggestions
- Topic: NPC Holograms
- Replies: 12
- Views: 7667
NPC Holograms
The use of holograms is coming up increasingly in RP recently. I was wondering if it was possible (as i dont think it's currently a feature of the mod) to have a command to turn NPCs into holograms in the same fashion as 'hologram normal' or 'hologram projector.' It's something of a nuisance and not...
- Wed Mar 30, 2011 12:38 am
- Forum: ((OOC Discussion))
- Topic: Podcast
- Replies: 98
- Views: 50958
- Fri Mar 25, 2011 7:56 am
- Forum: ((OOC Discussion))
- Topic: Podcast
- Replies: 98
- Views: 50958