Search found 203 matches

by Ruluk
Tue Mar 23, 2010 7:53 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 926954

Corinth Alkorda wrote:Wow...really impressive! :D
If Corinth likes a drawing of himself, why wouldn't everyone else love it too?
by Ruluk
Fri Mar 19, 2010 8:08 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 926954

http://johauna.kilitar.cz/johauna-sw2.jpg Think I'm done with it. Can't really improve it... so there goes. :) Let me go into one of those critics that only criticize, when they don't even know how to do it (like me :razz2:). You can improve it, specifically the robes. Add more depth to it, I suppo...
by Ruluk
Fri Mar 19, 2010 7:58 pm
Forum: Suggestions
Topic: Spawn Points
Replies: 18
Views: 8912

But yah, I do what Sasha suggested when I'm coming back from outside the temple. By the way (imagining it's still in the questions section :P) If you are logged out and join in, and later you log in, you appear in the jungle door, yes, but would you, like, not have your force powers loaded? Or do t...
by Ruluk
Tue Mar 16, 2010 9:26 am
Forum: Suggestions
Topic: Multiple emotes?
Replies: 6
Views: 3039

I am not sure, and Soh may take me down on this, but I believe that the source code can take animations from torso and from legs, separately. That's why the use item bug exists. However, there are animations that use both together to work, and when these are playing you can't do anything else. Thing...
by Ruluk
Sun Mar 14, 2010 10:07 pm
Forum: Suggestions
Topic: Limping Animation
Replies: 12
Views: 5650

I support this and the realism behind it. What I think is that there are some actions that can be completed with visual events, like walking faster if you need to, without running (in RL, when you are in a hurry, walking faster is what you obviously do), and the same would apply with things like thi...
by Ruluk
Fri Mar 12, 2010 10:07 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 926954

instead of :shock: we should be stimulating art within the JEDI community. I want to see your draws before accept such answer. XD :shock: could mean ::eyes out on stalks:: as much as it can ::that's horrifying::. Pretty sure that would 'stimulate art' if people were encouraged by such to create new...
by Ruluk
Wed Mar 10, 2010 4:04 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 926954

I'm not good at drawing, but I do some photoshop stuff when I have an inspiration moment Well, define "photoshop stuff" and I'll tell you how well you draw. That drawing you gave us is incredible in itself, so you better explain! :P About me? I can only edit photos/images/vector but when ...
by Ruluk
Wed Mar 10, 2010 3:56 pm
Forum: Help and Support
Topic: Conversation Spam
Replies: 22
Views: 12084

Otherwise, if not then perhaps as a toggle would be nice. It's always nice having options. Thumbs up from me. This is possible without having any changes to rpmod. We would use a command like this: set k1 "rpc_chatRange_mode 1; set range vstr k2" set k2 "rpc_chatRange_mode 2; set ran...
by Ruluk
Sun Feb 28, 2010 11:15 am
Forum: Suggestions
Topic: Underwater breathing devices
Replies: 3
Views: 2526

lol how many times has this been asked? XD
by Ruluk
Sun Feb 21, 2010 1:57 pm
Forum: Suggestions
Topic: HP and Shields
Replies: 15
Views: 5760

HP and Shields

Alright, I think I saw something about this in another thread, but I couldn't find it. I noticed that some Jedi padawans have HP and shields below 100, I once saw someone with 65 hp. Now, I, a hopeful, with no training at all, have 100 hp and shield, as guests do. If you are a guest it is because (a...
by Ruluk
Tue Feb 16, 2010 7:24 pm
Forum: Suggestions
Topic: /me Force
Replies: 23
Views: 10576

Simple. Appropiate. I support.
by Ruluk
Sat Jan 30, 2010 11:08 pm
Forum: Suggestions
Topic: emknockdown
Replies: 17
Views: 6459

Binds and quick fingers would allow you to do the emote right when you land the jump. Just takes some practice. Easier still, don't do RP where you feel like you should have to do that. Well, I have to press my bind several times for it to finally work, apparently it likes to finish the landing ani...
by Ruluk
Sat Jan 30, 2010 9:23 pm
Forum: Suggestions
Topic: emknockdown
Replies: 17
Views: 6459

emknockdown

I personally use this feature rather too much, as the ones that RP with me already know ;) By using it I noticed that I can't activate it in mid-air. As it is a knockdown, it is expected that you CAN do it mid-air, like, rping a hard push or simply falling. That's the suggestion, simple. We should m...
by Ruluk
Tue Jan 12, 2010 5:42 pm
Forum: Suggestions
Topic: FP view
Replies: 16
Views: 5676

Trueview IS a toogle in options, if I recall correctly. Anyways, yeah, this is minor subject, and I am sure that there are more important projects on development and that this will be added in long-future update releases :) I am sure that this doesn't need to be a discussion if there is nothing that...
by Ruluk
Tue Jan 12, 2010 4:15 pm
Forum: Suggestions
Topic: FP view
Replies: 16
Views: 5676

Seems that you don't seem to understand, people :) Well, Soh did. :P trueview is a camera modifier that lets you make cameras more realistic when in FP view. With it, for example, the steps you take make the camera move a little, or rolling could make the camera roll as well (dizzy, right xD), you c...