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- Tue Mar 23, 2010 7:53 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 926954
- Fri Mar 19, 2010 8:08 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 926954
http://johauna.kilitar.cz/johauna-sw2.jpg Think I'm done with it. Can't really improve it... so there goes. :) Let me go into one of those critics that only criticize, when they don't even know how to do it (like me :razz2:). You can improve it, specifically the robes. Add more depth to it, I suppo...
- Fri Mar 19, 2010 7:58 pm
- Forum: Suggestions
- Topic: Spawn Points
- Replies: 18
- Views: 8912
But yah, I do what Sasha suggested when I'm coming back from outside the temple. By the way (imagining it's still in the questions section :P) If you are logged out and join in, and later you log in, you appear in the jungle door, yes, but would you, like, not have your force powers loaded? Or do t...
- Tue Mar 16, 2010 9:26 am
- Forum: Suggestions
- Topic: Multiple emotes?
- Replies: 6
- Views: 3039
I am not sure, and Soh may take me down on this, but I believe that the source code can take animations from torso and from legs, separately. That's why the use item bug exists. However, there are animations that use both together to work, and when these are playing you can't do anything else. Thing...
- Sun Mar 14, 2010 10:07 pm
- Forum: Suggestions
- Topic: Limping Animation
- Replies: 12
- Views: 5650
I support this and the realism behind it. What I think is that there are some actions that can be completed with visual events, like walking faster if you need to, without running (in RL, when you are in a hurry, walking faster is what you obviously do), and the same would apply with things like thi...
- Fri Mar 12, 2010 10:07 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 926954
instead of :shock: we should be stimulating art within the JEDI community. I want to see your draws before accept such answer. XD :shock: could mean ::eyes out on stalks:: as much as it can ::that's horrifying::. Pretty sure that would 'stimulate art' if people were encouraged by such to create new...
- Wed Mar 10, 2010 4:04 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 926954
- Wed Mar 10, 2010 3:56 pm
- Forum: Help and Support
- Topic: Conversation Spam
- Replies: 22
- Views: 12084
- Sun Feb 28, 2010 11:15 am
- Forum: Suggestions
- Topic: Underwater breathing devices
- Replies: 3
- Views: 2526
- Sun Feb 21, 2010 1:57 pm
- Forum: Suggestions
- Topic: HP and Shields
- Replies: 15
- Views: 5760
HP and Shields
Alright, I think I saw something about this in another thread, but I couldn't find it. I noticed that some Jedi padawans have HP and shields below 100, I once saw someone with 65 hp. Now, I, a hopeful, with no training at all, have 100 hp and shield, as guests do. If you are a guest it is because (a...
- Tue Feb 16, 2010 7:24 pm
- Forum: Suggestions
- Topic: /me Force
- Replies: 23
- Views: 10576
- Sat Jan 30, 2010 11:08 pm
- Forum: Suggestions
- Topic: emknockdown
- Replies: 17
- Views: 6459
Binds and quick fingers would allow you to do the emote right when you land the jump. Just takes some practice. Easier still, don't do RP where you feel like you should have to do that. Well, I have to press my bind several times for it to finally work, apparently it likes to finish the landing ani...
- Sat Jan 30, 2010 9:23 pm
- Forum: Suggestions
- Topic: emknockdown
- Replies: 17
- Views: 6459
emknockdown
I personally use this feature rather too much, as the ones that RP with me already know ;) By using it I noticed that I can't activate it in mid-air. As it is a knockdown, it is expected that you CAN do it mid-air, like, rping a hard push or simply falling. That's the suggestion, simple. We should m...
- Tue Jan 12, 2010 5:42 pm
- Forum: Suggestions
- Topic: FP view
- Replies: 16
- Views: 5676
Trueview IS a toogle in options, if I recall correctly. Anyways, yeah, this is minor subject, and I am sure that there are more important projects on development and that this will be added in long-future update releases :) I am sure that this doesn't need to be a discussion if there is nothing that...
- Tue Jan 12, 2010 4:15 pm
- Forum: Suggestions
- Topic: FP view
- Replies: 16
- Views: 5676
Seems that you don't seem to understand, people :) Well, Soh did. :P trueview is a camera modifier that lets you make cameras more realistic when in FP view. With it, for example, the steps you take make the camera move a little, or rolling could make the camera roll as well (dizzy, right xD), you c...