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Search found 203 matches
- Wed Jun 22, 2011 10:16 pm
- Forum: Suggestions
- Topic: Additional Poses
- Replies: 18
- Views: 11744
- Sat Apr 02, 2011 8:02 pm
- Forum: ((OOC Discussion))
- Topic: (( The Attrition Wars Finale: Announcement & Question ))
- Replies: 53
- Views: 30177
- Sat Mar 26, 2011 11:03 pm
- Forum: Suggestions
- Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
- Replies: 172
- Views: 85595
- Sat Mar 26, 2011 5:33 pm
- Forum: ((OOC Discussion))
- Topic: Podcast
- Replies: 98
- Views: 64790
- Sat Mar 26, 2011 5:21 pm
- Forum: Suggestions
- Topic: Changes to NPC's
- Replies: 27
- Views: 18908
- Sun Mar 20, 2011 1:16 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 1302208
- Sat Mar 19, 2011 8:00 pm
- Forum: Suggestions
- Topic: /rpcointoss or /rpdice
- Replies: 25
- Views: 13500
I personally love the computed battle logics that bioware uses in its games. For an example, obviously, there comes KOTOR. There is a very, very high chance that TOR will work the same way. And, I personally like such system because I have very high logical intelligence, and thus, I can put my mind ...
- Tue Jan 25, 2011 3:56 pm
- Forum: Suggestions
- Topic: Telekinesis Pack?
- Replies: 24
- Views: 16319
(although we've seen a lot of incidents in the past where the students has not RPed learning a skill, but purchased it anyway).
A LOT, if I must say. Roleplay in terms of Force powers, both game-mechanical and "roleplayed", is quite weak to most. Some don't bother at all. :shock:
Most of you know ...
A LOT, if I must say. Roleplay in terms of Force powers, both game-mechanical and "roleplayed", is quite weak to most. Some don't bother at all. :shock:
Most of you know ...
- Sun Jan 23, 2011 10:27 am
- Forum: Suggestions
- Topic: Sounds for Force Absorb
- Replies: 26
- Views: 18343
- Sat Jan 22, 2011 6:22 pm
- Forum: Suggestions
- Topic: Jabber/XMPP
- Replies: 18
- Views: 13318
- Sat Jan 22, 2011 6:17 pm
- Forum: Suggestions
- Topic: Sounds for Force Absorb
- Replies: 26
- Views: 18343
Regardless of sound edits, in the end, this comes to RP and how the person wants to react. I don't mind leaving push/pull sounds, as having mute sounds would, as Vantus puts it, make it seem less powerful.
For mind trick, especifically, I instinctively turn around and see if I find something, dunno ...
For mind trick, especifically, I instinctively turn around and see if I find something, dunno ...
- Sat Jan 15, 2011 11:28 pm
- Forum: Suggestions
- Topic: Physics
- Replies: 22
- Views: 16934
- Sat Jan 15, 2011 9:34 am
- Forum: Suggestions
- Topic: A Challenge and Suggestion To Each of You
- Replies: 50
- Views: 30465
- Sat Jan 15, 2011 2:11 am
- Forum: Suggestions
- Topic: A Challenge and Suggestion To Each of You
- Replies: 50
- Views: 30465
- Sat Jan 15, 2011 12:25 am
- Forum: Suggestions
- Topic: Physics
- Replies: 22
- Views: 16934