Search found 17 matches

by Roan Takk
Mon Oct 18, 2010 5:03 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 871675

Technically we already have something like that. The main JEDI logo on the frontpage (which I knew a few people have used as badges/etc in their own skins) represents our branch of the greater Jedi Order in the galaxy. I'd be more interested in seeing variations for the Coruscant/Illum/etc. temples...
by Roan Takk
Wed Oct 13, 2010 12:51 pm
Forum: Suggestions
Topic: In-Game Server Tracker
Replies: 18
Views: 10908

Aslyn wrote:Depends - will it generate more lag/FPS issues than we already have? Just pulling up the tab menu tends to add potential lag as it is...
Good point, it should definitely be toggle-able or an "Optional Feature" if this is the case.
by Roan Takk
Wed Oct 13, 2010 11:06 am
Forum: Suggestions
Topic: In-Game Server Tracker
Replies: 18
Views: 10908

In-Game Server Tracker

While talking with Master Serevarno earlier on the galaxy server, I asked him if there was anyone on the Temple server. I had to minimize the game, pull up a browser, go to the website, and check the tracker there to find out, and as such I thought how much easier it would be to have just a small ad...
by Roan Takk
Thu Sep 30, 2010 4:30 pm
Forum: Suggestions
Topic: Cloaking Device
Replies: 21
Views: 10827

My first instinct was to disagree with this idea because it seems completely unrealistic. Using the Force to disappear completely is acceptable, but using a machine to accomplish that? There are lots of advanced things in the Star Wars universe, but a good sense of "reality" is still felt....
by Roan Takk
Sat Sep 25, 2010 10:19 am
Forum: Suggestions
Topic: NPCs dropping weapons on death
Replies: 22
Views: 12177

Tyren Nayrus wrote:when someone's dead we should be able to get their weapons, it would be a + to realism.
I can't disagree with this.
by Roan Takk
Mon Sep 20, 2010 8:37 pm
Forum: Suggestions
Topic: Overheats
Replies: 15
Views: 9252

a logical argument against it is "people could just roleplay it" are there. But we all know from experience that sometimes we just hold down a 'bit' too much when we shouldn't, a variable would enforce this. I completely agree with Initiate Arendur on this. We've always pushed for people ...
by Roan Takk
Sun Sep 12, 2010 8:31 pm
Forum: Suggestions
Topic: Lock-on
Replies: 17
Views: 9970

Dixo Xan wrote:Im skeptic. This feature would only further decrease the level of skill needed to combat on JEDI. If you really suck and accidentally push everyone around, learn to aim. Same goes for most powers.
I'm inclined to agree with Master Xan.
by Roan Takk
Fri Sep 10, 2010 7:23 pm
Forum: Suggestions
Topic: Combo Cost
Replies: 9
Views: 5007

When you jump, your FP is drained accordingly, and if you use push while jumping, your FP is drained even more because of both powers being used. Thus, this is already effectively in place. To increase the drain on FP wouldn't much much sense to me. I understand the logic, I'm simply stating that I ...
by Roan Takk
Sun Sep 05, 2010 8:53 pm
Forum: Suggestions
Topic: Hold + Drain
Replies: 30
Views: 15484

This would enable an instant kill with grip level 5 and any level of drain. I'm not saying I'm against it, just pointing out something that may cause others to be.
by Roan Takk
Tue Aug 31, 2010 6:29 pm
Forum: Suggestions
Topic: Force Power Icons
Replies: 8
Views: 5235

Step up, artists!
by Roan Takk
Tue Jun 29, 2010 8:57 pm
Forum: Suggestions
Topic: Assets & Burdens System
Replies: 9
Views: 5826

IMO: Way too much work, for so little benefit, and (IMO) too many flaws. I agree here. I'd see why you'd want to implement it, but it's going to be a lot of effort on Soh's part (if it's even possible) only to add another complex system that we'd have to somehow integrate and understand in the cont...
by Roan Takk
Tue Jun 29, 2010 9:49 am
Forum: Suggestions
Topic: Species: Bonuses and Penalties
Replies: 26
Views: 12049

Can't afford to miss any out for people that make a species first appearance and then have to wait until a next version for any changes. A change in the classes system doesn't require an update of RPMod, from my understanding, it merely requires the classes.dat file to be edited on the server, and ...
by Roan Takk
Tue Jun 29, 2010 9:30 am
Forum: Suggestions
Topic: Species: Bonuses and Penalties
Replies: 26
Views: 12049

I would completely recommend dumping the current KOTOR class system (Consular, Guardian, Sentinel) in favor of a species system. It would be far more realistic, effective, and would make more sense in our era, as the KOTOR class system is no longer used by the Jedi Order. Based on what I've read in ...
by Roan Takk
Tue Jun 29, 2010 8:25 am
Forum: Suggestions
Topic: Selective Syncing
Replies: 3
Views: 2341

Selective Syncing

I believe I've read that the plan is to eventually take RPMod public, allowing other clans and servers to use it. This would hopefully cause a bit of a shift in the JKA community, and create various instances of multi-server syncing. With this understanding, I think it would be beneficial to have th...
by Roan Takk
Tue Jun 29, 2010 8:20 am
Forum: Suggestions
Topic: Force regeneration
Replies: 17
Views: 8300

I really liked the idea, but I'm not convinced to cross over to supporting it just yet. I do think an additional measure would be necessary to somehow tie your current FP level to your IP to prevent you from respawning or reconnecting to circumvent the 30 minute waiting period. I'll need some more t...