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- Sun Dec 30, 2007 8:32 pm
- Forum: Suggestions
- Topic: Storms
- Replies: 13
- Views: 6053
- Sun Dec 30, 2007 3:08 pm
- Forum: Suggestions
- Topic: Aim with guns
- Replies: 17
- Views: 9092
- Thu Dec 27, 2007 2:43 pm
- Forum: Suggestions
- Topic: [DONE] Actions scripting
- Replies: 14
- Views: 7125
- Thu Dec 27, 2007 2:40 pm
- Forum: Suggestions
- Topic: Account Pruning
- Replies: 2
- Views: 2039
- Thu Dec 27, 2007 2:29 pm
- Forum: Suggestions
- Topic: Account Pruning
- Replies: 2
- Views: 2039
Account Pruning
I've thought of something while fiddling around in the account manager site-side. It may already be in place, I don't know.
Anyway, what I was thinking, was to have an auto-pruning function for accounts, as in, if an account isn't logged into server-side for say a month (changeable via cvar ...
Anyway, what I was thinking, was to have an auto-pruning function for accounts, as in, if an account isn't logged into server-side for say a month (changeable via cvar ...
- Mon Dec 17, 2007 8:22 am
- Forum: Suggestions
- Topic: saber knock down
- Replies: 8
- Views: 5418
- Sat Dec 15, 2007 8:46 pm
- Forum: Suggestions
- Topic: Age System
- Replies: 7
- Views: 4786
- Sat Dec 15, 2007 5:34 pm
- Forum: Suggestions
- Topic: Age System
- Replies: 7
- Views: 4786
I'd bet that you could be able to add a custom modifier to each account, which would affect the base equation for continual model scaling.
For instance, the standard height of an adult human (21) is 100. The standard height of a human child (6) is 65. That's roughly +2.3 each year between the ages ...
For instance, the standard height of an adult human (21) is 100. The standard height of a human child (6) is 65. That's roughly +2.3 each year between the ages ...
- Tue Dec 11, 2007 8:17 am
- Forum: Suggestions
- Topic: profesions
- Replies: 19
- Views: 10942
- Mon Dec 10, 2007 8:26 am
- Forum: Suggestions
- Topic: Force Deflection
- Replies: 9
- Views: 5246
- Mon Dec 10, 2007 8:20 am
- Forum: Suggestions
- Topic: profesions
- Replies: 19
- Views: 10942
Not to be a negative nancy, but...
Most of these things are from OR Jedi Order, even pre-CW. The NJO didn't have any of these, and still doesn't.
The Jedi Shadow thing is obviously out of date, as it states in the summary that they existed up until the Clone Wars, and they certainly wouldn't exist ...
Most of these things are from OR Jedi Order, even pre-CW. The NJO didn't have any of these, and still doesn't.
The Jedi Shadow thing is obviously out of date, as it states in the summary that they existed up until the Clone Wars, and they certainly wouldn't exist ...
- Wed Dec 05, 2007 5:06 pm
- Forum: Suggestions
- Topic: Pre-Loaded Spawnpoints
- Replies: 12
- Views: 6165
- Tue Dec 04, 2007 2:03 pm
- Forum: Suggestions
- Topic: Pre-Loaded Spawnpoints
- Replies: 12
- Views: 6165
- Tue Dec 04, 2007 1:11 pm
- Forum: Suggestions
- Topic: Pre-Loaded Spawnpoints
- Replies: 12
- Views: 6165
Pre-Loaded Spawnpoints
Just a thought I had while being bugged by Corinth to set the spawnpoints for the 80 billionth time...
I know that many things are loaded from the .dat files on the server. The most similar to what I think could be used for spawnpoints would be the securitydoors.dat file. Each map has a list of ...
I know that many things are loaded from the .dat files on the server. The most similar to what I think could be used for spawnpoints would be the securitydoors.dat file. Each map has a list of ...
- Sun Nov 04, 2007 11:17 am
- Forum: Suggestions
- Topic: Added NPC Parameter
- Replies: 6
- Views: 3756