Search found 52 matches

by Rita Sandria
Sat Aug 17, 2013 7:11 am
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 306314

Re: ::JEDI:: Trivia

I think you may need to make your question a bit more specific, Herenai, since there are a few names that could be used to answer it. Two other names come to my mind :P
by Rita Sandria
Sun Jul 28, 2013 9:16 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 861076

Re: Jedi Draws

Oh wow... dem eyes.
I can't even... :lol:
by Rita Sandria
Sun Jul 28, 2013 9:11 pm
Forum: Suggestions
Topic: Name Colors
Replies: 113
Views: 46646

Re: Name Colors

That purple looks amazing! I see myself using it a lot in my names while I'm playing extras, since I'm not really keen on changing my JEDI name. I don't think we need to worry to much about people mis-using the new colours in public/RP chat since JEDI has made it quite clear what colour signifies wh...
by Rita Sandria
Sun Jul 28, 2013 8:41 pm
Forum: Suggestions
Topic: Better /rporigin
Replies: 7
Views: 4271

Re: Better /rporigin

I like this idea, it would allow prep to move a long much quicker. Although I've gotten better and quickly punching in long commands that include co-ordinates recently, this would make things even faster.

I very much support this.
by Rita Sandria
Sun Jul 28, 2013 8:40 am
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 306314

Re: ::JEDI:: Trivia

A. Dantooine.
Q. What was the name of the city on Tatooine that a group of Alzoc III Padawan leaners were deployed to?
by Rita Sandria
Sun Jul 28, 2013 7:18 am
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 306314

Re: ::JEDI:: Trivia

A. Vantus Fayden

Q. Who are the members of "Team Rancor"?
by Rita Sandria
Sun Jul 28, 2013 7:12 am
Forum: ((OOC Discussion))
Topic: ::JEDI:: Trivia
Replies: 947
Views: 306314

Re: ::JEDI:: Trivia

A. Munro

Q. What is the name of Amone's kid?
by Rita Sandria
Fri Jul 19, 2013 3:44 am
Forum: ((OOC Discussion))
Topic: *NEW* Shader Overlays
Replies: 18
Views: 8007

Re: *NEW* Shader Overlays

Thanks for the input Soh. I'm not sure how difficult messing with custom overlays will be but I'm willing to give it a go just out of interest. I think this doc will help.

If anyone else knows more about overlays then I'd love their help!
by Rita Sandria
Fri Jul 19, 2013 3:41 am
Forum: ((OOC Discussion))
Topic: youngling skin
Replies: 4
Views: 3695

Re: youngling skin

I support this because many new hopefuls often come to me asking about the youngling pack and have questioned why it's not already with the "Landing Requirements". Then I have to go search for it to remind myself where it is and what it's called, for them. The youngling pack is very popula...
by Rita Sandria
Fri Jul 19, 2013 3:34 am
Forum: Suggestions
Topic: No Sound Cast on Certain Powers
Replies: 17
Views: 8719

Re: No Sound Cast on Certain Powers

If both Force Jump and Force Speed's sounds could be tweaked so that they were only heard by the person casting them, that would be supremely awesome. I would much rather have that than no sound whatsoever. That is a very good option. Or what would be even better, in my opinion, is to reduce the di...
by Rita Sandria
Tue Jul 16, 2013 3:05 pm
Forum: ((OOC Discussion))
Topic: *NEW* Shader Overlays
Replies: 18
Views: 8007

Re: *NEW* Shader Overlays

*shrug* I thought it could look alright, and would be nice to share with everyone
by Rita Sandria
Tue Jul 16, 2013 5:53 am
Forum: ((OOC Discussion))
Topic: *NEW* Shader Overlays
Replies: 18
Views: 8007

Re: *NEW* Shader Overlays

I guess your right, this should probably be moved to the OOC section. Although it could possibly be incorporated with RPmod itself, it's more of it's own project for our RP. As for your point on stacking. I agree, and I feel a bit silly for not seeing it before especially since I was stacking these ...
by Rita Sandria
Tue Jul 16, 2013 5:28 am
Forum: ((OOC Discussion))
Topic: *NEW* Shader Overlays
Replies: 18
Views: 8007

*NEW* Shader Overlays

So I've spent sometime these past few weeks experimenting with RPmod and it came to my attention that we're extremely limited with our selection of shader overlays. When considering this, I had an idea which I'm sure has crossed the mind of many beforehand. I've always wanted some basic solid colors...
by Rita Sandria
Sat Jul 13, 2013 8:49 pm
Forum: Suggestions
Topic: Drowning in JKA
Replies: 16
Views: 9035

Re: Drowning in JKA

That sounds great, Soh. I think many would appreciate that change. Thank you so much! :D
by Rita Sandria
Sat Jul 13, 2013 1:09 am
Forum: Suggestions
Topic: Drowning in JKA
Replies: 16
Views: 9035

Re: Drowning in JKA

Just keep in mind that this also means NPCs will no longer drown when submerged as I believe they follow the same drowning mechanics as players. This was something I didn't consider, but I did manage to test it out and it seems that the NPCs are completely unaffected by the water, so you wouldn't h...