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- Sun Dec 02, 2012 2:07 pm
- Forum: Bug Reports
- Topic: [INVALID] client error
- Replies: 2
- Views: 11694
Re: [NEW] client error
It seems the game client files didn't load properly... make sure you launch RPMod from one of the shortcuts created by the installer (on your desktop or start menu). If you still have issues, go in to your GameData\rpmod folder and delete the .dll files there. They should be automatically extracted ...
- Sat Nov 03, 2012 5:57 pm
- Forum: ((OOC Discussion))
- Topic: Server Autorestart Script
- Replies: 3
- Views: 1941
Re: Server Autorestart Script
I implemented a fix, the Temple & Grounds servers should no longer restart when people are connected (as originally intended). Please let me know if it is not the case...
- Sat Nov 03, 2012 8:28 am
- Forum: ((OOC Discussion))
- Topic: Server Autorestart Script
- Replies: 3
- Views: 1941
Re: Server Autorestart Script
I agree, would it be possible to (mind you I know nothing of scripts, so I could be speaking completely out of ignorance here) to have the script test for players connected and if there are players using the server, it won't execute the restart command until it is empty? Well.. theoretically it was...
- Mon Aug 20, 2012 9:37 pm
- Forum: Suggestions
- Topic: ''BOOM'' - Wait what? (Explosive Crates)
- Replies: 9
- Views: 8168
Re: ''BOOM'' - Wait what? (Explosive Crates)
NPCs can have custom sounds in BaseJKA, by using the "snd" parameter in their .npc file and putting custom sounds in the "sound/chars" directory. For instance, I think the BaseJKA protocol droid has a custom death sound (among others). For our crates NPCs, we could simply use a &...
- Mon Aug 20, 2012 8:55 pm
- Forum: Suggestions
- Topic: NPC Hologram Effect
- Replies: 7
- Views: 4674
Re: NPC Hologram Effect
This is a good suggestion, but the technical implications are not easy. I had looked into it when developing the /rphologram command, and decided to postpone it.
As there is support and it makes sense to have such a feature, I will look into it again.
As there is support and it makes sense to have such a feature, I will look into it again.
- Sun Aug 12, 2012 7:49 pm
- Forum: Suggestions
- Topic: /rpgiveammo
- Replies: 2
- Views: 2420
Re: /rpgiveammo
A generic /rpgive command (based on the /give and /giveother BaseJKA commands) is planned and will include what was described here.
- Sun Aug 12, 2012 7:48 pm
- Forum: Suggestions
- Topic: Ranged rpsound
- Replies: 7
- Views: 5017
Re: Ranged rpsound
This makes sense, so I added it to the todo list.
- Mon Jul 09, 2012 2:56 am
- Forum: ((OOC Discussion))
- Topic: Class Schedule On the Homepage
- Replies: 3
- Views: 2126
Re: Class Schedule On the Homepage
Also note that clicking on the class name on the homepage will bring you directly to the class thread where the instructor makes announcements.
As a side note for instructors reading this: you can update the public calendar yourself by following instructions in this thread.
As a side note for instructors reading this: you can update the public calendar yourself by following instructions in this thread.
- Mon Jun 04, 2012 7:27 am
- Forum: Help and Support
- Topic: Unplayable Graphic Lag
- Replies: 11
- Views: 9486
Re: Unplayable Graphic Lag
I play at a high and custom resolution (something like 1600x900) on a pretty modern PC without any issue, but I have a NVIDIA graphics card. Not sure if this only affects ATI/AMD ones. Now I may be stating the obvious, but the engine freezes when loading models/skins from disk (no background loading...
- Tue May 22, 2012 7:21 am
- Forum: Suggestions
- Topic: Three strike, temporary ban.
- Replies: 34
- Views: 15264
Re: Three strike, temporary ban.
I think that the original idea of a temporary ban after a number of "strikes" is valid, and would prefer it over giving /rpban to Watchmen. A permanent IP ban isn't something done lightly, and it should only be done by the highest ranking administrators (i.e. the Council) to avoid potentia...
- Mon May 21, 2012 3:45 pm
- Forum: Suggestions
- Topic: Three strike, temporary ban.
- Replies: 34
- Views: 15264
Re: Three strike, temporary ban.
Just a thought, could we maybe have a /rppingkick or alternatively an /rptempkick? The temp kick being used 3 times consecutively resulting in the temporary ban, or implemting the temporary ban to the regular /rpkick and then creating /rppingkick to boot stuck players? Instead of multiplying comman...
- Mon Apr 30, 2012 5:30 am
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4027
Re: Buttons
It was working a couple times...Right up until I logged into my account and then bang...Disappeared. On a page that displays this issue, please press Ctrl+S to "Save as", in the "Type" dropdown choose "Web page, HTML only" and click Save. Then send me the file you just...
- Sun Apr 29, 2012 6:07 pm
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4027
Re: Buttons
If you're using Chrome, make sure to clear browsing data from "the beginning of time", and only check "Empty the cache".
- Sun Apr 29, 2012 7:02 am
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4027
Re: Buttons
.. And I thought the change would go unnoticed. I made some optimizations to the overall JEDI theme (Comport and HoloNet) yesterday to make it load faster.
Please clear your browser's cache and reload the page, everything should come back to normal.
Please clear your browser's cache and reload the page, everything should come back to normal.
- Thu Apr 26, 2012 12:29 pm
- Forum: ((OOC Discussion))
- Topic: Wallpapers
- Replies: 179
- Views: 60810
Re: Wallpapers
I just updated forum settings, try again.Zelai Kol'iva wrote:I did try it however the files are to large to be uploaded using the attachments on the forums.