Search found 396 matches

by Soh Raun
Sun Dec 02, 2012 2:07 pm
Forum: Bug Reports
Topic: [INVALID] client error
Replies: 2
Views: 11694

Re: [NEW] client error

It seems the game client files didn't load properly... make sure you launch RPMod from one of the shortcuts created by the installer (on your desktop or start menu). If you still have issues, go in to your GameData\rpmod folder and delete the .dll files there. They should be automatically extracted ...
by Soh Raun
Sat Nov 03, 2012 5:57 pm
Forum: ((OOC Discussion))
Topic: Server Autorestart Script
Replies: 3
Views: 1941

Re: Server Autorestart Script

I implemented a fix, the Temple & Grounds servers should no longer restart when people are connected (as originally intended). Please let me know if it is not the case...
by Soh Raun
Sat Nov 03, 2012 8:28 am
Forum: ((OOC Discussion))
Topic: Server Autorestart Script
Replies: 3
Views: 1941

Re: Server Autorestart Script

I agree, would it be possible to (mind you I know nothing of scripts, so I could be speaking completely out of ignorance here) to have the script test for players connected and if there are players using the server, it won't execute the restart command until it is empty? Well.. theoretically it was...
by Soh Raun
Mon Aug 20, 2012 9:37 pm
Forum: Suggestions
Topic: ''BOOM'' - Wait what? (Explosive Crates)
Replies: 9
Views: 8168

Re: ''BOOM'' - Wait what? (Explosive Crates)

NPCs can have custom sounds in BaseJKA, by using the "snd" parameter in their .npc file and putting custom sounds in the "sound/chars" directory. For instance, I think the BaseJKA protocol droid has a custom death sound (among others). For our crates NPCs, we could simply use a &...
by Soh Raun
Mon Aug 20, 2012 8:55 pm
Forum: Suggestions
Topic: NPC Hologram Effect
Replies: 7
Views: 4674

Re: NPC Hologram Effect

This is a good suggestion, but the technical implications are not easy. I had looked into it when developing the /rphologram command, and decided to postpone it.

As there is support and it makes sense to have such a feature, I will look into it again.
by Soh Raun
Sun Aug 12, 2012 7:49 pm
Forum: Suggestions
Topic: /rpgiveammo
Replies: 2
Views: 2420

Re: /rpgiveammo

A generic /rpgive command (based on the /give and /giveother BaseJKA commands) is planned and will include what was described here. :)
by Soh Raun
Sun Aug 12, 2012 7:48 pm
Forum: Suggestions
Topic: Ranged rpsound
Replies: 7
Views: 5017

Re: Ranged rpsound

This makes sense, so I added it to the todo list. :)
by Soh Raun
Mon Jul 09, 2012 2:56 am
Forum: ((OOC Discussion))
Topic: Class Schedule On the Homepage
Replies: 3
Views: 2126

Re: Class Schedule On the Homepage

Also note that clicking on the class name on the homepage will bring you directly to the class thread where the instructor makes announcements.

As a side note for instructors reading this: you can update the public calendar yourself by following instructions in this thread.
by Soh Raun
Mon Jun 04, 2012 7:27 am
Forum: Help and Support
Topic: Unplayable Graphic Lag
Replies: 11
Views: 9486

Re: Unplayable Graphic Lag

I play at a high and custom resolution (something like 1600x900) on a pretty modern PC without any issue, but I have a NVIDIA graphics card. Not sure if this only affects ATI/AMD ones. Now I may be stating the obvious, but the engine freezes when loading models/skins from disk (no background loading...
by Soh Raun
Tue May 22, 2012 7:21 am
Forum: Suggestions
Topic: Three strike, temporary ban.
Replies: 34
Views: 15264

Re: Three strike, temporary ban.

I think that the original idea of a temporary ban after a number of "strikes" is valid, and would prefer it over giving /rpban to Watchmen. A permanent IP ban isn't something done lightly, and it should only be done by the highest ranking administrators (i.e. the Council) to avoid potentia...
by Soh Raun
Mon May 21, 2012 3:45 pm
Forum: Suggestions
Topic: Three strike, temporary ban.
Replies: 34
Views: 15264

Re: Three strike, temporary ban.

Just a thought, could we maybe have a /rppingkick or alternatively an /rptempkick? The temp kick being used 3 times consecutively resulting in the temporary ban, or implemting the temporary ban to the regular /rpkick and then creating /rppingkick to boot stuck players? Instead of multiplying comman...
by Soh Raun
Mon Apr 30, 2012 5:30 am
Forum: ((OOC Discussion))
Topic: Buttons
Replies: 12
Views: 4027

Re: Buttons

It was working a couple times...Right up until I logged into my account and then bang...Disappeared. On a page that displays this issue, please press Ctrl+S to "Save as", in the "Type" dropdown choose "Web page, HTML only" and click Save. Then send me the file you just...
by Soh Raun
Sun Apr 29, 2012 6:07 pm
Forum: ((OOC Discussion))
Topic: Buttons
Replies: 12
Views: 4027

Re: Buttons

If you're using Chrome, make sure to clear browsing data from "the beginning of time", and only check "Empty the cache".
by Soh Raun
Sun Apr 29, 2012 7:02 am
Forum: ((OOC Discussion))
Topic: Buttons
Replies: 12
Views: 4027

Re: Buttons

.. And I thought the change would go unnoticed. :roll: I made some optimizations to the overall JEDI theme (Comport and HoloNet) yesterday to make it load faster.

Please clear your browser's cache and reload the page, everything should come back to normal.
by Soh Raun
Thu Apr 26, 2012 12:29 pm
Forum: ((OOC Discussion))
Topic: Wallpapers
Replies: 179
Views: 60810

Re: Wallpapers

Zelai Kol'iva wrote:I did try it however the files are to large to be uploaded using the attachments on the forums. :(
I just updated forum settings, try again. :)