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- Tue Sep 28, 2021 4:30 pm
- Forum: Suggestions
- Topic: Remove rank based TP restrictions
- Replies: 1
- Views: 3702
Re: Remove rank based TP restrictions
There's a server cvar to control whether admin commands (not just /rptele) are allowed to target players with the same/lower admin ranks: rp_adminUsableOn (int, default 1) Defines on which people a player can use admin commands (0: all, 1: same or lower admin rank, 2: lower admin rank only, 3: non-a...
- Tue Apr 13, 2021 5:13 pm
- Forum: Suggestions
- Topic: Enable Image Support on RPMod Asset Pages
- Replies: 4
- Views: 3621
Re: Enable Image Support on RPMod Asset Pages
Image tags won't work there, the description field can only contain text. I need to implement a picture upload area like there is already for skins or assets.Kiara O'ren wrote: ↑Tue Apr 13, 2021 4:58 pm Do image tags already work in that description field, Soh? Or is that what needs implementing?
- Tue Apr 13, 2021 3:55 pm
- Forum: Suggestions
- Topic: Enable Image Support on RPMod Asset Pages
- Replies: 4
- Views: 3621
Re: Enable Image Support on RPMod Asset Pages
This is a good suggestion, and it should be relatively easy to implement.
Note that Knights+ should already be able to use the Edit action on a Game Asset to fill the Description and File information URL (e.g. JKHub) fields (but please do NOT fill the "Public download URL" one).
Note that Knights+ should already be able to use the Edit action on a Game Asset to fill the Description and File information URL (e.g. JKHub) fields (but please do NOT fill the "Public download URL" one).
- Thu Jun 11, 2020 4:56 pm
- Forum: Information
- Topic: Understanding the file system (PK3, etc.)
- Replies: 0
- Views: 10050
Understanding the file system (PK3, etc.)
This FAQ aims to clarify the functioning of the Jedi Academy file system, which is based on the id Tech 3 game engine. It is meant to be useful to any player, and particularly to modders who need to understand how it works with greater details. Questions/answers are ordered from the simplest to the ...
- Sun Dec 30, 2018 5:54 am
- Forum: Suggestions
- Topic: Launcher: Players Column
- Replies: 3
- Views: 9491
Re: Launcher: Players Column
Duly noted.
- Sun Dec 09, 2018 10:39 am
- Forum: Suggestions
- Topic: Team Energise
- Replies: 7
- Views: 11731
Re: Team Energise
This is already the case, for both Team Heal and Team Energize.Teynara Jeralyr wrote: ↑Sat Dec 08, 2018 5:50 pm I did wonder that - perhaps some sort of conditional "if target is in reticle", then you only energise them, but if you're not looking directly at someone, you use the ability on everyone in range.
- Tue Oct 30, 2018 5:20 pm
- Forum: Suggestions
- Topic: JEDI Calendar
- Replies: 11
- Views: 14590
Re: JEDI Calendar
This idea was implemented using Google Calendar in the past, and although it hasn't been used for years it's still available. See the original announcement here: https://comport.jediholo.net/viewtopic.php?f=135&t=8455 Basically, any Google account can be granted read/write permissions on this ca...
- Sat Apr 21, 2018 10:14 am
- Forum: Suggestions
- Topic: Activate 'Saber Clashes'?
- Replies: 24
- Views: 24351
Re: Activate 'Saber Clashes'?
(For reference: original "Disable Saberlocks" thread ) To answer Zakarie's question: the chance of entering a saber lock can already be configured (even in BaseJKA) with server Cvar "g_saberLockFactor". Its range is 1 to 20, 1 being very rare and 20 being every time sabers clash;...
- Sat Apr 21, 2018 8:13 am
- Forum: Suggestions
- Topic: Fadeout suggestion.
- Replies: 3
- Views: 9657
Re: Fadeout suggestion.
Duly noted (this time).
- Sat Feb 03, 2018 3:01 pm
- Forum: Bug Reports
- Topic: [NEW] RPMod Icon Not Showing?
- Replies: 5
- Views: 15695
Re: [NEW] RPMod Icon Not Showing?
The Launcher in RPMod 0.5.1 has a higher resolution icon, that could possibly fix this issue. If you still had the problem and this update resolved it, please let me know.
- Sat Feb 03, 2018 2:57 pm
- Forum: Bug Reports
- Topic: [FIXED] Launcher Account
- Replies: 2
- Views: 9721
Re: [CONFIRMED] Launcher Account
This issue should now be fixed for everyone! let me know if it is not the case.
- Sat Feb 03, 2018 2:12 pm
- Forum: Bug Reports
- Topic: [FIXED] Launcher Account
- Replies: 2
- Views: 9721
Re: [CONFIRMED] Launcher Account
I think I found the issue, which is server side. It will still happen for some of you until I fix it permanently. Meanwhile, logging in/out in game should solve the issue for your account.
- Sat Feb 03, 2018 12:01 pm
- Forum: Information
- Topic: RPMod Client 0.5.1
- Replies: 0
- Views: 32890
RPMod Client 0.5.1
Greetings JEDI and Community, It has been quite some time since the 0.5.0 release (March 2, 2014), but after more than 10 years of existence, RPMod is still alive! Here comes a new update: RPMod 0.5.1 JEDI servers have already been updated, but on your side you will also need to install the RPMod Cl...
- Sun Jan 14, 2018 6:09 pm
- Forum: Help and Support
- Topic: Graphical Error
- Replies: 9
- Views: 13859
Re: Graphical Error
I would not recommend this solution, it should not be necessary and it's risky... some files from RPMod could be overridden by other PK3s, breaking things. For maximum safety, the RPMod folder should not contain any custom PK3. So, a better way to fix it would be to remove all non-essential PK3s (i....
- Thu Jan 04, 2018 6:52 pm
- Forum: Help and Support
- Topic: Launcher update issues (No kyle katarn)
- Replies: 5
- Views: 11336
Re: Launcher update issues (No kyle katarn)
This issue with slashes comes from the Launcher's detection of Steam, it is already fixed and will be deployed with the next RPMod update.