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- Mon Mar 06, 2017 3:58 pm
- Forum: Completed Classes
- Topic: [Completed] Sustained Telekinesis
- Replies: 2
- Views: 116
Re: [Open] Sustained Telekinesis
Hello Rhuacca, I'll be glad to teach you this one, though be aware I'll also question you to understand your current level in understanding and practise of telekinesis. I should be free tomorrow afternoon (Tuesday) between 1430 and 1530 GST, we'll try to meet up then. If there's not enough time for ...
- Sun Jan 03, 2016 11:18 am
- Forum: ((OOC Discussion))
- Topic: Evolution of the Lightsaber Duel
- Replies: 3
- Views: 2808
Re: Evolution of the Lightsaber Duel
I do appreciate Martial Arts and found this very interesting.
Thanks for sharing.
Thanks for sharing.
- Sat Dec 26, 2015 4:54 pm
- Forum: ((OOC Discussion))
- Topic: (( Tonight's simulation files ))
- Replies: 0
- Views: 2885
(( Tonight's simulation files ))
(( For the simulation I'm hosting tonight you'll need the following files to install in your JEDI folder :
Here
http://s000.tinyupload.com/?file_id=826 ... 5176668186 ))
Here
http://s000.tinyupload.com/?file_id=826 ... 5176668186 ))
- Tue Dec 15, 2015 6:51 pm
- Forum: ((OOC Discussion))
- Topic: Happy Holidays
- Replies: 36
- Views: 20003
Re: Happy Holidays
I wouldn't wish this upon my worst enemy. To anyone that don't know of the holiday special already, I'd recommend to set your brain aside and to fast forward as liberally as you want. It's like a piece of modern art - ugly, and no one understands it. The worse thing is, there are some starwarsy scen...
- Mon Sep 28, 2015 9:15 am
- Forum: ((OOC Discussion))
- Topic: 2 pieces of interesting Star Wars news.
- Replies: 31
- Views: 11485
Re: 2 pieces of interesting Star Wars news.
Rex is back, the galaxy is saved. Nothing more to see here
- Sat Aug 29, 2015 6:28 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 878929
Re: ::JEDI:: Artwork
One of Zuri's old drawings :
- Thu Jun 18, 2015 5:37 pm
- Forum: Suggestions
- Topic: Realistic grants of XP based on RP
- Replies: 26
- Views: 14198
Re: Realistic grants of XP based on RP
Took me enough time to finish my own post for many others to add to the conversation. I might be repeating a little of what Aslyn and Bo wrote, but that only underlines our agreement :) It's not because your character does not receive XP for the training he's doing that's he's not progressing. When ...
- Thu May 14, 2015 11:08 am
- Forum: Suggestions
- Topic: Offense 1
- Replies: 38
- Views: 17266
Re: Offense 1
So, I also read the posts on the last suggestion thread, and I say there's sound arguments to keeping the system this way. Especially, something mentioned by Dixo : For RP purposes I think gaining yellow before blue makes sense. Its easier to get a hang of than blue, but more difficult to master ful...
- Fri May 01, 2015 11:25 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 878929
Re: ::JEDI:: Artwork
Jel'a Vra wrote:I love those drawings and even more those screenshots!
- Mon Apr 27, 2015 12:10 pm
- Forum: Suggestions
- Topic: [Weapons] Lightsaber Lengths
- Replies: 27
- Views: 12023
Re: [Weapons] Lightsaber Lengths
:oops: Yes, I'm a very lasy toad and didn't want to bother Delmi over a modification I could do myself. In the end, I guess it's faster for him to do that change himself than to redownload a change I'd do, so I'll send a pm. Back to the topic of discussion, I do agree that it's reasonable that one's...
- Mon Apr 27, 2015 11:06 am
- Forum: ((OOC Discussion))
- Topic: Youtube Video (Star Wars)
- Replies: 10
- Views: 6285
Re: Youtube Video (Star Wars)
Uh..
I believed you Virtuo but..
After rewatching the whole Clone Wars and The Clone Wars last week (holidays ftw), I actually can't really stand that
Too weird, too colourful, not enough.. plot? I dunno, didn't understand much and stopped after a few minutes. Not quite my time period
I believed you Virtuo but..
After rewatching the whole Clone Wars and The Clone Wars last week (holidays ftw), I actually can't really stand that
Too weird, too colourful, not enough.. plot? I dunno, didn't understand much and stopped after a few minutes. Not quite my time period
- Fri Apr 24, 2015 3:55 pm
- Forum: ((OOC Discussion))
- Topic: When your character dies.
- Replies: 37
- Views: 14931
Re: When your character dies.
It's true, you can't be a man when you're..Maia Rimora wrote: Maia finds this very accurate.
- Fri Apr 24, 2015 12:24 pm
- Forum: ((OOC Discussion))
- Topic: (( Days of the week ))
- Replies: 3
- Views: 2496
Re: (( Days of the week ))
If something literally hit your head, you'd better go see a doctor huh... /walks out the door :oops: Otherwise, a little extra pertaining to Maia's comment. Since a cycle ~ 3 months, that means 7 real days ~ 90 IC days, so 1 real day ~ 13 days. Because of this, on temple, time should be referred to ...
- Thu Apr 23, 2015 10:00 am
- Forum: ((OOC Discussion))
- Topic: (( Wounds ))
- Replies: 12
- Views: 6456
Re: (( Wounds ))
I find myself mostly agreeing with your representation of wounds and have personally also role played that way for missions. What's certain is that star wars is a universe in which the laws of physics do apply and that blood and bowels and all the like do exist to maintain life. At the same time, I ...
- Mon Apr 20, 2015 8:23 pm
- Forum: Suggestions
- Topic: Adding consistency to wall jumps.
- Replies: 2
- Views: 2445
Adding consistency to wall jumps.
So, weird suggestion and first world problem, but I've found out an inconsistency in wall jumps annoying enough to make me suggest a correction. It's not a bug since (as far as I know), not specifically related to rpmod, or because if it is related to rpmod, so far, it's a feature. What am I actuall...