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- Tue May 01, 2012 4:59 am
- Forum: ((OOC Discussion))
- Topic: Ageing for very, VERY active Hopefuls
- Replies: 34
- Views: 18768
Re: Ageing for very, VERY active Hopefuls
Excellent, Thanks! Obviously he's not gonna be talkin' like a scholar or nothin' rediculous, he's still just a kid and a young one at that so yeah, I just wanted some slight improvement which inspired thought over how that would work in cooperation with the ageing thing. But that's what I was hoping...
- Tue May 01, 2012 4:43 am
- Forum: ((OOC Discussion))
- Topic: Ageing for very, VERY active Hopefuls
- Replies: 34
- Views: 18768
Re: Ageing for very, VERY active Hopefuls
Hey guys, I just had a thought in regards to my character as he is a youngling hopeful and as stated, I do agree that aging should be put on hold but I wondered what that means for learning progress and skills. An example would be that lately, I've had Kieran trying to learn more basic, to better hi...
- Mon Apr 30, 2012 7:15 am
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4024
Re: Buttons
Master Soh and I have been trying to sort it out but it appears the buttons only show for me once I've logged in on the page that directs me back to the index then they go away again.
I 'unno, I suppose I don't need them. I kinda know the forum in and out by now.
I 'unno, I suppose I don't need them. I kinda know the forum in and out by now.
- Mon Apr 30, 2012 5:47 am
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
I appriciate that, Thank you Master Creed.
Anyway...I'll let the subject get back at hand...
Anyway...I'll let the subject get back at hand...
- Mon Apr 30, 2012 5:15 am
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
My apologies and yes I understand.
Like I said, simply suggestions or idea's but thanks, I wasn't sure what had been decided but I'm sure whatever is chosen, will look great either way!
Like I said, simply suggestions or idea's but thanks, I wasn't sure what had been decided but I'm sure whatever is chosen, will look great either way!
- Mon Apr 30, 2012 4:31 am
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
http://images.wikia.com/starwars/images/f/f2/GalaxyNEC.jpg I have here an example of a Galaxy map, more than aware you're all likely to already have one but I thought I'd look up on the idea and give a suggestion or two that I believe could be suitable worlds, I do however have a limited knowledge ...
- Sun Apr 29, 2012 10:00 pm
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
So...That's how he beat Mandalore ?
- Sun Apr 29, 2012 6:14 pm
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4024
Re: Buttons
It was working a couple times...Right up until I logged into my account and then bang...Disappeared.
- Sun Apr 29, 2012 5:39 pm
- Forum: ((OOC Discussion))
- Topic: Buttons
- Replies: 12
- Views: 4024
Re: Buttons
Hmm...Unfortunately it isn't fixed for me.
I've wiped my cache and history and everything, still no funky buttons.
Tips ?
I've wiped my cache and history and everything, still no funky buttons.
Tips ?
- Sat Apr 28, 2012 8:07 am
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
Untill I see something more suitable for Rping standards, I vote for Alzoc III enclave or Master Sai Akiada's next work of art. This is purely my own opinion and No one elses, I welcome more than anything, any skepticism for this map, again is well done and this community I feel, deserves only the b...
- Sat Apr 28, 2012 4:44 am
- Forum: ((OOC Discussion))
- Topic: New A2 map
- Replies: 96
- Views: 36091
Re: New A2 map
I've read two lines of Master Kih bu's response and already, I have to agree. Going further than that, I don't see reason for this to be considered as a base map (A temple or enclave for ::JEDI::) in all truth. Yes, I will not ignore that I love the work done on this map but I have to look passed th...
- Thu Apr 26, 2012 7:37 am
- Forum: Suggestions
- Topic: Universal Walk/Run Speed
- Replies: 24
- Views: 11987
Re: Universal Walk/Run Speed
"Abilities" were discussed in other threads to provide better control over FP and HP thanks to "Force Attunement" and "Strength" powers (again, for lack of a better word), to which XP could be attributed. It could be the same for the running speed, in that a character ...
- Wed Apr 25, 2012 11:46 pm
- Forum: ((OOC Discussion))
- Topic: Possible temporary period of inactivity.
- Replies: 3
- Views: 1912
Re: Possible temporary period of inactivity.
Nevermind...
My Computer just strongly dislikes me.
Fail...
My Computer just strongly dislikes me.
Fail...
- Wed Apr 25, 2012 11:40 pm
- Forum: ((OOC Discussion))
- Topic: Possible temporary period of inactivity.
- Replies: 3
- Views: 1912
Possible temporary period of inactivity.
The short story is my pc fails. For some reason it seems either my pc or my service provider has decided to cut the speed of everything down tenfold which is proving to make connecting to the server virtually impossible. Naturally, I'm feeling like going Darth Maul on this...(Insert choice of perver...
- Wed Apr 25, 2012 6:23 pm
- Forum: Suggestions
- Topic: Universal Walk/Run Speed
- Replies: 24
- Views: 11987
Re: Universal Walk/Run Speed
Hmm...I don't know how I feel on this one. The difference in speeds between 100% scaled skins and the younglings gives the Rp something of an authentic look, the children having to quickly run a pace or two every ten seconds just makes me ::Grin:: lol. How does everyone else feel? I'm happy with it ...