Search found 25 matches

by Aidan Skyward
Fri Apr 17, 2015 8:47 pm
Forum: ((OOC Discussion))
Topic: ((And so it begins...))
Replies: 41
Views: 16338

Re: ((And so it begins...))

Apparently that chrome stormtrooper we saw was, in fact, Gwendoline Christie, of Game of Thrones fame as Brienne of Tarth. So that should be pretty amazing.
by Aidan Skyward
Sat Jan 10, 2015 3:52 pm
Forum: ((OOC Discussion))
Topic: Your Characters Song
Replies: 285
Views: 109126

Re: Your Characters Song

At this moment in Aidan's life? Something along these lines:

"Ignorance Is Bliss" By: Beartooth: http://youtu.be/h8TW9Ek2aE4
by Aidan Skyward
Sat Nov 29, 2014 12:40 pm
Forum: ((OOC Discussion))
Topic: Star Wars: The Force Awakens | Discussion
Replies: 52
Views: 26415

Re: Star Wars: The Force Awakens | Discussion

If they're gonna go with the weird lightsaber designs, I really hope we get to see a lightwhip. That would be so cool.
by Aidan Skyward
Mon Nov 03, 2014 9:28 am
Forum: Suggestions
Topic: Headswapping Code
Replies: 8
Views: 5022

Re: Headswapping Code

Tested it out last night, single player proof of concept with the Raiden model from JK3files, skinned because I was going to use it for my last update and then didn't: http://i.imgur.com/ggnxapq.jpg Since the source code is all there for general public use, and it shouldn't conflict with anything we...
by Aidan Skyward
Sun Nov 02, 2014 5:29 pm
Forum: Suggestions
Topic: Headswapping Code
Replies: 8
Views: 5022

Headswapping Code

I was looking around the JKHub forums just now and stumbled across this: http://jkhub.org/topic/2480-sp-customisation-stuff/ He says it's GPL, the only thing is we'd have to make a custom .exe for it probably. The point is, it's code that allows us to have the game put body parts from one model onto...
by Aidan Skyward
Sun Nov 02, 2014 2:33 pm
Forum: Suggestions
Topic: Blade deactivation/swing canceling?
Replies: 17
Views: 10620

Re: Blade deactivation/swing canceling?

K, just wanted to be sure it wasn't just something that we just hadn't really gotten around to.

Although, the source code is all online, and I wouldn't mind using it as a project to practice my C++ skills.
by Aidan Skyward
Sun Nov 02, 2014 1:59 pm
Forum: Suggestions
Topic: Blade deactivation/swing canceling?
Replies: 17
Views: 10620

Re: Blade deactivation/swing canceling?

Speaking of OJP, have we approached them about permission to integrate their saber system? Or was there a consensus that we didn't want to use it?
by Aidan Skyward
Tue Oct 28, 2014 11:23 pm
Forum: ((OOC Discussion))
Topic: Making a saber. Absolute beginer.
Replies: 9
Views: 5673

Re: Making a saber. Absolute beginer.

Oh, crap, I'm sorry, I linked the wrong video. My bad, yo.
by Aidan Skyward
Mon Aug 18, 2014 6:37 pm
Forum: Help and Support
Topic: Comprehensive Linux Install Guide (JKA Steam)
Replies: 3
Views: 3251

Re: Comprehensive Linux Install Guide (JKA Steam)

Updated for some corrections, OpenJK would be better deployed on a CD install (but if you merge the directories it seems to play well with RPMod). Also, the RPMod installer works fine but for some reason the launcher won't open. Not sure quite why that is.
by Aidan Skyward
Sat Aug 16, 2014 4:02 pm
Forum: Help and Support
Topic: Comprehensive Linux Install Guide (JKA Steam)
Replies: 3
Views: 3251

Re: Comprehensive Linux Install Guide (JKA Steam)

I didn't, I'll have to grab those manually. Thanks for mentioning them! I'll get back to you on running the RPMod installer through Wine, it should work pretty readily. I'll be back at my desktop Monday, and I'll give OpenJK a trial run then, as well.
by Aidan Skyward
Sat Aug 16, 2014 12:07 pm
Forum: Help and Support
Topic: Comprehensive Linux Install Guide (JKA Steam)
Replies: 3
Views: 3251

Comprehensive Linux Install Guide (JKA Steam)

So, I don't know how many people here run Linux, but I just spent the better part of the last 2 days scouring the Interwebs trying to get JKA to run. So here's a comprehensive guide to getting it to work from Steam. It's way easier if you're installing from CD, so if you can do that I really recomme...
by Aidan Skyward
Sat Aug 16, 2014 11:31 am
Forum: Help and Support
Topic: Launcher and Emotes issue
Replies: 21
Views: 13440

Re: Launcher and Emotes issue

I realize it's been a minute since this was posted, but that solution worked, Soh. Thanks!
by Aidan Skyward
Thu Aug 07, 2014 4:41 pm
Forum: ((OOC Discussion))
Topic: Little bad news...
Replies: 19
Views: 9829

Re: Little bad news...

Sorry to hear that, man. Like the others have said, take all the time you need. If you need anything, don't hesitate to reach out. We're here for you.
by Aidan Skyward
Sun Aug 03, 2014 5:20 pm
Forum: Help and Support
Topic: Z_Malloc() Error
Replies: 1
Views: 2018

Re: Z_Malloc() Error

Fixed. For posterity, I'll go ahead and include the fix.

Link 1

Link 2

Seems the fix is just to set Texture Quality to High instead of Very High. It also fixed my graphics driver crash problems where I couldn't alt-tab.