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- Mon Dec 01, 2014 10:04 pm
- Forum: ((OOC Discussion))
- Topic: Star Wars: The Force Awakens | Discussion
- Replies: 52
- Views: 26486
Re: Star Wars: The Force Awakens | Discussion
I seriously LOLed.Maia Rimora wrote:Coming to a Star Wars near you!
Brilliant.
- Sat Nov 29, 2014 7:29 pm
- Forum: Suggestions
- Topic: Giving characters/accounts unique abilities.
- Replies: 3
- Views: 3465
Giving characters/accounts unique abilities.
Giving characters/accounts unique abilities. I was thinking that there are some in game mechanics that if removed or added, to an individual account could add uniqueness to some ones character. I'll give some examples. Some species are able to breath underwater. It would be cool to remove the fact t...
- Fri Nov 28, 2014 9:27 pm
- Forum: ((OOC Discussion))
- Topic: Star Wars: The Force Awakens | Discussion
- Replies: 52
- Views: 26486
Re: Star Wars: The Force Awakens | Discussion
I read a post on Facebook that suggested that the two guard bars on that lightsaber are actually a result of shoddy construction work: essentially, the crystal and power supply is so inefficient, it needs some form of heat dissipation mechanism, and that's it. ..I like it. We used to do Star wars R...
- Fri Nov 28, 2014 11:41 am
- Forum: ((OOC Discussion))
- Topic: Star Wars: The Force Awakens | Discussion
- Replies: 52
- Views: 26486
Re: Star Wars: The Force Awakens
Sadly, the lightsaber looks too whacky for my liking. So true, I didn't like that lightsaber. Like wise. The ball droid reminded me of Wallie. The speeder, well, will depend on location context. Troopers are cool. The film style was A LOT like his Star Trek movies, so :| . But mostly comes down to ...
- Thu Nov 06, 2014 5:05 pm
- Forum: ((OOC Discussion))
- Topic: A whole mess of content From Star War Galaxies.
- Replies: 11
- Views: 6576
Re: A whole mess of content From Star War Galaxies.
Never really played swg but I know we're always looking to expand our soundtrack too :) Luckily I have experience in sound engineering and planed on organizing and edit the sound files into Loops, Effects and other sounds like experience gain sounds and level up sound. Which SWG being an mmo should...
- Thu Nov 06, 2014 3:17 pm
- Forum: ((OOC Discussion))
- Topic: A whole mess of content From Star War Galaxies.
- Replies: 11
- Views: 6576
Re: A whole mess of content From Star War Galaxies.
Never really played swg but I know we're always looking to expand our soundtrack too :) Luckily I have experience in sound engineering and planed on organizing and edit the sound files into Loops, Effects and other sounds like experience gain sounds and level up sound. Which SWG being an mmo should...
- Thu Nov 06, 2014 1:30 pm
- Forum: ((OOC Discussion))
- Topic: A whole mess of content From Star War Galaxies.
- Replies: 11
- Views: 6576
Re: A whole mess of content From Star War Galaxies.
Since I don't own Jump to light speed. I wont have ship models. But will have speeders, weapons and characters. I'll spend some time tonight digging.
- Thu Nov 06, 2014 1:47 am
- Forum: ((OOC Discussion))
- Topic: A whole mess of content From Star War Galaxies.
- Replies: 11
- Views: 6576
Re: A whole mess of content From Star War Galaxies.
http://eliteforce2.filefront.com/file/D ... rter;29412
^^^^^For DDS Texture files^^^^^^^^
http://www.wav-mp3.com/convert-snd-to-mp3.htm
^^^^^For SND to MP3 files^^^^
^^^^^For DDS Texture files^^^^^^^^
http://www.wav-mp3.com/convert-snd-to-mp3.htm
^^^^^For SND to MP3 files^^^^
- Thu Nov 06, 2014 1:18 am
- Forum: ((OOC Discussion))
- Topic: A whole mess of content From Star War Galaxies.
- Replies: 11
- Views: 6576
A whole mess of content From Star War Galaxies.
I recently learned how to unpack files from Star was galaxies. Original thought I'd extract the title screen song, but found a whole mess of other things that could be used during RP events. I now have a mess of textures, sounds, music, skins and possibly other things useful and deadly in better han...
- Wed Nov 05, 2014 12:42 pm
- Forum: Suggestions
- Topic: "I'm down! I'm up?"
- Replies: 17
- Views: 10166
- Sun Nov 02, 2014 5:32 pm
- Forum: ((OOC Discussion))
- Topic: Making a saber. Absolute beginer.
- Replies: 9
- Views: 5695
Re: Making a saber. Absolute beginer.
Yea thanks every one!
- Tue Oct 28, 2014 8:31 pm
- Forum: ((OOC Discussion))
- Topic: Making a saber. Absolute beginer.
- Replies: 9
- Views: 5695
Making a saber. Absolute beginer.
So I'd like to create my own saber model. Have zero experience in creating things for JKA. Have some skills in 3d art/rendering though. Here's the saber. http://vadersvault.com/wp-content/themes/novocane/timthumb.php?src=http://vadersvault.com/wp-content/uploads/2013/02/Tamerlein-1.jpg&w=560&...
- Wed Oct 08, 2014 7:02 pm
- Forum: ((OOC Discussion))
- Topic: Skin Request. *updated*
- Replies: 7
- Views: 4649
Re: Skin Request. *updated*
Will do.
- Wed Oct 08, 2014 2:55 pm
- Forum: ((OOC Discussion))
- Topic: Skin Request. *updated*
- Replies: 7
- Views: 4649
Re: Skin Request. *updated*
That would be sweet. But fair warning im an idiot when it comes to this stuff.Zander-Bo Umra wrote:I couldn't help you skinning it, but I could teach you how to edit things like a hood into a certain skin path without much trouble, if you gave me time to refresh my memory of course
- Wed Oct 08, 2014 12:59 pm
- Forum: ((OOC Discussion))
- Topic: Skin Request. *updated*
- Replies: 7
- Views: 4649
Re: Skin Request.
So I've gotten permission to use the Maloush Paroveid skin. It would be great to get some slight alterations. Face recoloring to make it unique. If the best some one could do is make it darker and have it still look good. I would be alright with that. A robe-less, hooded version for the green varian...