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- Mon Aug 11, 2025 2:58 pm
- Forum: ((OOC Discussion))
- Topic: ((Community Meeting July 2025))
- Replies: 10
- Views: 6695
Re: ((Community Meeting))
Good to hear ya again old timer. <3 Been a looooong time.
You too Sared!
Wishing ya both the best,
-Ommar
- Sun Nov 17, 2024 4:17 pm
- Forum: ((OOC Discussion))
- Topic: 'Life Day' right around the corner again.
- Replies: 2
- Views: 9482
Re: 'Life Day' right around the corner again.
Life day is always a treat, wishing yall happy holodays.
- Mon Apr 30, 2018 6:51 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 1677196
Re: ::JEDI:: Artwork
nice one :bigD: 
- Wed Nov 15, 2017 6:25 pm
- Forum: Suggestions
- Topic: RPSound Local Looping
- Replies: 2
- Views: 21475
Re: RPSound Local Looping
The only method I know is performing an entity-only recompile of the serverside map. That said, I'm not sure if NPCs can generate looping sound. If they can, perhaps a few invisible sound-effect NPCs can be created.
- Tue Oct 31, 2017 3:55 am
- Forum: ((OOC Discussion))
- Topic: I forgot how to hold gunz.
- Replies: 11
- Views: 13956
Re: I forgot how to hold gunz.
Thought I'd document this for other modelers to see.
I concur with Trin that the tag looked fine. It was properly rigged to rhang_tag_bone. It was seemingly slightly moved from its original position, but I didn't think that would matter, given that it's simply linked to a correctly positioned bone ...
I concur with Trin that the tag looked fine. It was properly rigged to rhang_tag_bone. It was seemingly slightly moved from its original position, but I didn't think that would matter, given that it's simply linked to a correctly positioned bone ...
- Tue Oct 31, 2017 3:12 am
- Forum: ((OOC Discussion))
- Topic: Happy Halloween!
- Replies: 3
- Views: 8467
Re: Happy Halloween!
Have fun everyone! 
- Sun Oct 29, 2017 2:02 pm
- Forum: ((OOC Discussion))
- Topic: I forgot how to hold gunz.
- Replies: 11
- Views: 13956
Re: I forgot how to hold gunz.
I'll see you on Skype. As far as the forums are concerned, I never left. 
- Sun Oct 29, 2017 3:05 am
- Forum: ((OOC Discussion))
- Topic: I forgot how to hold gunz.
- Replies: 11
- Views: 13956
Re: I forgot how to hold gunz.
Sounds like a tag problem to me. I'm very rusty given my time away but IIRC tags tell the game where everything is (such as your hand). Perhaps your tag is pointing in a direction that it's not supposed to be pointed.
- Fri Apr 14, 2017 4:57 pm
- Forum: ((OOC Discussion))
- Topic: [SPOILERS] Battlefront 2 Trailer
- Replies: 6
- Views: 7101
Re: [SPOILERS] Battlefront 2 Trailer
Blocked on copywrite grounds.
- Sat Oct 08, 2016 10:41 pm
- Forum: ((OOC Discussion))
- Topic: Frankensteining help
- Replies: 1
- Views: 2673
Re: Frankensteining help
Add me on Skype (www.abrum.sarsfield)
- Tue Aug 02, 2016 12:42 am
- Forum: Suggestions
- Topic: NPC Spawners
- Replies: 5
- Views: 25267
Re: NPC Spawners
Adding NPC spawners is possible via server-side map modifications, the same way that this is possible: https://www.youtube.com/watch?v=LOyvCcg0jh0
At one point in the video you see a blaster bolt hit the sand, that's because I added a NPC spawner that spawns raiders to add adventure to the map ...
At one point in the video you see a blaster bolt hit the sand, that's because I added a NPC spawner that spawns raiders to add adventure to the map ...
- Wed Jun 01, 2016 4:56 am
- Forum: ((OOC Discussion))
- Topic: New Film
- Replies: 19
- Views: 20803
Re: New Film
I don't think I'll be forgetting this film, it had so much identity and beauty. Awesome work. 
- Mon Apr 25, 2016 2:50 pm
- Forum: Completed Classes
- Topic: Form Zero // 1400GST & 350.03 ABY
- Replies: 6
- Views: 1488
Re: Form Zero // 1400GST & 350.03 ABY
I should be able to attend.
- Tue Apr 12, 2016 1:32 pm
- Forum: ((OOC Discussion))
- Topic: Multi Player Views Mod (OpenJK)
- Replies: 1
- Views: 3429
Multi Player Views Mod (OpenJK)
Cerez from JKHub made this for anyone with OpenJK. It lets you get a really good first person view in multiplayer in addition to having other views on user-assignable hotkeys.
https://jkhub.org/files/file/2824-multi-player-views/
Enjoy!
https://jkhub.org/files/file/2824-multi-player-views/
Enjoy!
- Thu Mar 24, 2016 6:56 pm
- Forum: Completed Classes
- Topic: [Trip] Howler Den | 349.05 - 14:00GST
- Replies: 9
- Views: 1683
Re: [Trip] Howler Den | 349.05 - 14:00GST
I'll be able to make this trip and would love to go if you'll have me.