Search found 176 matches

by Axem Keigoku
Sun Oct 07, 2007 10:49 pm
Forum: Suggestions
Topic: Credits
Replies: 14
Views: 5571

the Jedi has basically no use for Credits. When it is needed, it is for missions, in minimal amounts. If any is left after said mission, the credits are returned to the Jedi Order.

Remember, the Jedi Order is financed from public funds, and thus not really to toy with.

¬ Axem Keigoku
by Axem Keigoku
Thu Oct 04, 2007 5:24 pm
Forum: Suggestions
Topic: MSN /Comm Integration
Replies: 13
Views: 9251

Since JEDI is 98% MSN based, I think it would be best for the overall community to stick to that...

¬ Axem
by Axem Keigoku
Thu Oct 04, 2007 10:41 am
Forum: Suggestions
Topic: MSN /Comm Integration
Replies: 13
Views: 9251

Would be great if you could add a 'Green list' to it....

As in, I wouldn't like to get my RL friend's PM in game, while I'd be more than willing to have my JKA Friends in there...

¬ Axem
by Axem Keigoku
Wed Oct 03, 2007 11:51 am
Forum: Suggestions
Topic: Tweaks to Fury
Replies: 2
Views: 2001

What could be interesting is to have slightly higher damage, but mostly, lower damage taken, like a protect - while in Rage/Fury, you wouldn't feel the pain. There is also other ideas we have been looking into, such as knock-down blows, Force points burst, and one or two others... These will be look...
by Axem Keigoku
Wed Oct 03, 2007 11:49 am
Forum: Suggestions
Topic: Tweaks to Force Protect
Replies: 12
Views: 5716

There have been discussion for Protect in the past, which included either Blaster reflection, and damage-aura.

We'll see what we can do with this in the coming updates.

¬ Axem
by Axem Keigoku
Sat Sep 29, 2007 1:30 pm
Forum: Suggestions
Topic: Blaster Weapons
Replies: 2
Views: 2160

Blaster Weapons

Hello, With the coming of missions campaign, it would really help to have modifications to most of the Blaster Weapons: E-11 : Slower fire rate (Bowcaster Alt fire rate) Imperial Repeater Laster instead of bolts Remove Alt fire The electric Shock one Remove Primary fire Lower ammo consummation Bowca...
by Axem Keigoku
Sun Sep 23, 2007 4:54 pm
Forum: Bug Reports
Topic: [INVALID] Trip Mine Lasers
Replies: 4
Views: 4312

I remember that using sense makes appear the closest Lasers... I am not too sure if it works MP or if it was Mod-based.
by Axem Keigoku
Fri Sep 21, 2007 3:17 pm
Forum: Suggestions
Topic: Free Look
Replies: 5
Views: 3156

I would support this idea if it was 200 degres foward and 170 pitch, moving the head, not just the camera.

Deffinitly something that I like, and thanks for a new idea!

¬ Axem
by Axem Keigoku
Wed Sep 19, 2007 10:10 am
Forum: Suggestions
Topic: A few suggestions
Replies: 15
Views: 6133

I haven't talked about an auto ::Tire::, and I wouldn't use such... I hate auto messages.

As for the progression, it would be level-wise, and something plan in the far future, would be Skill-wise.

¬ Simon M.
by Axem Keigoku
Wed Sep 19, 2007 8:40 am
Forum: Suggestions
Topic: A few suggestions
Replies: 15
Views: 6133

I have talked to Soh about a fatigue system that would be more broad, including Jumping (non-Force), running, swimming, and such. It would be a number of points, pretty much like FP, and as long as there is points, everything is alright. Once you hit 0, you are Fatigued, and then suffer about the sa...
by Axem Keigoku
Fri Sep 14, 2007 6:51 am
Forum: Suggestions
Topic: Various adjustments
Replies: 16
Views: 7423

Nivek is right on this... As a matter of fact, there is actually two official Classes, Sentinel and Consular. Guardian was added with KOTOR, but now is also authorised in many SW RPG. If you are unsure, even though most young initiate and hopefuls quite effectively display their class, choose Sentin...
by Axem Keigoku
Thu Sep 13, 2007 8:03 pm
Forum: Suggestions
Topic: Various adjustments
Replies: 16
Views: 7423

I dunno if its possible in JKA then to have "damage/effect" sharing, but if it isn't, whats the point of Force Bonds being implemented in the game? What of those PCs (player characters) who don't want to spend XP on Force Sense, are they SOL when it comes to Force Bonds? I think if its go...
by Axem Keigoku
Thu Sep 13, 2007 6:03 pm
Forum: Suggestions
Topic: Various adjustments
Replies: 16
Views: 7423

Hello there, being responsible for the ridiculous class layout, Level Xp requirements and many of the Powers modification ideas, I'll provide explanations. A) what I found funny is that when I proposed the first KOTOR classes a few weeks ago, I was told that differences between classes are too dim a...
by Axem Keigoku
Thu Sep 13, 2007 7:03 am
Forum: Suggestions
Topic: Level based fall-damage
Replies: 8
Views: 4390

Also, if there is a possiblity to differenciante the 'I jumped from too far' fall damage, and the 'I got Pushed off a cliff' fall damage.

Would be neat to retain.
by Axem Keigoku
Tue Sep 11, 2007 9:53 pm
Forum: Suggestions
Topic: Walk Talk / Patrol Path
Replies: 14
Views: 7045

Rane Zetu wrote:Actually, there is a bind you can setup to toggle walk on and off. If you give me some time to research it and look it up I'm sure I can find it. No need to create a modifcation.
And as soon as you Chat, your character will stop.