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Search found 225 matches
- Tue Feb 08, 2011 12:04 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 870488
- Sun Feb 06, 2011 1:35 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 870488
- Thu Jan 27, 2011 12:57 pm
- Forum: Suggestions
- Topic: Hey, that hurts!
- Replies: 25
- Views: 10935
I don't mean to ruin it, but you could just push the box AROUND them rather than knock them over, or politely ask them to move. If both fail Teleport them into the void under the map :twisted: Nice idea though, I would support it but it might get annoying or abused over time as people are pushing st...
- Thu Jan 27, 2011 12:03 pm
- Forum: ((OOC Discussion))
- Topic: Character Flaws
- Replies: 50
- Views: 26291
- Wed Jan 26, 2011 10:27 am
- Forum: ((OOC Discussion))
- Topic: Character Flaws
- Replies: 50
- Views: 26291
I know my characters flaws...or Phillips flaws anyway when I played him - He always acted like he knew better at times, trying to keep other hopefuls from getting into trouble. - At times he was rude towards others, even towards masters, after a confrontation with Arkallon he straightened out and st...
- Sun Jan 16, 2011 2:46 pm
- Forum: Suggestions
- Topic: Healing.
- Replies: 14
- Views: 8305
- Sun Jan 16, 2011 12:17 pm
- Forum: Suggestions
- Topic: Healing.
- Replies: 14
- Views: 8305
Just act defensive and stalk around the mat slowly, let them waste time running while you secretly heal and plot your move to finish the spar quickly ;). No sense altering the health regen time since it would make things unbalanced, and I suggested this before, saying edit it for each class but was ...
- Wed Jan 12, 2011 1:02 pm
- Forum: Suggestions
- Topic: Rechargeable Shields
- Replies: 8
- Views: 4435
- Mon Dec 20, 2010 9:48 am
- Forum: Suggestions
- Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
- Replies: 172
- Views: 59750
- Mon Dec 20, 2010 9:44 am
- Forum: Suggestions
- Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
- Replies: 172
- Views: 59750
That would mean alot of editting of the force powers which may take time for Soh, but if it's possible I support this idea, nice thinking Tom. But what about the Knights that are high level and use Staffs or duals and are only at level 3 for offence/defence? Mind you, it may stop people messing with...
- Sat Dec 18, 2010 7:55 am
- Forum: Suggestions
- Topic: Healing.
- Replies: 14
- Views: 8305
Healing.
I'm not sure if this is already a feature or not but I guess I'll suggest it anyway, I've noticed that people heal slowly on their own so I thought maybe make some changes: Consulars heal x3 faster (12 hp per 15 seconds) natually due to their connection and understanding of the force (x6 when using ...
- Fri Dec 17, 2010 7:33 am
- Forum: Suggestions
- Topic: /exitemote
- Replies: 13
- Views: 7863
- Wed Dec 15, 2010 2:13 pm
- Forum: Suggestions
- Topic: Spawning and Auto Downloads
- Replies: 13
- Views: 7933
It would mean having to wait for the next release of the mod, plus suggesting they make a rank HOPEFUL, which is a waste of time heh. And since all hopefuls are Ranked as GUESTS or NONE they spawn where all other guest with or w/o accounts spawn. It's just a simple waste of time....it's not gonna ki...
- Wed Dec 15, 2010 2:00 pm
- Forum: Suggestions
- Topic: Spawning and Auto Downloads
- Replies: 13
- Views: 7933
I've had this discussion with Aayla before, she said they will NOT be moving the guest spawn, so you will just have to put up with it as it is. The reason they won't move it is because guests (new comers) will come on via the main entrance so they want them to spawn there by the desk, anyway, instea...
- Tue Dec 14, 2010 12:20 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 870488