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- Mon Dec 22, 2014 7:28 am
- Forum: Galactic News and Discussion
- Topic: Life Day ((2014))
- Replies: 4
- Views: 13256
Life Day ((2014))
~ Life Day ~ What is Life Day? For the younger people reading this that might not have heard about it before or have never celebrated it on their homeworld, Life Day is a Wookiee Festival and Celebration that happens on the home planet of Kashyyyk every three years. It's a celebration of "Life...
- Tue Nov 11, 2014 10:55 pm
- Forum: ((OOC Discussion))
- Topic: Somewhat confused w/ character creation.
- Replies: 2
- Views: 2264
Re: Somewhat confused w/ character creation.
Greetings, You'll find your application has been responded to now. Apologies for the delay, sometimes we are faster with these things than other times. Even though it may take a few days we usually get around to doing everything so you don't ever need to worry about being forgotten. We thank you for...
- Tue Oct 14, 2014 11:43 pm
- Forum: ((OOC Discussion))
- Topic: Yavin Night Skybox Replacement (Mod/zzz_skyboxpatch.pk3)
- Replies: 13
- Views: 17803
Re: Yavin Night Skybox Replacement (Mod/zzz_skyboxpatch.pk3)
Looks great! Nice one.
- Fri Aug 01, 2014 9:14 am
- Forum: Suggestions
- Topic: Blade deactivation/swing canceling?
- Replies: 17
- Views: 10629
Re: Blade deactivation/swing canceling?
Doesn't sound like a bad idea to me. Lets hope it can be implemented with ease.
- Fri Aug 01, 2014 7:27 am
- Forum: Suggestions
- Topic: Blade deactivation/swing canceling?
- Replies: 17
- Views: 10629
Re: Blade deactivation/swing canceling?
I'm just curious as to what the purpose of this is? I ask out of genuine ignorance cause I'm not much of a dueler.
- Sun May 04, 2014 8:19 am
- Forum: ((OOC Discussion))
- Topic: MAY THE 4TH BE WITH YOU!
- Replies: 7
- Views: 4786
Re: MAY THE 4TH BE WITH YOU!
I have to admit, May the 4th, although technically unofficial, is starting to feel like a legitimate holiday for me. Just finished a marathon of the original trilogy
May the fourth be with you all.
(Love that graphic by the way)
May the fourth be with you all.
(Love that graphic by the way)
- Thu Apr 17, 2014 7:58 pm
- Forum: Help and Support
- Topic: Launcher and Emotes issue
- Replies: 21
- Views: 13458
Re: Launcher and Emotes issue
And it was all my fault cause I made that faulty patch in the first place!
I've removed it from the game assets archive so this won't happen again.
I've removed it from the game assets archive so this won't happen again.
- Wed Apr 02, 2014 12:50 pm
- Forum: Public Channel
- Topic: 325.02 // New Councilor
- Replies: 1
- Views: 13589
Re: 325.02 // New Councilor
Greetings Students and Mentors, I'm greatly honoured to receive this invitation to join the council of Alzoc III and serve the Order in a greater capacity. Be assured that I will deliver with integrity and consider carefully the needs of our branch and how best we can assist those in the Galaxy. It ...
- Thu Mar 27, 2014 10:59 am
- Forum: Suggestions
- Topic: Med packs and Shield batteries
- Replies: 6
- Views: 5418
Med packs and Shield batteries
A simple suggestion. From the brief search I conducted, I haven't seen this suggested before, but I was wondering if it was possible introduce a command that removes med packs and shield batteries from maps. Some maps have these things placed really inconveniently and noticeably. Today I had to role...
- Mon Mar 24, 2014 5:17 am
- Forum: Suggestions
- Topic: Destructible Weapons
- Replies: 21
- Views: 10993
Re: Destructible Weapons
Pull 1 can, I just tested it... you just have to be a bit closer
- Mon Mar 24, 2014 12:52 am
- Forum: Suggestions
- Topic: Destructible Weapons
- Replies: 21
- Views: 10993
Re: Destructible Weapons
Personally I prefer using ::Actions:: when doing combat roleplays, since I like to be creative with the ways I knock people out or disarm them (style points!). I think using actions is definitely something we need to encourage for combat orientated events. That being said I recognize that there are ...
- Wed Mar 19, 2014 8:15 pm
- Forum: ((OOC Discussion))
- Topic: Multi-language Character
- Replies: 10
- Views: 6060
Re: Multi-language Character
Yoda species is another one.
- Sun Mar 16, 2014 6:09 am
- Forum: Suggestions
- Topic: Brainstorming!
- Replies: 13
- Views: 7220
Re: Brainstorming!
If you could sense everyone on the map at any time with their names floating above their heads, wouldn't that crowd your screen to the point you wouldn't be able to determine who was actually where? o.O Maybe... You could make it that names appearing over people's heads could remain the same as it ...
- Sat Mar 15, 2014 7:01 pm
- Forum: Suggestions
- Topic: Brainstorming!
- Replies: 13
- Views: 7220
Re: Brainstorming!
The only alteration for saber throw I can think of is making Saber Throw 1 where you throw your hilt at the opponent and it would eventually hit the ground (Mb2 Style), instead of controlling it with the Force. I was thinking that too. I like that idea. Sense gets a perk at level 5, it can break al...
- Fri Mar 14, 2014 7:46 pm
- Forum: Suggestions
- Topic: Brainstorming!
- Replies: 13
- Views: 7220
Re: Brainstorming!
I always wondered if it was possible to introduce the saber throw from SP in MP. Instead of having the saber throw return to you, with level 4 and 5, the moment it hits a target, it continually hits the target it making it more lethal.