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- Sat Apr 25, 2015 4:04 pm
- Forum: Help and Support
- Topic: "Awaiting gamestate"
- Replies: 8
- Views: 5181
Re: "Awaiting gamestate"
A server reset seems to fix it temporarily, that's more or less the idea me and Arven had another time, but that's of course bothersome.
- Thu Apr 23, 2015 12:05 pm
- Forum: ((OOC Discussion))
- Topic: ((Perma-Kill system.))
- Replies: 10
- Views: 4867
Re: ((Perma-Kill system.))
In my experience the general idea is that ending characters is largely planned. Sure your character might get beaten up and captured, but unless there has been an agreement beforehand on the thought of the character's death there should not be a pre-set system of death. I recall an instance where a ...
- Thu Apr 23, 2015 11:25 am
- Forum: ((OOC Discussion))
- Topic: (( Wounds ))
- Replies: 12
- Views: 6397
Re: (( Wounds ))
For the sake of remaining on-topic you could make a death-system discussion in another thread perhaps. :D Otherwise, I'm quite in agreement with Seb and Zuri. During general roleplay detailed descriptions could be forgone for the sake of fun and the pace of the situation. At the same time you could ...
- Thu Apr 23, 2015 8:59 am
- Forum: ((OOC Discussion))
- Topic: (( Wounds ))
- Replies: 12
- Views: 6397
Re: (( Wounds ))
However informative, that's not -quite- what I was going for here. I'm not concerned but more interested in how players perceive stuff in game and how they make their characters react to it. (Mostly wounds on -other- characters ) If you assume the one system with perfect cauterization, it would prob...
- Thu Apr 23, 2015 7:41 am
- Forum: ((OOC Discussion))
- Topic: (( Wounds ))
- Replies: 12
- Views: 6397
(( Wounds ))
Hi everyone, I'm not usually in the habit of making these kinds of posts, but it might be a nice opportunity to discuss the subject of wounds in the age of Star Wars. The majority of weapons used are energy-based. Depending on the strength of the discharge, weapons can completely vaporize matter, or...
- Wed Apr 22, 2015 7:24 am
- Forum: ((OOC Discussion))
- Topic: When your character dies.
- Replies: 37
- Views: 14821
Re: When your character dies.
1. 19 Standard Years
2. 100-150 ( As of now, no real plan set in place to enforce this )
3. Bordering 31 to 35 years old.
EDIT:
4. I might have re-rolled before that to let my character free. Nothing's set in stone though.
2. 100-150 ( As of now, no real plan set in place to enforce this )
3. Bordering 31 to 35 years old.
EDIT:
4. I might have re-rolled before that to let my character free. Nothing's set in stone though.
- Mon Apr 20, 2015 4:14 am
- Forum: ((OOC Discussion))
- Topic: Variable Strings (vstrs)
- Replies: 1
- Views: 1821
Re: Variable Strings (vstrs)
/bind key "saber1 saber" ?
Or was it a single cycling button bind?
Ah wait nvm you were thinking of something else.
EDIT:
http://jkhub.org/tutorials/article/7-vs ... heir-uses/
probably seen that one already, but just in case you havent.
Or was it a single cycling button bind?
Ah wait nvm you were thinking of something else.
EDIT:
http://jkhub.org/tutorials/article/7-vs ... heir-uses/
probably seen that one already, but just in case you havent.
- Sun Apr 19, 2015 12:46 pm
- Forum: ((OOC Discussion))
- Topic: ((Let the battle begin!))
- Replies: 46
- Views: 18743
Re: ((Let the battle begin!))
Motoko wrote:
- Thu Apr 16, 2015 1:29 pm
- Forum: ((OOC Discussion))
- Topic: ((And so it begins...))
- Replies: 41
- Views: 16268
https://thechive.files.wordpress.com/2012/04/spn_gasp-gif.gif http://media.tumblr.com/tumblr_ls21xio6tz1qldb3b.gif https://holykkphils.files.wordpress.com/2011/06/chuck-norris-approved.gif http://s16.postimg.org/42b1scvr7/What.gif The above describe all my emotions during the first bit simultaneous...
- Fri Apr 10, 2015 6:04 am
- Forum: Suggestions
- Topic: Chargeable force push?
- Replies: 21
- Views: 9193
Re: Chargeable force push?
Yeah, I believe that's already possible for people with grip 5 to choose whether or not to do damage, but I might need to be corrected on that. Second problem with the charge is whether you'd want to add an animation to it or not. Pros and cons to that too.
- Fri Apr 10, 2015 4:33 am
- Forum: Suggestions
- Topic: Chargeable force push?
- Replies: 21
- Views: 9193
Re: Chargeable force push?
Push One : Hold to charge, use when full. Push Two : Can be used sooner, yet the result be weaker. Push three : Charge takes less time and strength grows. Push four and five : Both attributes increase with each level. I'm a fan of that. For level one it would show 'concentration' or what not. Rathe...
- Sun Mar 29, 2015 9:49 am
- Forum: Help and Support
- Topic: T Posing models + Maia's model being Silver
- Replies: 13
- Views: 7199
Re: T Posing models + Maia's model being Silver
With the assigned +set fs_game rpmod in the launch string?
- Sun Mar 29, 2015 9:22 am
- Forum: Help and Support
- Topic: T Posing models + Maia's model being Silver
- Replies: 13
- Views: 7199
Re: T Posing models + Maia's model being Silver
How are you launching Jedi Knight?
- Sat Mar 28, 2015 4:46 pm
- Forum: Help and Support
- Topic: In game issues
- Replies: 19
- Views: 11198
Re: In game issues
We just had it a few times during heavy NPC traffic, may be related to number of models in general, unsure. Didn't happen after we cut down on them.
- Wed Mar 25, 2015 12:02 pm
- Forum: ((OOC Discussion))
- Topic: New to skinning
- Replies: 14
- Views: 7105
Re: New to skinning
That I'm not too sure about, but any adult model tunics you could probably get from spanki's customization packs n terms of textures. They're available in plain too.