Search found 306 matches

by Zeak Dystiny
Sat Jan 22, 2011 9:25 am
Forum: Suggestions
Topic: Sounds for Force Absorb
Replies: 26
Views: 12152

You could do it and offer an optional download. A better compromise for those who aren't bothered by the sounds.
by Zeak Dystiny
Sat Jan 15, 2011 10:08 am
Forum: Suggestions
Topic: Physics
Replies: 22
Views: 12971

That missile brings back so many MGS memories. It'd be nice to see this incorporated, though I wonder how much work it'd require.
by Zeak Dystiny
Sat Jan 15, 2011 7:24 am
Forum: Suggestions
Topic: A Challenge and Suggestion To Each of You
Replies: 50
Views: 22440

Very nice, looking forward to the rest :happy:
by Zeak Dystiny
Fri Jan 14, 2011 8:46 am
Forum: Suggestions
Topic: A Challenge and Suggestion To Each of You
Replies: 50
Views: 22440

Crossarms is definitely around there... somewhere as I've seen one of the models using it in the JKA SP cutscenes. Nice to see some more animations available though, thanks.
by Zeak Dystiny
Mon Dec 20, 2010 3:52 pm
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

Ruluk wrote:HP/Shield and Force *can't* go over 255 each
Definitely can, well HP/Shield at least. MB2 PB The Incredible Wulk anyone? Lol.
by Zeak Dystiny
Mon Dec 20, 2010 2:22 pm
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

Fane Ornn'ila wrote:won't make much sense IRP, being a consular with mad saber skills.
Wait, why?
by Zeak Dystiny
Mon Dec 20, 2010 11:43 am
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

Not a fan of some of the things suggested, wondering what the other proposals will turn out like though.
by Zeak Dystiny
Thu Dec 16, 2010 3:48 pm
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

There is one way, I think. Ditch the HP/Shield difference and possibly the Force difference, then have the classes based solely on what powers one gets opened to them and at what levels. While this happens your hp/shield will all increase at the same rate as others. From there you could also debate...
by Zeak Dystiny
Thu Dec 16, 2010 1:41 pm
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

There is one way, I think. Ditch the HP/Shield difference and possibly the Force difference, then have the classes based solely on what powers one gets opened to them and at what levels. While this happens your hp/shield will all increase at the same rate as others. From there you could also debate ...
by Zeak Dystiny
Thu Dec 16, 2010 11:39 am
Forum: Suggestions
Topic: Class Balance (Proposal 3 Page 10, Updated 288.22)
Replies: 172
Views: 59782

I definitely see some of the ridiculous issues present. I think some change needs to be made.
by Zeak Dystiny
Wed Dec 08, 2010 7:20 pm
Forum: Help and Support
Topic: Can't load up JKA/RPMod
Replies: 8
Views: 5972

Hmm I get this error from time to time, however, after 7-10 consistent tries, it eventually worked. Guess I'll see if this suggestion fixes mine too.
by Zeak Dystiny
Tue Nov 30, 2010 9:00 am
Forum: Suggestions
Topic: Sitting / Meditating
Replies: 22
Views: 13680

Well this reminds me, we had an animation pack in the works which included an animation quite similiar to this along with various other decent ones, however, with Cyril gone it's been discontinued. Also I'm not sure whether it's right to use it or not, hell if we could, we could easily implement and...
by Zeak Dystiny
Sun Nov 28, 2010 1:17 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 872384

The reason there isn't many different 'races' of humans is partially because the skins don't exist, so people don't consider such things unless they're actually Asian and such themselves, then it is taken into greater consideration. That's my view on it anyways.
by Zeak Dystiny
Thu Nov 25, 2010 1:54 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 872384

He looks like a duplicate.
by Zeak Dystiny
Thu Nov 25, 2010 12:04 pm
Forum: ((OOC Discussion))
Topic: ::JEDI:: Artwork
Replies: 2333
Views: 872384

Why not? We've got so many types, yourself included.