Search found 170 matches

by Olim Adasca
Fri Sep 30, 2011 4:36 pm
Forum: Suggestions
Topic: Jump 4/5, Acrobatics, and Fall Damage
Replies: 10
Views: 6990

I'm against flip kicking doing more damage than it does currently. Some don't mean to do it and it happens, some simply wish to knock people down, not neccesarily out with it.
by Olim Adasca
Fri Sep 30, 2011 2:09 pm
Forum: Bug Reports
Topic: [NEW] Fall Damage Incorrect Values
Replies: 6
Views: 15315

Well, I believe that when landing on your back, it's meant to give you at least some damage, if not all, because the character is not in control of the jump, where as normal jumping/falling because of choice, would make you in control. I think as such that it's a deliberate choice by Soh, or else it...
by Olim Adasca
Mon Sep 19, 2011 4:29 pm
Forum: Suggestions
Topic: It's been posted before, but Class Suggestion + Poll
Replies: 55
Views: 21720

Don't fix what isn't broken.
I don't think anyone is truly obstructed in the game by what class their character file has.
by Olim Adasca
Wed Aug 24, 2011 7:32 am
Forum: ((OOC Discussion))
Topic: Revamped String Files For JEDI Use
Replies: 2
Views: 2310

Bump:
Is there a chance you could rehost these, Tomoran?
by Olim Adasca
Sun Jun 19, 2011 11:03 am
Forum: Help and Support
Topic: Problem with Hud
Replies: 16
Views: 11065

In Xfire, go to Tools > Options > Games > Star Wars Jedi Knight: Jedi Academy Multiplayer > Enter: +set fs_game rpmod in Advanced Options
by Olim Adasca
Tue May 31, 2011 11:00 am
Forum: ((OOC Discussion))
Topic: Sared's Ten Commandments of Skinning
Replies: 92
Views: 35697

I do care to say that it's not about behavioral patterns we're talking about here. Hairstyles are a tricky point, we all know this. Also, nobody is asking for anyone to wear the same clothes, or having the same hairstyle. Simply said: make sense, don't go overboard with what you do. There's a lot of...
by Olim Adasca
Tue May 31, 2011 9:41 am
Forum: ((OOC Discussion))
Topic: Sared's Ten Commandments of Skinning
Replies: 92
Views: 35697

Do you think you would have the same range of movement that you have now? Would it be comfortable to do so? (Unless your subscribe to the 'itchy robes' idea). As a sidenote to people sparring with robes on, done in Kotor, I agree, but that's part of the total armor and the need of the game to show ...
by Olim Adasca
Sat May 07, 2011 7:37 pm
Forum: Suggestions
Topic: NPC Holograms
Replies: 12
Views: 7440

Re: NPC Holograms

I was wondering if it was possible (as i dont think it's currently a feature of the mod) to have a command to turn NPCs into holograms in the same fashion as 'hologram normal' or 'hologram projector.' So, aside from normal programs, also make them able to function as intangible holograms you talk t...
by Olim Adasca
Sat May 07, 2011 7:29 pm
Forum: Suggestions
Topic: NPC Holograms
Replies: 12
Views: 7440

But anyway, I do think that Azrael ment it as a previously mentioned by Amoné cosmetic function. And those that spawn it can also delete the entity by command. I do support this.
by Olim Adasca
Sat May 07, 2011 7:08 pm
Forum: Suggestions
Topic: NPC Holograms
Replies: 12
Views: 7440

Some facts about hologram mode: Lightsaber still tangible and can knock people out. Shots fired can knock out as well. Can not be hurt unless with storm, but that's just an assumption because I thought I saw it happen.
by Olim Adasca
Wed May 04, 2011 4:27 am
Forum: Suggestions
Topic: Force Powers: Force Bonds
Replies: 15
Views: 5645

[IMHO}What bonds are approved and how the mod affects these bonds are two separate things.[/IMHO] Exactly, also considering the fact that Force Bond probably need a form of endorsement from members themselves, the Council wanting to be informed and all. I support the first part, just not the remova...
by Olim Adasca
Wed Mar 30, 2011 4:23 am
Forum: ((OOC Discussion))
Topic: Podcast
Replies: 98
Views: 49088

Amoné Fayden wrote:
Olim Adasca wrote:as it's fresh experiences they can instantly (dis)cuss about.
And rip, and destroy, and mock, and laugh at, and ridicule. :roll:
Your lack of faith is disturbing. :P
by Olim Adasca
Wed Mar 30, 2011 3:48 am
Forum: ((OOC Discussion))
Topic: Podcast
Replies: 98
Views: 49088

To be honest, in the nature of the podcast, doing it during the mission is even better as it's fresh experiences they can instantly (dis)cuss about.
by Olim Adasca
Tue Mar 29, 2011 10:12 am
Forum: ((OOC Discussion))
Topic: (( The Attrition Wars Finale: Announcement & Question ))
Replies: 53
Views: 23405

I'm in for whatever :))
by Olim Adasca
Fri Mar 25, 2011 10:48 am
Forum: Suggestions
Topic: Guardian Force Points
Replies: 75
Views: 32130

Hmm, as a reply to Akalenn, I think that's already agreed upon without discussing, because the powers at four and five, although not alltogether a huge boost, still give a boost which you wouldn't see with an average student. Also, I do think that the Council should (if not already) be allowed to ac...