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Search found 108 matches
- Sun Aug 02, 2015 7:05 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 868383
- Fri Jul 17, 2015 4:13 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 868383
Re: ::JEDI:: Artwork
Lofbacca wrote:
I drew Shaok in his true form.
Fresh out the oven!
- Thu Jun 18, 2015 8:25 pm
- Forum: Suggestions
- Topic: Realistic grants of XP based on RP
- Replies: 26
- Views: 13934
Re: Realistic grants of XP based on RP
I feel like this is a discussion you need to take up with the Council, so they can offer you some guidance and evaluate your points. It isn't a relevant 'suggestion' to RPMod so this thread serves no further purpose, if any.
I recommend you get in contact with the Council and talk through it, Niko.
I recommend you get in contact with the Council and talk through it, Niko.
- Thu Jun 18, 2015 6:03 pm
- Forum: Suggestions
- Topic: Realistic grants of XP based on RP
- Replies: 26
- Views: 13934
Re: Realistic grants of XP based on RP
The amount or the progression of your XP does not directly reflect the progression of your character or role in the community; it is merely a tool to assist in mechanical components to RPMod.
- Wed Jun 17, 2015 9:17 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 868383
- Tue Jun 16, 2015 4:27 am
- Forum: ((OOC Discussion))
- Topic: E3 Discussion
- Replies: 42
- Views: 23418
Re: Star Wars Battlefront Gameplay
Niko I'd like to remind you you're impeaching on the forum rules, being that this is the second time you've double-posted on this topic. Try to not do it in the future. The edit button is there for you to use. :-) Double-posting and 'bumping' is discouraged. The forum boards allow editing of previou...
- Tue Jun 16, 2015 12:06 am
- Forum: ((OOC Discussion))
- Topic: E3 Discussion
- Replies: 42
- Views: 23418
- Fri Jun 12, 2015 6:00 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 868383
Re: ::JEDI:: Artwork
it's 9:01 and i'm crying from laughter
- Mon Jun 08, 2015 12:43 am
- Forum: ((OOC Discussion))
- Topic: Modview issues
- Replies: 10
- Views: 5261
Re: Modview issues
The shader error will always occur unless you assign .shaders and put them in the directory listed; its best to avoid it if you aren't using shaders.
- Thu Jun 04, 2015 5:14 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Trivia
- Replies: 947
- Views: 307583
Re: ::JEDI:: Trivia
Maia got it.
- Thu Jun 04, 2015 8:13 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Trivia
- Replies: 947
- Views: 307583
Re: ::JEDI:: Trivia
Q. What did Silas have to eat during his survival test? (Arven you can't answer this)
- Thu Jun 04, 2015 6:06 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Trivia
- Replies: 947
- Views: 307583
Re: ::JEDI:: Trivia
A. 2 alive, 1 deceased.
Bonus: 1.
Bonus: 1.
- Mon May 25, 2015 6:19 pm
- Forum: Help and Support
- Topic: Too many polygons!
- Replies: 3
- Views: 2628
Re: Too many polygons!
Try removing any models you've recently installed/As well as models you have in your RPmod/base (specifically base) that you don't need/use.
- Mon May 25, 2015 5:55 pm
- Forum: Help and Support
- Topic: Too many polygons!
- Replies: 3
- Views: 2628
Re: Too many polygons!
Try now.
- Tue May 19, 2015 4:14 am
- Forum: ((OOC Discussion))
- Topic: Avator and signature assistant!
- Replies: 27
- Views: 13533
Re: Avator and signature assistant!
Thank you Alehk!