Search found 104 matches

by Lynee'alin
Sun Jun 15, 2008 1:36 pm
Forum: Suggestions
Topic: Multiple PMing
Replies: 11
Views: 5231

Multiple PMing

PMing multiple targets.

Code: Select all

/tell Joe/John/Jack Hello.
Would send "Hello." as a PM to Joe, John and Jack at the same time, without having to publicly sending OOC messages or having to put up an extra clan-chat or even PMing each of them one by one.

Useful in classes, for example.
by Lynee'alin
Sun Jun 08, 2008 10:03 am
Forum: Suggestions
Topic: Variable Lightning damages
Replies: 1
Views: 1786

Variable Lightning damages

Lightning lvl3+ should have variable damages. With bindable commands like /rplightning1 to /rplightning10 one would be able to set the intensity of damage. /rplightning1 would for example deliver only 10% of the current damage, whereas /rplightning10 would deliver 100% of the current damage. Obvious...
by Lynee'alin
Tue Jun 03, 2008 12:14 am
Forum: Suggestions
Topic: True Duel Mode
Replies: 36
Views: 16212

Aslyn wrote:Yes, Jedi can be warriors, but they are Jedi first and foremost. And lightsaber combat does not a Jedi make!
It's JKA, an (Ego-)shooter revolving around (saber-)combat mostly. Neglecting the combat aspect of the game in any way (including hardcore RPing) will go nowhere.
by Lynee'alin
Mon Jun 02, 2008 12:29 am
Forum: Suggestions
Topic: True Duel Mode
Replies: 36
Views: 16212

Corinth Alkorda wrote:Why in the world would you want to emulate a base JKA feeling? o_O
In terms of overall gameplay, baseJKA is what comes close to JK2, which is superior. That's probably a reason why base is chosen for tournaments and the like.
by Lynee'alin
Sun Jun 01, 2008 4:47 pm
Forum: Suggestions
Topic: True Duel Mode
Replies: 36
Views: 16212

Well, persisting in being a nuisance, wouldn't it require more skill to overcome an opponent that has a good 100HP more than you? Indeed, if opponent A had 100/100, and opponent B 200/200, opponent A would not only need more skill, but also more effort in order to beat B. Whereas B would (and this ...
by Lynee'alin
Sun Jun 01, 2008 4:09 pm
Forum: Suggestions
Topic: True Duel Mode
Replies: 36
Views: 16212

why is this needed?
To imitate a baseJKA-feeling.

And I agree to the suggestion.
by Lynee'alin
Sat May 31, 2008 6:20 pm
Forum: Suggestions
Topic: TalkAnim as a separate emote
Replies: 1
Views: 1309

TalkAnim as a separate emote

Title says it all. Suggested is /emgesture or /emhandgesture. Uses may include inviting to a spar, asking to sit or motioning to come closer.
by Lynee'alin
Fri May 23, 2008 8:52 am
Forum: Bug Reports
Topic: [NEW] Walking bug
Replies: 14
Views: 10517

Blavek Araven wrote:Yeah, me too, where can I obtain it?
Controls -> Other -> Always Run -> No
by Lynee'alin
Thu May 15, 2008 5:50 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 497416

Iverian Prey wrote:Master Vrook was the leader as seen in KOTR 2.
If I remember right, that's it.
by Lynee'alin
Thu May 15, 2008 1:32 pm
Forum: Suggestions
Topic: Protection & Absorption Lvl 5 + Battle Meditation
Replies: 4
Views: 2731

Protection & Absorption Lvl 5 + Battle Meditation

Protect Modifications suggested for level 5 Idea 1 Protect must be activated. ·When pressing and holding down the "use"-key, the player will go into a turtle-like stance (the according animation could be the one of Healing level 1, or /emkneel). ·While being in the turtle-stance, the pl...
by Lynee'alin
Thu May 15, 2008 11:58 am
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 497416

Gabe Alkorda wrote:Why is everyone on the forums and not in the server?
Red-5 said it through the comm before firing a proton torpedo in one of the death star vents.


Form IV was developed by a group of Jedi Masters. Who was the leader of the developers?
by Lynee'alin
Wed May 14, 2008 4:22 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 497416

Aslyn's turn.
by Lynee'alin
Wed May 14, 2008 3:13 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 497416

Who had Mace's saber during the time of Episode I?
by Lynee'alin
Sat May 10, 2008 2:50 pm
Forum: Suggestions
Topic: Deeper form of force sense
Replies: 19
Views: 9706

Re: Deeper form of force sense

I suggest a new feature that allows you to enter noclip, while your character remains on the spot. It would serve perfectly as a way of extending your presence/reaching out with the force. What if you could, once in noclip-state, target players and with a click boost their hp/fp/dmg/speed, in a Bat...
by Lynee'alin
Sun May 04, 2008 6:46 pm
Forum: Suggestions
Topic: Makashi opening
Replies: 1
Views: 1486

Makashi opening

The opening stance was a single handed low guard. The saber would be held in the strong hand of the user, and held at his side, the blade pointed down, and the feet would be shoulder width apart. The idea is to implement this into the game. However, not by creating a whole new animation, but by per...