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Search found 228 matches
- Mon Jun 28, 2010 6:10 pm
- Forum: Suggestions
- Topic: Force Jump Revamp
- Replies: 24
- Views: 12633
- Mon Jun 28, 2010 5:27 pm
- Forum: Suggestions
- Topic: Differen't 'sit' hand placements
- Replies: 2
- Views: 1793
Re: Differen't 'sit' hand placements
The sit command is one of the most used, and important commands we use in the game. We should really have more posture, and hand placements than the basic one. I think many would agree. I'm looking at about 5 members sitting and they look exactly the same. One hand on a leg, one hand between the le...
- Mon Jun 07, 2010 12:51 pm
- Forum: ((OOC Discussion))
- Topic: What made you start roleplaying?
- Replies: 50
- Views: 24329
- Fri Jun 04, 2010 11:07 am
- Forum: Suggestions
- Topic: Fury and Slow Aura
- Replies: 18
- Views: 7742
- Thu Jun 03, 2010 6:34 pm
- Forum: Suggestions
- Topic: Fury and Slow Aura
- Replies: 18
- Views: 7742
I happen to support this. BUT! What about the cases where there's a Dark Jedi or the likes and they use that. Surely, they wouldn't have a blue sparking aura. Perhaps we should just eliminate the effect all together. This is why it would be good to implement something along the lines of what Jamus ...
- Mon May 31, 2010 4:25 pm
- Forum: Bug Reports
- Topic: [NEW] Passive Powers and Saber locks
- Replies: 14
- Views: 19906
- Mon May 24, 2010 5:26 pm
- Forum: Suggestions
- Topic: Locked vehicles
- Replies: 12
- Views: 6299
- Sun May 23, 2010 3:13 pm
- Forum: Suggestions
- Topic: Spectating chat range transparency
- Replies: 10
- Views: 5266
Re: Spectating chat range transparency
When you spectate someone right now, you still get all public chats in full transparency. I think it would be neat if when you're spectating them you get the same chat transparency levels as the player. Agreed. It can be dizzying to spectate a player and still have to listen to everything when the ...
- Sun May 23, 2010 3:01 pm
- Forum: Suggestions
- Topic: Right-handed Left-Handed
- Replies: 10
- Views: 5615
- Fri May 21, 2010 2:26 am
- Forum: Suggestions
- Topic: /rpautoforce
- Replies: 16
- Views: 5779
- Fri May 21, 2010 2:25 am
- Forum: Suggestions
- Topic: Having Automove Work with Vehicles
- Replies: 6
- Views: 2731
- Fri May 21, 2010 2:24 am
- Forum: Suggestions
- Topic: Sense/Sight
- Replies: 19
- Views: 11304
- Fri May 21, 2010 2:23 am
- Forum: Suggestions
- Topic: Class limit.
- Replies: 2
- Views: 1635
- Sat May 01, 2010 4:09 pm
- Forum: Suggestions
- Topic: Quick Time Saber Locks
- Replies: 35
- Views: 14423
Most of the single saber locks are dodgeable with minimal damage, but losing to a staff in a lock is almost instant death. Correct. Although if there's a way to add more dimensions to a saber lock I'm not necessarily opposed to it, I'm more concerned about fixing the staff lock, which is basically ...
- Tue Jan 05, 2010 8:12 pm
- Forum: Suggestions
- Topic: Lightsaber Offense Suggestion
- Replies: 37
- Views: 13532