Search found 228 matches

by Cyril Feraan
Mon Jun 28, 2010 6:10 pm
Forum: Suggestions
Topic: Force Jump Revamp
Replies: 24
Views: 12633

I'm for suggestions that enhance already existing game mechanics, but fundamental changes like this one would most likely be a bad idea in the long run.
by Cyril Feraan
Mon Jun 28, 2010 5:27 pm
Forum: Suggestions
Topic: Differen't 'sit' hand placements
Replies: 2
Views: 1793

Re: Differen't 'sit' hand placements

The sit command is one of the most used, and important commands we use in the game. We should really have more posture, and hand placements than the basic one. I think many would agree. I'm looking at about 5 members sitting and they look exactly the same. One hand on a leg, one hand between the le...
by Cyril Feraan
Mon Jun 07, 2010 12:51 pm
Forum: ((OOC Discussion))
Topic: What made you start roleplaying?
Replies: 50
Views: 24329

Roleplaying always came as natural to me as a child, whether I was really young with stuffed animals or Legos, or playing with others in the backyard.

It was a natural progression some years later when I found JKA.
by Cyril Feraan
Fri Jun 04, 2010 11:07 am
Forum: Suggestions
Topic: Fury and Slow Aura
Replies: 18
Views: 7742

Imo, lighting is probably the only power that seems to be useless to change in colors. Actually, not necessarily. I've read that when a light side user uses "Electric judgment" it's a orange or green colour, but when a dark sider uses it, it's the blue/white colour. Just saying. Yeah, thi...
by Cyril Feraan
Thu Jun 03, 2010 6:34 pm
Forum: Suggestions
Topic: Fury and Slow Aura
Replies: 18
Views: 7742

I happen to support this. BUT! What about the cases where there's a Dark Jedi or the likes and they use that. Surely, they wouldn't have a blue sparking aura. Perhaps we should just eliminate the effect all together. This is why it would be good to implement something along the lines of what Jamus ...
by Cyril Feraan
Mon May 31, 2010 4:25 pm
Forum: Bug Reports
Topic: [NEW] Passive Powers and Saber locks
Replies: 14
Views: 19906

I think that absorption and protection are already so powerful of abilities that there should at least be a decent or significant penalty if you're allowed to keep them during a lock.

Otherwise, I'm not too particular.
by Cyril Feraan
Mon May 24, 2010 5:26 pm
Forum: Suggestions
Topic: Locked vehicles
Replies: 12
Views: 6299

I concur for numerous reasons.
by Cyril Feraan
Sun May 23, 2010 3:13 pm
Forum: Suggestions
Topic: Spectating chat range transparency
Replies: 10
Views: 5266

Re: Spectating chat range transparency

When you spectate someone right now, you still get all public chats in full transparency. I think it would be neat if when you're spectating them you get the same chat transparency levels as the player. Agreed. It can be dizzying to spectate a player and still have to listen to everything when the ...
by Cyril Feraan
Sun May 23, 2010 3:01 pm
Forum: Suggestions
Topic: Right-handed Left-Handed
Replies: 10
Views: 5615

Nivek Tholmai wrote:This has been suggested on multiple occassions in actual fact. On each occassion I'm confident we've been well-informed that swapping from right-handed to left-handed would actually require a whole new series of animations.
This is correct.
by Cyril Feraan
Fri May 21, 2010 2:26 am
Forum: Suggestions
Topic: /rpautoforce
Replies: 16
Views: 5779

There are ways to somewhat do this already with scripting as noted, but especially considering the Force pool limitations, I don't think this is really that necessary. No Force power that requires active pressing of a key really lasts long enough to merit talking during it.
by Cyril Feraan
Fri May 21, 2010 2:25 am
Forum: Suggestions
Topic: Having Automove Work with Vehicles
Replies: 6
Views: 2731

Same here.
by Cyril Feraan
Fri May 21, 2010 2:24 am
Forum: Suggestions
Topic: Sense/Sight
Replies: 19
Views: 11304

I feel like we've had a few threads on this before, but it's not bad to bring up again.

I support it in some form, as always.
by Cyril Feraan
Fri May 21, 2010 2:23 am
Forum: Suggestions
Topic: Class limit.
Replies: 2
Views: 1635

I support this suggestion in light of recent missions requiring similar features -- it's hard to ask people to keep track of it and would be better to simply be able to configure accounts or classes with it.
by Cyril Feraan
Sat May 01, 2010 4:09 pm
Forum: Suggestions
Topic: Quick Time Saber Locks
Replies: 35
Views: 14423

Most of the single saber locks are dodgeable with minimal damage, but losing to a staff in a lock is almost instant death. Correct. Although if there's a way to add more dimensions to a saber lock I'm not necessarily opposed to it, I'm more concerned about fixing the staff lock, which is basically ...
by Cyril Feraan
Tue Jan 05, 2010 8:12 pm
Forum: Suggestions
Topic: Lightsaber Offense Suggestion
Replies: 37
Views: 13532

Usually the main complaint about blue stance is that it provides the powerful overused DFA move, but that's really not an issue in the long run, especially as you gain more HP with levels, as well as more Saber Defense. I see the point of this, but overall, yellow is still superior.