Search found 51 matches

by Avaeth
Mon Mar 22, 2010 11:22 am
Forum: Bug Reports
Topic: [CONFIRMED] Kicking underwater
Replies: 21
Views: 28137

What do you need a get-stuck bug for? And look at the 'realism' in it. - You kick, then you slide, without being able to move..
by Avaeth
Mon Mar 22, 2010 10:56 am
Forum: Bug Reports
Topic: [CONFIRMED] Kicking underwater
Replies: 21
Views: 28137

Yes, Zeak. But I don't think anyone needs a bug like that. And underwater fighting sounds nice.
by Avaeth
Mon Mar 22, 2010 6:04 am
Forum: Bug Reports
Topic: [CONFIRMED] Kicking underwater
Replies: 21
Views: 28137

[CONFIRMED] Kicking underwater

I've noticed that after you kick underwater you can't move (can only move mouse if you +attack) which drowns you. Is it possible to fix this, so after you kick, you're able to continue swimming. ((You can even start underwater melee sparring o_O))
by Avaeth
Tue Mar 16, 2010 6:51 pm
Forum: Suggestions
Topic: Auto-stepping up
Replies: 13
Views: 6240

Oh. Gotcha.
/support
by Avaeth
Tue Mar 16, 2010 2:12 pm
Forum: Suggestions
Topic: Optional forces
Replies: 5
Views: 2468

Optional forces

I thought it'd be good to have an option with which you can *choose* what level of your force ability you want to perform. For example if you have force hold level 5 it'd choke someone, but if you had this option you'd be able to perform the telekinesis without hurting anybody.
by Avaeth
Tue Mar 16, 2010 12:48 pm
Forum: Suggestions
Topic: Auto-stepping up
Replies: 13
Views: 6240

Wouldn't it be better to walk+jump when you're near it? It doesn't really make you *jump* You just step on it. That way we'll be protected from unwanted step ups.