Search found 431 matches

by Sared Kilvan
Thu Dec 08, 2011 1:20 am
Forum: ((OOC Discussion))
Topic: Greetings
Replies: 19
Views: 8180

Re: Greetings

Just to clarify a few things... Delmi is JEDI's own linguistic equivalent of J.R.R. Tolkien. Five years from now I expect him to re-invent Esperanto into something less retarded, and more awesome. You are not required to create a young character (4-10), however it is strongly recommended as you will...
by Sared Kilvan
Thu Nov 17, 2011 5:35 am
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 479197

Closer to 110 actually. For the bonus question: several reasons. 1983 marked a major low-point for the industry as a whole. LucasArts, having only been founded the year before, did a good deal of their development in-house. As a result, most of their titles were independent of the movie side of the ...
by Sared Kilvan
Sat Nov 12, 2011 6:28 pm
Forum: ((OOC Discussion))
Topic: SWTOR?
Replies: 12
Views: 4130

Please keep any discussion of detailed information regarding the TOR Beta among your fellow testers , over MSN, Skype, e-mail, telephone, telegram, smoke-signal, messenger pigeon or whatever you've gotta do. The game is in closed beta, and those that have played it are still legally bound by a Non-D...
by Sared Kilvan
Sat Nov 12, 2011 4:31 am
Forum: Suggestions
Topic: "Squeeze on by/in!"
Replies: 12
Views: 5390

Not in the least. Like I said, if/when it is used in such a capacity, it's obvious. After giving it some thought, I think if the command automatically switched you to melee and/or made the player unable to do anything but walk/run, or use it again/turn it off for say, ten seconds, or some other kind...
by Sared Kilvan
Sat Nov 12, 2011 4:17 am
Forum: Suggestions
Topic: "Squeeze on by/in!"
Replies: 12
Views: 5390

The thing about rphologram is that it has a clearly visible effect. While I agree the idea is a clever way around the model bounding boxes, combine that idea with the often dubious hit detection and you're creating a very large potential for abuse. It could work if there is a way for the player to b...
by Sared Kilvan
Sat Nov 12, 2011 2:19 am
Forum: Suggestions
Topic: New melee moves
Replies: 10
Views: 7155

Re: New melee moves

I fully support a re-vamped melee system, just as much as I support a fully re-vamped gun system, with one caveat: Is it possible to rip this from MB2 and place it into RPmod? ...If its possible can it be easily implemented without having to recode many things? I've tried contacting the MB2 team abo...
by Sared Kilvan
Fri Nov 11, 2011 9:52 pm
Forum: Suggestions
Topic: "Squeeze on by/in!"
Replies: 12
Views: 5390

This may or may not open up a very old can of worms for some folks... I think a lot of this is due to the way ghoul2 hitbox collisions are detected and calculated. It's the same reason you can fire near the base of a model's feet (even when they are using sense) and still hit them. The same math is ...
by Sared Kilvan
Thu Nov 10, 2011 12:15 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 479197

9! Yous!
by Sared Kilvan
Thu Nov 10, 2011 10:58 am
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 479197

It was an Asian elephant named...Mar-ji, I think? I'm probably thinking of another movie, but didn't she make an utter mess of her droppings or something to that effect? (Even if I'm spot-on with that, and I sincerely doubt it, I'll defer to you to ask more.)
by Sared Kilvan
Thu Nov 10, 2011 10:41 am
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7818

There are a few weapon mods on JK2files that demonstrate the ability to do this, the problem is that the majority of them are, like you said, merely cosmetic. There's one or two I can track down, but I'm not in a position to do so at this moment. Will do when I get home. Off the top of my head, I be...
by Sared Kilvan
Thu Nov 10, 2011 9:33 am
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7818

Not to sound dismissive, but while I think your concerns are valid, I also believe they are ill-placed. I was holding up some of the suggestions that had been given before as a precursor to an idea, "A B C could work, but I think we need to address X Y Z." Simple miss-communication. I have...
by Sared Kilvan
Thu Nov 10, 2011 8:22 am
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7818

Specifically? I believe there is a much wider range of exotic weaponry that exists in the Star Wars universe that we could choose from, to say nothing at all of making up some of our own, so it's hard to pin it down to say "I'd like to see X, Y, and Z implemented". That's a process for lat...
by Sared Kilvan
Thu Nov 10, 2011 6:49 am
Forum: Suggestions
Topic: Weapons Re-Design
Replies: 15
Views: 7818

Weapons Re-Design

I'd like to keep this thread separate for the purpose of discussing the way weapons are implemented in classes and into the game as a whole. With that being said, I would like to take a quick poll on the idea of re-designing the entire weapons (guns, specifically, not touching the lightsaber combat)...
by Sared Kilvan
Thu Nov 10, 2011 2:43 am
Forum: ((OOC Discussion))
Topic: Ommar's Blog
Replies: 7
Views: 3600

You might also get a kick out of The Hartman Color Code . It essentially breaks down personality types by motivator. Incoming copypasta: RED (Motive: POWER)—These are the power wielders. Power: the ability to move from point A to point B and get things done, is what motivates and drives these people...
by Sared Kilvan
Wed Nov 09, 2011 11:39 pm
Forum: ((OOC Discussion))
Topic: Star Wars TRIVIA
Replies: 562
Views: 479197

Close enough! Ben Burtt (OOC :P) [img]http://images3.wikia.nocookie.net/__cb20091118151737/starwars/images/2/20/BenBurtt_Freeze.jpg" width="500px"> Colonel Dyer ("Freeze!" from ROTJ), and Ebenn Q3 Baobab (wtf? from TPM) respectively. [img]http://images3.wikia.nocookie.net/__...