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- Tue Apr 24, 2012 4:21 pm
- Forum: Suggestions
- Topic: Datapad
- Replies: 60
- Views: 28175
Re: Datapad
Why in the world would it matter what hand you held a commlink in? That's like saying there's a specific phone/microphone hand.
If you could make those adjustments, Soh, that would be awesome.
If you could make those adjustments, Soh, that would be awesome.
- Tue Apr 24, 2012 3:47 pm
- Forum: Suggestions
- Topic: Datapad
- Replies: 60
- Views: 28175
Datapad
I think we should be using this as part of our lightsaber pack, and it, or a variation of it, should be included with rpmod! There's both a datapad and a comlink.
http://jediknight3.filefront.com/screen ... e/115563/2
http://jediknight3.filefront.com/screen ... e/115563/2
- Thu Apr 19, 2012 3:28 pm
- Forum: ((OOC Discussion))
- Topic: Jedi Skin Project/Modeller
- Replies: 71
- Views: 27053
Re: Jedi Skin Project/Modeller
Thank you! ^_^ And you're welcome!
- Tue Apr 17, 2012 6:47 am
- Forum: ((OOC Discussion))
- Topic: Jedi Skin Project/Modeller
- Replies: 71
- Views: 27053
Re: Jedi Skin Project/Modeller
I still have the .psd, I can remove the tats until you want to have them, then put them back on later.
- Tue Apr 17, 2012 6:02 am
- Forum: ((OOC Discussion))
- Topic: Jedi Skin Project/Modeller
- Replies: 71
- Views: 27053
- Sat Apr 07, 2012 12:23 pm
- Forum: Help and Support
- Topic: Colour and Sound issue
- Replies: 6
- Views: 4428
Re: Colour and Sound issue
Also, the default first response to any problem: Have you updated your video card drivers?
- Wed Feb 15, 2012 11:04 am
- Forum: ((OOC Discussion))
- Topic: (( Font Mod ))
- Replies: 13
- Views: 4704
Re: (( Font Mod ))
Love this so much!
- Wed Feb 15, 2012 11:03 am
- Forum: Help and Support
- Topic: Corrupt Zone Header
- Replies: 15
- Views: 14706
Re: Corrupt Zone Header
On a side note, are there rpmod installation instructions for steam posted anywhere? I know it should be straightforward, but it may be a good idea to post it somewhere anyway.
- Thu Feb 02, 2012 12:06 pm
- Forum: ((OOC Discussion))
- Topic: (( Quick Tip ))
- Replies: 11
- Views: 5349
Re: (( Quick Tip ))
Great suggestion! I never even thought to do it. I'd gotten myself in the habit of using a number key to use sense, and hadn't remembered it broke animations.
- Wed Jan 25, 2012 1:07 am
- Forum: ((OOC Discussion))
- Topic: Signature
- Replies: 30
- Views: 11073
Re: Signature
And quite sith-like. :\Azrael wrote:I'm fairly sure that avatar may be considered inappropriate..
- Tue Jan 24, 2012 2:47 pm
- Forum: ((OOC Discussion))
- Topic: Signature
- Replies: 30
- Views: 11073
Re: Signature
Then you need to PM the council and ask for a guest account scaled to child size.
- Wed Jan 18, 2012 12:00 pm
- Forum: Suggestions
- Topic: Drop Lightsaber - Switch Weapon
- Replies: 39
- Views: 24945
Re: Drop Lightsaber - Switch Weapon
I can think of a million uses for changing weapon, as I drop my lightsaber a lot as well. It can be realistic for those who haven't learned to pull their lightsabers IC from a distance and need a way to defend themselves until they can get back to their hilt and pick it up. /support!
- Sun Jan 01, 2012 11:32 pm
- Forum: ((OOC Discussion))
- Topic: How to Pronounce Your Name
- Replies: 118
- Views: 190197
Re: How to Pronounce Your Name
Let's try to keep it to just the basics on name pronunciation so the thread doesn't get too cluttered. That's why I didn't revive the Origins thread. Just makes it easier to scan through names that way.
- Sun Jan 01, 2012 10:21 pm
- Forum: ((OOC Discussion))
- Topic: How to Pronounce Your Name
- Replies: 118
- Views: 190197
How to Pronounce Your Name
There used to be a thread for this (seperate from the old Origins thread), but it seems to have been purged in a forum clean out. So I shall remake it! There are a lot of people around now who have some oddly spelled names. This thread is a place to describe the way your name is supposed to sound we...
- Thu Dec 22, 2011 8:37 am
- Forum: Suggestions
- Topic: Force Failure
- Replies: 16
- Views: 7837
Re: Force Failure
I'm not a fan of this at all. It's just another aspect of rp that should be played out by the player, and not game mechanics. I really don't like more and more things being decided by mechanics.