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- Thu Aug 23, 2007 11:11 am
- Forum: Bug Reports
- Topic: [INVALID] Changing Stance
- Replies: 4
- Views: 3860
- Wed Aug 22, 2007 10:11 am
- Forum: Suggestions
- Topic: Saber Clip
- Replies: 13
- Views: 6600
I quickly tried to implement it but there are several problems (other than clipping): the saber is too high on the belt/hip, and it appears even if you aren't supposed to have a saber (like guests/hopefuls). I didn't find any easy way to fix that. As this feature is not really a priority, I won't go...
- Wed Aug 15, 2007 6:17 pm
- Forum: Suggestions
- Topic: Chat Ranges
- Replies: 18
- Views: 8800
- Wed Aug 15, 2007 9:26 am
- Forum: Suggestions
- Topic: Teaam say use
- Replies: 13
- Views: 8733
- Wed Aug 15, 2007 9:25 am
- Forum: Suggestions
- Topic: Chat Ranges
- Replies: 18
- Views: 8800
I don't know yet if I'll be able to make it, so I won't explain it for the moment. Update, almost 4 months later (wow already?)... I finally decided to work on it these last few days, and managed to solve the problems (JKA bugs with text drawing) that prevented me from implementing the idea I had b...
- Mon Aug 13, 2007 11:30 am
- Forum: Suggestions
- Topic: Commlink Emote
- Replies: 3
- Views: 2343
- Fri Aug 10, 2007 5:07 pm
- Forum: Suggestions
- Topic: KOTOR-Like Leveling up
- Replies: 43
- Views: 20216
Hmm while it seems to be a nice system you suggested there, Axem, I can see several flaws: Gaining several powers suddenly when you level up isn't very realistic in my opinion. Leveling up can take a while, so the training wouldn't be progressive. There would be alternatively big steps (level up) an...
- Fri Aug 03, 2007 11:15 am
- Forum: Suggestions
- Topic: A number of suggestions
- Replies: 8
- Views: 4545
Re: A number of suggestions
Perhaps the Heal Other ability could have an added graphic effect on the "caster's" hand, as does Grip/Hold, or Heal level 1-2. Illustrated example . Good idea, I'll try to make an effect for it. It might just be personal preference, but I find the "idle animation" (the one wher...
- Sat Jul 28, 2007 3:14 pm
- Forum: Bug Reports
- Topic: [CLOSED] Heal Effect
- Replies: 4
- Views: 3781
Alright, in the next version, Heal level 4 and 5 will only play the blue effect without the animation, so that you can heal whenever you want (like in a spar). Heal 1/2/3 will stay the same. Also, for many powers that use an animation (Protect, Absorb, ...), levels below 4 will need to be able to se...
- Tue Jul 24, 2007 4:08 pm
- Forum: Help and Support
- Topic: new accounts&clientside
- Replies: 4
- Views: 3764
- Tue Jul 24, 2007 8:03 am
- Forum: Help and Support
- Topic: new accounts&clientside
- Replies: 4
- Views: 3764
Please read this post in the Rules and Tips forum: RPMod Account Creation Requests
For your Client problem.. hm try with the installer instead.
For your Client problem.. hm try with the installer instead.
- Mon Jul 16, 2007 5:35 pm
- Forum: Suggestions
- Topic: Sense sound
- Replies: 5
- Views: 3087
To make the ability not call the sound though, would be a coding change, though still clientside (I believe). Nope, even if the actual sound plays client-side, it is initiated server-side :D As far as what's possible to change and what-not, I'm clueless. That's a question for Master Raun. I don't w...
- Mon Jul 16, 2007 6:17 am
- Forum: Suggestions
- Topic: Holograms
- Replies: 17
- Views: 7503
Transparent holograms require shaders, which are a skin-oriented effect, not server-side. This can also be programmed in the Client directly (with no modification to the shaders), and indeed I tried that but it looked terrible (it's exactly the same if you do it with a shader). So I removed it. Oth...
- Thu Jul 12, 2007 7:34 pm
- Forum: Bug Reports
- Topic: [CLOSED] Template/Journal Won't Save
- Replies: 4
- Views: 4137
- Thu Jul 12, 2007 7:28 pm
- Forum: Bug Reports
- Topic: [CLOSED] Heal Effect
- Replies: 4
- Views: 3781