Search found 34 matches

by Rian Vun
Wed Jan 18, 2012 8:47 pm
Forum: Suggestions
Topic: Level 4/5 Speed Update
Replies: 29
Views: 10240

Re: Level 4/5 Speed Update

Yes, I think higher speeds would be regardless harder to control for the player (even if the Jedi could maintain control!), but perhaps a slight increase with higher levels could be arranged?

by Rian Vun
Sat Jan 07, 2012 12:55 am
Forum: ((OOC Discussion))
Topic: Note About New Forum Version
Replies: 2
Views: 1771

Note About New Forum Version

Well, with the upgrade to phpbb v3 we see some great new streamlined looks, but also a few changes in how code is set now. For instance, when [size=15] blah blah blah blah blah blah blah blah blah blah blah[/size] was written in the old forum style, it may have looked like this: blah blah blah blah...
by Rian Vun
Fri Jan 06, 2012 11:17 am
Forum: Suggestions
Topic: /R
Replies: 25
Views: 12805

Re: /R

Well, to be fair, in any MMO I've played they all have the /r problem you've pitched there Soh. But I imagine as long as the person is careful they can avoid total confusion in that department! Thanks for giving input!

by Rian Vun
Thu Jan 05, 2012 11:54 am
Forum: Galactic News and Discussion
Topic: ::On The Cantina Noticeboard::
Replies: 0
Views: 10108

::On The Cantina Noticeboard::

You may perhaps notice on the notice board as you sit down for lunch a handmade poster.

Image


"Pazaak! Lessons! For friends! If want, can teach game so all can enjoy!"

by Rian Vun
Thu Jan 05, 2012 9:42 am
Forum: Suggestions
Topic: /R
Replies: 25
Views: 12805

Re: /R

Indeed-its benefits are useful due to similar names or invisible names.

Oh, and very long, complicated ones too! :mrgreen:

by Rian Vun
Wed Jan 04, 2012 8:48 am
Forum: Suggestions
Topic: /R
Replies: 25
Views: 12805

/R

Hi, just a simple idea, I thought it would be easily implemented for RPMOD to incorporate a /r function for easier /tell messages. Now the effect might not be THAT noticeable, but just for a couple of examples I and Illrian share part of a name, people tend to fail sending me a message while both o...
by Rian Vun
Mon Jan 02, 2012 4:55 pm
Forum: Suggestions
Topic: Pazaak!
Replies: 8
Views: 5160

Re: Pazaak!

Wait...isn't that the one that was found out to be filled with just a collection of mods and disguised as spyware and malware...? I remember that mod.

by Rian Vun
Mon Jan 02, 2012 3:33 pm
Forum: Suggestions
Topic: Pazaak!
Replies: 8
Views: 5160

Re: Pazaak!

Soooo...what is this Jedi Knight Galaxies exactly? :o

by Rian Vun
Mon Jan 02, 2012 11:04 am
Forum: Suggestions
Topic: Pazaak!
Replies: 8
Views: 5160

Pazaak!

Well. I'm a huge fan of pazaak, and after going through a little KotOR binge lately I would totally love to see it implimented into RPMOD! Now, sure, this could actually be rped out, but this is a game of chance, and I could see wonderful alternatives to this proposed system that could be beneficia...
by Rian Vun
Mon Jan 02, 2012 8:40 am
Forum: ((OOC Discussion))
Topic: How to Pronounce Your Name
Replies: 117
Views: 175557

Re: How to Pronounce Your Name

Rian Vun: Ree-in Voon
by Rian Vun
Mon Dec 26, 2011 4:04 am
Forum: ((OOC Discussion))
Topic: Happy Holidays
Replies: 1
Views: 1483

Re: Happy Holidays

A Merry Christmahanakwanzika to you as well, and to the rest of ::JEDI::! May the new year meet you in good fortune and may you all have nothing but good cheer in abundance going into 2012 (speculated as the last year of our lives!).
by Rian Vun
Sun Dec 25, 2011 1:36 am
Forum: ((OOC Discussion))
Topic: Help! I need stuff!
Replies: 8
Views: 4140

Re: Help! I need stuff!

Thank you for this! Actually, I've discovered that the RPMOD installer does not install all the files necessary for a total immersion into the ::JEDI:: experience! I hope this gets stickied, as it is very helpful.
by Rian Vun
Tue Dec 20, 2011 3:21 pm
Forum: Suggestions
Topic: Force Heal Elongation / Globalization
Replies: 25
Views: 11019

Re: Force Heal Elongation / Globalization

Better yet, we could change the heal 1 animation from the little hand flick to meditating or kneeling. Then you'd -have- to be immobile, but wouldn't have to stand there with your hands at your sides snapping into a slim jim to gruff out those nicks and bruises. Yes indeed. I was wondering, would i...
by Rian Vun
Tue Dec 20, 2011 1:02 pm
Forum: Suggestions
Topic: New melee moves
Replies: 10
Views: 7114

Re: New melee moves

Sorry to revive an old thread, but this is a really good suggestion! If MB2 would consider letting JEDI get ahold of this it would make melee fights very interesting. I've actually enjoyed their whole combat system. It'd be something to see actual blocking in JEDI rather than pokes and wiggles and t...
by Rian Vun
Tue Dec 20, 2011 12:53 pm
Forum: Suggestions
Topic: Force Heal Elongation / Globalization
Replies: 25
Views: 11019

Re: Force Heal Elongation / Globalization

This is an excellent idea, but, I would rather see no mobility stay with heal one. The "turn it on" and let it do its work scenario doesn't quite cut it for level 1. In a mission situation it takes a large mount of focus in the midst of a firefight, battle, etc, for a younger padawan or st...