Search found 169 matches

by Ctathos
Fri Jul 11, 2008 8:22 pm
Forum: Suggestions
Topic: [DONE] Fall damage
Replies: 3
Views: 1999

Ctathos doesn't get hurt if he falls off the tallest building in Coruscant and lands on his head, something to do with god mode.
by Ctathos
Thu Jul 10, 2008 12:25 pm
Forum: Suggestions
Topic: Saber Ignition
Replies: 4
Views: 2440

Already exists, if you read the RPMod Readme Files, it tells you quite literally.
by Ctathos
Mon Jul 07, 2008 7:32 pm
Forum: Suggestions
Topic: [DONE] Hold 4 and 5
Replies: 2
Views: 1955

(Lol). Soh and I spent some time discussing and pounding out a viable hold damage today. Don't worry 'bout it anymore, I'll make sure you get your FF Duel beating. To simplify: Hold 4: 10dmg/s for 4 seconds. Head 'crack' at 3 seconds for 20dmg. Hold 5: 10dmg/s for 8 seconds. Head 'crack' at 3 second...
by Ctathos
Fri Jun 27, 2008 12:37 pm
Forum: Suggestions
Topic: Hold Again
Replies: 18
Views: 8692

Aye. Hold itself is not meant to be offensive, grip is. Unfortunately grip does little damage even at high levels. Maybe we could increase the effect (seeing as HP is doubled, or higher, on some, from base, maybe the damage could be doubled or tripled to make it a worthwhile offensive technique).
by Ctathos
Mon Jun 23, 2008 12:52 pm
Forum: Suggestions
Topic: unequiped sabers
Replies: 9
Views: 4685

Way to make us do some work. :)
by Ctathos
Mon Jun 23, 2008 11:20 am
Forum: Suggestions
Topic: unequiped sabers
Replies: 9
Views: 4685

Yeah, seeing that hilt clip through the robes always makes things look more realistic.
by Ctathos
Sun Jun 15, 2008 2:28 pm
Forum: Suggestions
Topic: Multiple PMing
Replies: 11
Views: 5230

I support this suggestion as well.
by Ctathos
Sun Jun 08, 2008 11:30 am
Forum: Suggestions
Topic: Variable Lightning damages
Replies: 1
Views: 1784

I don't think lightning does enough damage to even bother going down to 10%. Perhaps a 50% and 100% would be more appropriate.

I think it's a good idea, I'd just personally never use it.
by Ctathos
Sun Jun 08, 2008 11:29 am
Forum: Suggestions
Topic: Frozen Anims
Replies: 3
Views: 2073

I think it's a neat idea, maybe one day JKA will rival the other games for number of binds needed :) (in ETQW I have ethe entire left side of the keyboard, 5 mouse buttons, entire left side of the keyboard + shift button, and entire left side of keyboard + alt button, so, lots of binds lol).
by Ctathos
Sat Jun 07, 2008 10:49 am
Forum: Suggestions
Topic: Variable Walk/Run Speeds
Replies: 4
Views: 2174

Variable Walk/Run Speeds

If any of you have ever played a Splinter Cell game for the PC, you know that the mousewheel is used to adjust speed. I'd like to propose two commands (perhaps simple commands like speedup and speeddown) that would allow us to adjust the walking and running speed of our characters. To give an exampl...
by Ctathos
Fri Jun 06, 2008 5:56 pm
Forum: Suggestions
Topic: [DONE] Absorb/Protect anims for levels 4/5
Replies: 3
Views: 1743

Seeing as we roleplay spars, it doesn't really matter how it affects combat, right? ^_^

Just kidding, I agree.
by Ctathos
Fri Jun 06, 2008 10:52 am
Forum: Help and Support
Topic: Awaiting connection indefinately...
Replies: 15
Views: 13921

I connected using /connect va312.mammothgames.net:29074 worked fine. When I then 'get new list' miraculously, the JEDI server showed up once more. My guess is something nasty happened to my port last night and the issue fixed itself. Joy. Frustrating that the solution was to wait though, but never ...
by Ctathos
Thu Jun 05, 2008 9:25 pm
Forum: Help and Support
Topic: Awaiting connection indefinately...
Replies: 15
Views: 13921

Reinstall ^_^ That's my suggestion.
by Ctathos
Tue Jun 03, 2008 2:53 pm
Forum: Suggestions
Topic: Mind Trick Mods
Replies: 16
Views: 5695

Kawamiri-no-jutsu?
by Ctathos
Tue Jun 03, 2008 11:09 am
Forum: Suggestions
Topic: Mind Trick Mods
Replies: 16
Views: 5695

Oh I like it :)