Search found 169 matches

by Ctathos
Fri Sep 26, 2008 1:40 pm
Forum: ((OOC Discussion))
Topic: Origin of your Name.
Replies: 88
Views: 45691

It's most definitely Sai'ree'nuh.

Why? Because that's how you pronounce Syrena.

If you wanted Sai'ren'uh you'd spell it Syrehna. Your fault little lady :)
by Ctathos
Thu Sep 25, 2008 11:05 am
Forum: ((OOC Discussion))
Topic: Origin of your Name.
Replies: 88
Views: 45691

I had come up with the variation of Aldia from a character in a game called the Bouncer , named Kaldia because I had fallen in love with the games characters and story. And as for the last name, I had taken the the last name of a friend's character from Star Wars Galaxies (Crestrunner.) What about ...
by Ctathos
Wed Sep 24, 2008 7:22 pm
Forum: ((OOC Discussion))
Topic: Origin of your Name.
Replies: 88
Views: 45691

Ctathos Ederoi, properly placed, is Ederoia'Ctathos. Meaning Angel of Chaos.
by Ctathos
Sat Sep 20, 2008 12:21 pm
Forum: Suggestions
Topic: Guardian Force Point Progression
Replies: 33
Views: 13385

Sure, make it take until level 25 to get 100 FP for Guardians.

Don't want to be limited to 100 FP? Don't choose Guardian.
by Ctathos
Fri Sep 19, 2008 8:48 am
Forum: Suggestions
Topic: Long-term fatigue
Replies: 16
Views: 5669

Syrena Exan wrote:I'd rather see people think to rp fatigue rather than it be enforced.
by Ctathos
Mon Sep 08, 2008 9:20 pm
Forum: Suggestions
Topic: Impact Damage
Replies: 22
Views: 11146

I still say Soh makes a JA Mod for Quake 4.
by Ctathos
Mon Sep 08, 2008 7:34 pm
Forum: Suggestions
Topic: Impact Damage
Replies: 22
Views: 11146

My character is invulnerable, this is an unrealistic suggestion in that light.
by Ctathos
Mon Aug 18, 2008 9:43 pm
Forum: Suggestions
Topic: XP Notification
Replies: 15
Views: 7382

Yon Vash wrote:What's xp?

:roll:
Something you don't get.
by Ctathos
Mon Aug 04, 2008 1:15 pm
Forum: Help and Support
Topic: Loading up JK3.
Replies: 13
Views: 9045

Aslyn wrote:In all fairness, blame the new guy. He's the one that replied first :P
Perceptive individuals would note that he has revived numerous 3-6 month old topics.
by Ctathos
Tue Jul 29, 2008 8:27 pm
Forum: Help and Support
Topic: Can't load Atlantica
Replies: 19
Views: 13381

Stay away from the alcohol is my advice, stay with sober Windows OS.
by Ctathos
Tue Jul 29, 2008 6:21 pm
Forum: Help and Support
Topic: Can't load Atlantica
Replies: 19
Views: 13381

Raltharon Damara wrote:If it's just the exe wouldn't it be quicker and easier for someone to send them theirs?
If you take this approach, it is quicker and easier for him to copy the executable off of the disc.
by Ctathos
Tue Jul 29, 2008 5:59 pm
Forum: Help and Support
Topic: Can't load Atlantica
Replies: 19
Views: 13381

Reinstall. :)
by Ctathos
Tue Jul 22, 2008 11:11 am
Forum: Bug Reports
Topic: [NEW] Blaster deflection
Replies: 12
Views: 21811

I can usually see deflection animations, even with my reverse grip saber which might indicate the issue is client side. Or I just have a strong imagination. There is a variable in the saber files (.sab), I remember when I was over the weapons pack I'd add it to all the new hilts. The variable is ca...
by Ctathos
Mon Jul 21, 2008 11:27 am
Forum: Bug Reports
Topic: [NEW] Blaster deflection
Replies: 12
Views: 21811

This report is not related to the special effects package, but could be related to the weapon pack or the coding (found in the assets file). I know this for certainty based on contents of the effects PK3 :)
by Ctathos
Fri Jul 18, 2008 4:28 pm
Forum: Suggestions
Topic: Kicking
Replies: 31
Views: 11935

The ability to 'Grip Kick' has been removed since 0.2.