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Search found 129 matches
- Sun May 30, 2010 2:38 pm
- Forum: Suggestions
- Topic: Non-Exploding Trip Mines
- Replies: 8
- Views: 4384
- Mon Apr 19, 2010 4:26 pm
- Forum: ((OOC Discussion))
- Topic: Your Characters Song
- Replies: 285
- Views: 109144
- Mon Apr 19, 2010 6:32 am
- Forum: Suggestions
- Topic: Force powers?
- Replies: 17
- Views: 6053
Drain should be changed to Foce suppression/breach (with no health replenish). The replenish HP effect should be enabled only for lvl 4+, in my opinion.
- Thu Apr 15, 2010 4:23 am
- Forum: Suggestions
- Topic: Saber System
- Replies: 20
- Views: 6815
Now calm down, the mod itself was/is created by Soh and it is of his own. It is up to him to decide what to do with his project, and while he accepts suggestions that doesn't mean he will do anything others suggest just because they think it is right. Sharing ideas is positive, pressing them beyond ...
- Wed Mar 10, 2010 7:01 am
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Artwork
- Replies: 2333
- Views: 873652
- Wed Jan 06, 2010 11:07 am
- Forum: Suggestions
- Topic: Lightsaber Offense Suggestion
- Replies: 37
- Views: 13536
Blue for attack 1 is fine for me, the stance as whole and its movements are much more elementary, not mentioning its efficacy. In the end my opinion is that Blue stance gives a better look of the form Shii-Cho for those who are at their first approach with lightsaber spars, that's why I'm all to kee...
- Wed Jun 24, 2009 8:07 pm
- Forum: Suggestions
- Topic: Death Emotes
- Replies: 14
- Views: 8118
As Jamus mentioned above, dead emotes can be extremely useful during RP, mainly because death doesn't occur simply as 'running out of HP', but also pretending to die after being shot once. This would be extremely useful both for common RP purposes (Sleeping, laying down) and Missions (Dead, injuried...
- Sun Jun 21, 2009 5:20 pm
- Forum: Suggestions
- Topic: Sense Dodge
- Replies: 6
- Views: 2435
- Sun Jun 21, 2009 5:17 pm
- Forum: Bug Reports
- Topic: [NEW] Blocking animations don't work
- Replies: 35
- Views: 48003
- Sun Jun 14, 2009 2:31 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Trivia
- Replies: 947
- Views: 307857
- Sun May 10, 2009 5:33 am
- Forum: Suggestions
- Topic: Realistic Saber Blocking & Head Movement
- Replies: 16
- Views: 7781
I like the head nodding. For the saber system it has been discussed several times already, and, although I'm a fan of that 'more realistical' system, it has been stated already that RPmod does not want to change the saber system, as part of the training includes learning the game itself as it is. Th...
- Fri May 08, 2009 9:14 am
- Forum: Suggestions
- Topic: Remote
- Replies: 19
- Views: 8672
- Sat May 02, 2009 12:08 pm
- Forum: Suggestions
- Topic: Changes to /npc
- Replies: 2
- Views: 1552
- Wed Apr 08, 2009 9:55 am
- Forum: Suggestions
- Topic: Stamina
- Replies: 3
- Views: 1531
This idea was proposed before, and even if it's intuitivelly righteous, it's not needed as this is a matter of RP that doesn't require game mechanics restrinctions. If characters were forced to slow down by a game mechanics meter, it would alter dramatically the gameplay, and considering that the fi...
- Sat Mar 21, 2009 2:08 pm
- Forum: ((OOC Discussion))
- Topic: ::JEDI:: Trivia
- Replies: 947
- Views: 307857