These "fixes"

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Raulos
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These "fixes"

Post by Raulos »

Are you taking out the Jedi Outcast style kicks and leaving it so that only staff users can kick? I know a lot of people like the Outcast kick but it's unrealistic and it's always been just a nuisance in spars and stuff.



EDIT: I also know that the only reason it's in is because we use JA+ currently, but I wasn't sure if you were planning on bringing it back or not.
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Soh Raun
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Post by Soh Raun »

Well, I already brought it back but it can be easily enabled/disabled by Cvar. Note also that you can't spam-kick force-gripped players and players on the ground (sleep'ed ones, or knocked down by a previous kick). I could reduce the damages inflicted by a kick if necessary, or add a delay before being able to kick again...
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Raulos
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Post by Raulos »

Maybe it's just me, but I would like to see it done away with completely. It's too efficient for someone with jump level 2 to be able to take out pretty much anyone by kicks.
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