New mod Idea!

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Bram Philipi
Lost One
Posts: 118
Joined: Mon Mar 20, 2006 3:56 am
Location: Jedi Academy, Yavin IV

New mod Idea!

Post by Bram Philipi »

What if we increase the usefulness of Force Sense a bit? We can have it help us in combat as well. With sense activated, we can deflect blaster bolts with greater accuracy and be harder to strike down in combat!
So this is what the Force feels like...



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Halt Arratay
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Post by Halt Arratay »

Yeah and maybe when it turned on you dodge like in SP the Dark Jedi always dodge by leaning back or to the sides atomaticly.
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Axem Keigoku
Exiled
Posts: 1807
Joined: Sat Aug 28, 2004 12:25 am

Post by Axem Keigoku »

This is the current settings

Sense
  • 1-BaseJka

    2-BaseJka

    3-BaseJka

    4-Auto dodge sniper rifle from 180 degres in front Charged: Allows perfect deflect of laster bolt if attacker is targeted.

    5-Auto dodge sniper rifle from any angle.Charged: Allows perfect deflect of laster bolt if attacker is in view


You must know something that MP and SP are two different games. Having said that, the SDK (moding kit) is only MP, thus, and many of the SP features are not in the MP. I don't know what features are in or not MP/SP, but I know that some are not possible to switch.



But the auto-dodge could be interesting feature, at level 3-5, maybe. Soh will have to confirm the possibility.
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