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Immersive Background Sounds
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Immersive Background Sounds
So I came across a post on tumblr that had several links to various background sounds related to Star Wars, might be useful if you play them on youtube just for added immersion during a mission/roleplay, I'll update the list with any new links I find or are suggested (pm me the link to avoid topic flooding and searching countless posts for links).
Space Battle - X-Wings, Ties, Star Destroyers.
Ebon Hawk Main Hold.
Ebon Hawk (Distressed)
Dromund Kaas (Thunderstorm + Jungle Animals)
Coruscant (Traffic/City)
Starship Background (Bridge Consoles)
Voss (Environmental Sounds)
Dromund Kaas Sith Sanctum Background noises
Dagobah Swamp Ambience
Hoth Atmospheric Wind (Could possibly also be ocean waves)
Kamino Ocean Storm
Normandy SR-2
Normandy SR-2 Tantalus Drive Core ambience
Gryffindor Common Room (Fireplace/Rain/Wind)
Whiterun (Town/City center)
Last edited by Evanin Dawnstar on Tue Aug 11, 2015 2:22 pm, edited 4 times in total.
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
- Amalia Feyn
- Lost One
- Posts: 1922
- Joined: Fri Dec 13, 2013 8:47 am
Re: Immersive Background Sounds
Yes... these will be a great asset.
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- Lost One
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Re: Immersive Background Sounds
That's very awesome. Only downside: they're looped to be an hour long on Youtube, so we're talking BIG files...
- Jago Mirax
- Lost One
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Re: Immersive Background Sounds
I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.
| Birthdate: 322.21 ABY | Age: 61 |
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Re: Immersive Background Sounds
The thing is, if you are using them with the /music command you'll have to put up with no music (if you don't use music sure) it may be easier to just have your browser open and play it on that in the background, if you're using /rpsound as admin then you'd have to replay it every few minutes when it stopped.Aslyn Denethorn wrote:That's very awesome. Only downside: they're looped to be an hour long on Youtube, so we're talking BIG files...
The reason I posted the links was to avoid downloads.
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
-
- Lost One
- Posts: 2539
- Joined: Thu May 08, 2008 12:07 am
- Location: One with the Force
Re: Immersive Background Sounds
Hmm...I'd like to see them cut down and added to the Music packs, honestly. Some of our RPs need atmosphere that isn't based on symphonic music. Something like this would be perfect: I know the Dromund Kaas Lightning Storm would have been pure brilliance back on Yavin!
- Saburine Eldahna
- Lost One
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Re: Immersive Background Sounds
I think the RP music pack could use an update , pwease!
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"There's zero correlation between being the best talker in the room&having the best ideas."
U won't find my experiences&life stories on the holonet.
"Biases are the stories we make up about people before we know who they actually are."
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Re: Immersive Background Sounds
Added a few extras to the list:
- Gryffindor Common Room - Harry Potter
- Normandy SR-2 Main Deck - Mass Effect
- Normandy Tantalus Drive Core - Mass Effect
- Whiterun Town/City background (People/animals/builders) - Skyrim
- Gryffindor Common Room - Harry Potter
- Normandy SR-2 Main Deck - Mass Effect
- Normandy Tantalus Drive Core - Mass Effect
- Whiterun Town/City background (People/animals/builders) - Skyrim
Last edited by Evanin Dawnstar on Tue Aug 11, 2015 2:21 pm, edited 1 time in total.
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
- Virtuo Alegan
- Lost One
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Re: Immersive Background Sounds
Gryffindor*Evanin Dawnstar wrote:Added a few extras to the list:
- Griffindor Common Room - Harry Potter
- Normandy SR-2 Main Deck - Mass Effect
- Normandy Tantalus Drive Core - Mass Effect
- Whiterun Town/City background (People/animals/builders) - Skyrim
Virtuo Alegan | Homeworld: Corellia | Species: Epicanthix | Age: 39 | Next Birthday: 343.10 | Rank: Masterless Padawan | Initiated: 314.09 | Noviced: 317.08| Mentors: Kiwron Tirladdik/Rash Loist/Delmi N'jork | Apprenticed: 317.13 | Pilot License: PL-1
- Niko Inaru
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Re: Immersive Background Sounds
Are there any like...on the ground battlefield ambiance? With like Blaster fire, explosions, and maybe some screaming?
Name: Niko Inaru | Birthdate: 323.3 ABY | Age: 35 | Homeworld: Eshan | Initiated: 333.28 ABY | Noviced: 338.14 ABY
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Re: Immersive Background Sounds
Looking into it nowNiko Inaru wrote:Are there any like...on the ground battlefield ambiance? With like Blaster fire, explosions, and maybe some screaming?
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
- Amalia Feyn
- Lost One
- Posts: 1922
- Joined: Fri Dec 13, 2013 8:47 am
Re: Immersive Background Sounds
Same, I could see myself cutting these up and throwing them into a pk3 for one off events/missions/outings as well.Jago Mirax wrote:I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.
(I just realized these are from an ASMR channel, love it!)
- Evanin Dawnstar
- Lost One
- Posts: 766
- Joined: Sat May 03, 2014 2:43 pm
- Location: Balamak.
Re: Immersive Background Sounds
I could do it just as easily myself if needed too .Amalia Feyn wrote:Same, I could see myself cutting these up and throwing them into a pk3 for one off events/missions/outings as well.Jago Mirax wrote:I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.
(I just realized these are from an ASMR channel, love it!)
| Evanin J. Dawnstar | Dantooine | Forty-Seven |
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."
| Mentors: Bo Iiln/Shaok Panek |
"As one grows older, they realize the futility in trying to avoid responsibility as a child."