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Saber Clip
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- Lost One
- Posts: 184
- Joined: Tue Jun 26, 2007 1:43 pm
- Location: Jedi Temple, Yavin IV.
Saber Clip
I've noticed this...when you put your saber away to switch to melee, it just disappears...I wonder, if It's possible to take the holster option (from JA+) and add it so that the saber "clips" onto the belt. Just an idea.
Light cannot exist without shadow.
RP Age: 27
RP Age: 27
- Rash Loist
- Lost One
- Posts: 957
- Joined: Sun Apr 30, 2006 3:06 pm
- Location: Deceased
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- Lost One
- Posts: 1974
- Joined: Mon Jul 02, 2007 4:53 pm
- Location: Alzoc III
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I'm curious as to what they are proposed to look like? A hunk of metal sticking out of one's hip?
I found the simple saber to belt to be dysfunctional for various models, the Luke/Jacen/Anakin Solo models to be exact. And various amounts of clipping on other models, my old Fisto model for one.
But I suppose if this were to come to reality, there would be a no holster or hidden option. But I find looking at someone's lightsaber attached to their thigh to be a bit... annoying.
I found the simple saber to belt to be dysfunctional for various models, the Luke/Jacen/Anakin Solo models to be exact. And various amounts of clipping on other models, my old Fisto model for one.
But I suppose if this were to come to reality, there would be a no holster or hidden option. But I find looking at someone's lightsaber attached to their thigh to be a bit... annoying.
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- Lost One
- Posts: 37
- Joined: Sun Jul 01, 2007 7:10 pm
- Location: The Jedi Temple
It was a nice effect on some models, but yeah, clipping issues are too common... I don't miss it so much that it pains me. Now, the wall hanging grab on the other hand I do miss... In my opinion the grab we have now looks like one is suspended from an invisible rope, and we're Jedi, not Fakir. Any chance we can use the old animation in the next release?
To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation.
SKIN FROM RPMOD ASSETS
I quickly tried to implement it but there are several problems (other than clipping): the saber is too high on the belt/hip, and it appears even if you aren't supposed to have a saber (like guests/hopefuls). I didn't find any easy way to fix that. As this feature is not really a priority, I won't go further for the moment. Maybe in a future version, but not 0.3.0.
Jared: the Ledge Grab bug is not related to the animation itself, it's because of the model scale (an unscaled model would work fine). It's already fixed for version 0.3.0.
Jared: the Ledge Grab bug is not related to the animation itself, it's because of the model scale (an unscaled model would work fine). It's already fixed for version 0.3.0.
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- Lost One
- Posts: 892
- Joined: Thu May 31, 2007 4:52 pm
I personally wouldn't want the saber clipped to my side. I tend to wear skins that don't support this, and don't WANT to have to skin on a belt that would ruin my designs. If this gets implemented, I'd like a feature to turn it off if we choose.
Species: Falleen | Age: 116 | Mentor: Jared Quell | Padawans: Kaelen Sekura, Kantha Maitri, Salvong, Var Dalledos, Claude Varron
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- Lost One
- Posts: 1974
- Joined: Mon Jul 02, 2007 4:53 pm
- Location: Alzoc III
- Contact: