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Localized alert
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- Lost One
- Posts: 1974
- Joined: Mon Jul 02, 2007 4:53 pm
- Location: Alzoc III
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Localized alert
I think that players should be able to set a message that displays to other players when they are within a certain amount of units of that player. It could appear as either an overlay (big white text in the center) or as an alert in the upper left. This would be localized to just the players within that range, and only last for a certain amount of seconds.
This would be very practical. Players could set useful messages through this (though there is an unfortunate possibility of abuse).
Examples:
"((AFK))"
"Bob seems to be in deep meditation..."
"You feel a tremor in the Force as you approach..."
"The being standing before you gives off a threatening aura."
Feasible? Good idea?
This would be very practical. Players could set useful messages through this (though there is an unfortunate possibility of abuse).
Examples:
"((AFK))"
"Bob seems to be in deep meditation..."
"You feel a tremor in the Force as you approach..."
"The being standing before you gives off a threatening aura."
Feasible? Good idea?
|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine
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- Lost One
- Posts: 892
- Joined: Thu May 31, 2007 4:52 pm
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- Lost One
- Posts: 844
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- Corinth Alkorda
- Lost One
- Posts: 2062
- Joined: Tue Aug 23, 2005 1:58 am
- Location: The Shadowlands
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Why not simply use ::action:: text? As it is now, you have to be within a certain distance to see the text unfaded. I see it as a current way to get the same effect.
race_human | mentor_axem.keigoku | padawans_cookanaka / kero.zen / bram.philipi / jude.alkorda / nivek.tholmai / aknaross.myotis / lena.aleksandrovna / sasha.raven|
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- Lost One
- Posts: 1974
- Joined: Mon Jul 02, 2007 4:53 pm
- Location: Alzoc III
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That's true, but the main purpose for it would be if you're away to provide a RP reason (you can't tell every passerby not to talk to you if you're not there to do so)...maybe I didn't make that clear.
|age_44|height_1.83m|weight_80kg|race_fondorian|
mentor_jamus.kevari|padawans_nira'kalen'nuruodo_ian.prine
- Sahio Xekma
- Posts: 20
- Joined: Sat Mar 08, 2008 3:23 pm
If you follow that rule, you won't have to " tell every passerby not to talk to you if you're not there to do so" because you wouldn't be where passerby goes.Jedi Council wrote: Going Away From Keyboard should not be publicly announced. Simply retire in a dark corner, an appropriate place (dormitories...) or switch to Spectator.
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- Exiled
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- Sahio Xekma
- Posts: 20
- Joined: Sat Mar 08, 2008 3:23 pm
Or they talk to you and you don't respond because you are away and they have the good sense to go and talk to someone else?
To choose doubt as a philosophy of life is akin to choosing immobility as a means of transportation.
SKIN FROM RPMOD ASSETS
- Gabe Alkorda
- Lost One
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I think it's an awesome idea and could add loads to the overall RP, in that it would allow people to more effectively gage how they should react when approaching certain people (I'm thinking very mission-minded). If it's possible, it'd be cool to see done.
As far as going afk and all that... bah to that. This isn't a replacement for joining spec or hiding in a corner, it *could* be used to such a purpose, but it has way more possibilities and could do a lot of good.
As far as going afk and all that... bah to that. This isn't a replacement for joining spec or hiding in a corner, it *could* be used to such a purpose, but it has way more possibilities and could do a lot of good.