JEDI Comport » ((JEDI RolePlay Mod/RPMod)) » Bug Reports
-
Notifications ()
Notifications Settings
- You have no notifications
[CLOSED] BoltedFX Overflow!
- Gabe Alkorda
- Lost One
- Posts: 2680
- Joined: Wed Feb 02, 2005 3:59 pm
- Location: The Force
- Contact:
[CLOSED] BoltedFX Overflow!
I have no idea what causes this and apparently it's not seen globally, but sometimes I keep getting this random "BoltedFX Overflow!" errors. I don't remember seeing anyone post it, so I figured I'd be the first!
- Borsk Thri'sil
- Posts: 5
- Joined: Mon Jun 29, 2009 3:56 pm
- Location: Yavin IV Jedi Temple
I've seen this happen as well, possibly the same time you experienced it. It was during the night map correct?
It's odd, it just started to happen for no apparent reason, could have been someone toying with weapons or something else though.
BoltedFX, in my common understanding, would be something to do with special effects. So it could be some sort of explosion or one of the reborns being disintegrated that caused it.
- Kassec
It's odd, it just started to happen for no apparent reason, could have been someone toying with weapons or something else though.
BoltedFX, in my common understanding, would be something to do with special effects. So it could be some sort of explosion or one of the reborns being disintegrated that caused it.
- Kassec
- Sared Kilvan
- Lost One
- Posts: 1035
- Joined: Sat Aug 16, 2008 12:11 am
- Location: Pouring like an avalanche coming down the mountain.
I think its one of the special effects packages that we use, so you might want to check out the readmes that the original authors included about those. On top of that, once the error occurs, I believe it still sends the client a return error on it for a set amount of time even after it has run its course. Usually doesn't last too long though, and I assumed it was client-side only.
-
- Posts: 166
- Joined: Sat Jul 19, 2008 10:43 am
- Location: Garos IV
- Kael Sekura
- Lost One
- Posts: 677
- Joined: Mon Jan 14, 2008 11:01 pm
- Location: The clouds
hmm I see it often too and i'm pretty sure it started (or at least the first time I recal seeing it) was right after Soh released the RPMod update where you could attach effects to your character. Doesn't mean that's the cause heh but that is just when I first saw it and was the latest change made at that time.
<img src="http://i30.photobucket.com/albums/c323/ ... ig2010.jpg" height="150px" width="450px">
|age_42|race_human|mentors_syrena.exan/alkur.tekeil|padawan_fane.ornn'ila
That error is indeed linked to the "bolted effects", i.e. effects attached to a player or NPC. They can be added by /rpeffect, but are more often seen from Force powers like Heal (the blue effect is attached to you) or the "level up" effect. No external packs use bolted effects since they are specific to RPMod.
It is a bug to have an overflow there, since the limit is high enough to theoretically avoid them. However I can only troubleshoot the issue when it happens, so if you notice it don't hesitate to contact me on MSN .
It is a bug to have an overflow there, since the limit is high enough to theoretically avoid them. However I can only troubleshoot the issue when it happens, so if you notice it don't hesitate to contact me on MSN .
- Gabe Alkorda
- Lost One
- Posts: 2680
- Joined: Wed Feb 02, 2005 3:59 pm
- Location: The Force
- Contact:
-
- Lost One
- Posts: 2539
- Joined: Thu May 08, 2008 12:07 am
- Location: One with the Force
It seems this bug was caused by not cleaning up effects occurring while the player is not visible (too far, mind trick, nodraw, etc.), so new ones kept being added on top of previous ones until overflowing.
Anyway, this is theoretically fixed in my development version and will be released with the next RPMod update. Until then, if you see the "BoltedFX Overflow!" message while I'm in game, please tell me by PM so that I can confirm I don't see it anymore.
Fixed in 0.4.2
Anyway, this is theoretically fixed in my development version and will be released with the next RPMod update. Until then, if you see the "BoltedFX Overflow!" message while I'm in game, please tell me by PM so that I can confirm I don't see it anymore.
Fixed in 0.4.2