New Classes?

Post your ideas and suggestions here
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Blavek Araven
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Post by Blavek Araven »

And Azrael, I sort of play Blavek as a Consular-Guardian or have started to more recently. Though like Kael, his 'specified' class is a tactician blending the battle side with the smart side, hence CG.

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Phillip Braden
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Post by Phillip Braden »

The idea of losing the restrictions would make way for possible powergaming, keeping them adds more realism, but specialising in certain force powers depending on your class and path is a way around some of them as they can open up new alternatives.

That better?
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Kael Sekura
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Post by Kael Sekura »

Phillip Braden wrote:The idea of losing the restrictions would make way for possible powergaming, keeping them adds more realism, but specialising in certain force powers depending on your class and path is a way around some of them as they can open up new alternatives.

That better?
Yes, thank you. I guess a big point to remember however is that, who are you competing against? (not you Phillip. General statement heh) What you need to remember is that base JKA multiplayer was about fighting other people on the server. In JEDI, we are supposed to be a team, fighting against randomly generated forces. So there shouldn't be any kind of competition between us.

Anyhew, I don't mind how this goes one way or the other. I'm simply stating that in my opinion, it's no biggy. Just remember to include strengths AND weaknesses in your character, remember what your species is typically capable off and RP accordingly.

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Phillip Braden
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Post by Phillip Braden »

When it comes to certain classes and pathways for your jedi, i suggest RP'in the use of powers that are not available to use like:
::Uses battle meditation to boost the moral of his padawan:: the people affected could if known to them use fury to act this out.
::Creates a stasis field using force stasis(like kotor), freezing his opponent:: (Frozen person uses /rphologram 1).
::Uses force scream to stun his opponent with a loud sound::, the person being stunned would then use /emnoise to RP this.

I changed the subject slightly but you see my point?
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Ametha Tasia
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Post by Ametha Tasia »

Phillip Braden wrote:The idea of losing the restrictions would make way for possible powergaming, keeping them adds more realism, but specialising in certain force powers depending on your class and path is a way around some of them as they can open up new alternatives.

That better?
The species system would, of course, have restrictions in place. If you reach level 2 in HP for example, you can't progress further in the FP until you reach level 15...Moreover, you won't have enough XP to purchase everything.
In doing this, you'd specialize.
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Kael Sekura
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Post by Kael Sekura »

Phillip Braden wrote:When it comes to certain classes and pathways for your jedi, i suggest RP'in the use of powers that are not available to use like:
::Uses battle meditation to boost the moral of his padawan:: the people affected could if known to them use fury to act this out.
::Creates a stasis field using force stasis(like kotor), freezing his opponent:: (Frozen person uses /rphologram 1).
::Uses force scream to stun his opponent with a loud sound::, the person being stunned would then use /emnoise to RP this.

I changed the subject slightly but you see my point?
People can already do such things. BUT it is no different. You can't suddenly just use said abilities because there is no longer a system in place. You still need to justify your abilities with lots of RP progression towards mastering them regardless. If an ability seems out of place, the administration will step in and set it straight. As it is right now.

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Phillip Braden
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Post by Phillip Braden »

Bit like KOTOR with the skills things where you get so many points to use depending on your intelligence.

like 15 intelligence gives +3 more points for skills
15 constitution gives +3 more for force powers

But you very rarely level up ICly, so the HP thing is set up depending on your chosen class, counsulars get more hp then guardians due to force connection.

Refer to the class updates for the charts.
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Maloush
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Post by Maloush »

Phillip Braden wrote:Bit like KOTOR with the skills things where you get so many points to use depending on your intelligence.

like 15 intelligence gives +3 more points for skills
15 constitution gives +3 more for force powers

But you very rarely level up ICly, so the HP thing is set up depending on your chosen class, counsulars get more hp then guardians due to force connection.

Refer to the class updates for the charts.
I beg to differ. For the first 10 levels or so, I find it very easy to level up.
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Phillip Braden
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Post by Phillip Braden »

Kael Sekura wrote:
Phillip Braden wrote:When it comes to certain classes and pathways for your jedi, i suggest RP'in the use of powers that are not available to use like:
::Uses battle meditation to boost the moral of his padawan:: the people affected could if known to them use fury to act this out.
::Creates a stasis field using force stasis(like kotor), freezing his opponent:: (Frozen person uses /rphologram 1).
::Uses force scream to stun his opponent with a loud sound::, the person being stunned would then use /emnoise to RP this.

I changed the subject slightly but you see my point?
People can already do such things. BUT it is no different. You can't suddenly just use said abilities because there is no longer a system in place. You still need to justify your abilities with lots of RP progression towards mastering them regardless. If an ability seems out of place, the administration will step in and set it straight. As it is right now.
That was an example, of course you would need to spend long hours RP'in practices with occassional fails due to tiredness or hunger, not just 'Insta-stating'.
Caleb Quintilian
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Post by Caleb Quintilian »

Phillip Braden wrote: ::Uses force scream to stun his opponent with a loud sound::, the person being stunned would then use /emnoise to RP this.
Now that's something I want to see implemented, a person using the Howler scream and people around being forced into a /emnoise, lol.
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Daereon
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Post by Daereon »

I understand people may like the idea of a species system, and I'm not even saying that it isn't a good idea. Still, I have to wonder if it is even really needed. I personally think people should just take the time to put more effort into how they RP their characters instead of putting so much focus on the game itself. Like I said I think the class system is fine as it is, but the key is to not let yourself be limited by it like so many have already said.
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