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Posted: Wed Oct 18, 2006 3:13 pm
by Kuxim
Why not make it optional for apprentices and masters? Not all pairings form a solid bond. Many groups or pairs other than instructional ones occur, such as the case with the Myrkr strike team. So perhaps it can be applied to whoever wants to have a bond with another/others.
As for the lag issue, perhaps it can be toggled instead of constant effect?
Posted: Wed Oct 18, 2006 7:23 pm
by Axem Keigoku
Well, after testing...
Here's the features :
- Manually assign accounts to which you have a bond
- Bond currently goes through Sense, that means it is while you use Sense that you see your Bonded person
- Bond eventually might become a stand-alone power to ease usage.
- Bond sense has no limit as to distance ((Soh was in the void and couldn't even see the map, while I could still track him with Sense-Bond))
- Bonded players will be seen in a Cyan aura, making it easy spot from regular yellow.
Posted: Wed Oct 18, 2006 7:39 pm
by Alanya Sgall
Sounds great to me. Will it apply in reverse? Can the Padawan sense his/her Master? Looking forward to this mod, but please promise not to forget about the map

.
Posted: Wed Oct 18, 2006 7:41 pm
by Axem Keigoku
Check the map thread
And yes, it is revesable too; Both sides can sense each other...
Posted: Wed Oct 18, 2006 8:51 pm
by Quin-Akura
I really look forward to this mod, it's most certainly going to be a must have. Such great idea's been put into it, and hard work. Very good.
Posted: Thu Oct 19, 2006 6:51 am
by Gabe Alkorda
great to see that it's actually possible! great work!