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Posted: Sat Jun 20, 2009 9:35 pm
by Gidan
I agree as well but I don't think the Movie Battles II menu would be the best for this. It does what needs to be done good but I don't think it would suit this mod well but that is imo.

Posted: Sat Jun 20, 2009 9:44 pm
by Alkur Tekeil
Gabe Alkorda wrote:I'm all for menu revision. Like Master Tholmai, I don't ever use the menu, but I definitely would be more inclined to use it if it were easier on the eyes and easier to navigate through. I think this is a great suggestion, and would not only help with the ease of use, but also with the further "personalization" of RPMod.
I'm with Gabe on this one, one hundred percent. I don't use the menu just because I find it less effective in comparison to the console, and frankly I just think its ugly.

Plus, we have to consider "marketing" the mod to non-JEDI when it hits v1.0, a new look would be enticing.

Posted: Sat Jun 20, 2009 11:48 pm
by Sared Kilvan
Alkur Tekeil wrote:I don't use the menu just because I find it less effective in comparison to the console, and frankly I just think its ugly.

Plus, we have to consider "marketing" the mod to non-JEDI when it hits v1.0, a new look would be enticing.
Bold added for emphasis. I also agree that this would help the overall 'feel' of the mod for public release.

Posted: Sun Jun 21, 2009 10:31 am
by Nira'kalen'nuruodo
Regarding the redesign of the menus, here is a proposal for the "Profile" menu:

Image

I've kept the standard JKA asthetic for the moment. "Load Model" loads the model path typed into the text box, "Choose Model" would bring up the stock JKA icon-based skin menu, while "Custom" brings up the customisation screen. Other than the model preview, everything else is BaseJKA (although I couldn't be bothered recreating the icons for the Force and Saber screens).

If we're discussing redoing the menus, it might also be an idea to stick in a bit of code that tells JKA to render the GUI at the right aspect ratio for widescreen resolutions. The JKA menus are plain ugly at 1920x1080. :P

Posted: Sun Jun 21, 2009 10:39 am
by Aslyn Denethorn
Akalenn, that's awesome! Don't think much of the HUD you're using, but as a character screen, that's pretty damn amazing.

Posted: Sun Jun 21, 2009 10:48 am
by Sared Kilvan
That is exactly the sort of layout I had in mind! It looks both delicious and nutritious!

Posted: Sun Jun 21, 2009 10:49 am
by Sasha Raven
both delicious and nutritious!
Very nice work!

Posted: Sun Jun 21, 2009 10:53 am
by Xaran Varc
Very nice. Give me some, please.

Posted: Sun Jun 21, 2009 12:24 pm
by Selan
*thumbs up* great work!

Posted: Sun Jun 21, 2009 2:47 pm
by Koa'da Torik
<3. Mommy, can I keep him?

Excellent work there. I have no talent for that kind of thing at all, so I just kind of mooch off of others. :) Seriously, great job.

Posted: Sun Jun 21, 2009 11:14 pm
by Delmi N'jork
Sweet! And I like that hud too :)

Posted: Mon Jun 22, 2009 2:37 am
by Yrael Grekkis
...Right, my comment won't be as.. uhm... PG as the others. O.o

Great design.

Posted: Mon Jun 22, 2009 5:03 am
by Gidan
That is a very nice Profile Screen but I don't like the lack of a HUD. I guess beggars can't be choosers though.

Posted: Mon Jun 22, 2009 5:49 am
by Koa'da Torik
The HUD isn't part of it :)

Posted: Mon Jun 22, 2009 6:18 am
by Ergo Stomi
His hud is already in JKA, its just one of the cg_hudfiles.