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Posted: Mon Jul 13, 2009 4:13 pm
by Delmi N'jork
I love the crouching idea.

Posted: Tue Jul 14, 2009 2:46 am
by Jared
Nira'kalen'nuruodo wrote:Perhaps crouching when pushing could trigger the 360?
I like it, with the addition that straight push 5 was slightly stronger than push 4.

Posted: Tue Jul 14, 2009 9:37 am
by Zeak Dystiny
Could always have it that when you go to melee and put away your lightsaber, you do the 360. Like the way you get double lightning when you use melee or when you turn your lightsaber off, I think.

Posted: Tue Jul 14, 2009 10:02 am
by Xa'o Zalei
Ahhhh Zeak. I like that too.

Posted: Tue Jul 14, 2009 10:09 am
by Gabe Alkorda
Zeak Dystiny wrote:Could always have it that when you go to melee and put away your lightsaber, you do the 360. Like the way you get double lightning when you use melee or when you turn your lightsaber off, I think.
It's a good idea, but I'd still prefer the crouching trigger. If you're crouching, it seems as though you're focusing more on the ability, which would be the case since you're doing a 360 degree push.

Posted: Tue Jul 14, 2009 10:34 am
by Zeak Dystiny
True, I don't disregard what you're saying, but I just can't see someone doing a 360 push with one hand. If it can be done, then ignore what I've just said :P. But anyways, whatever is better, it's clear something needs to be done and it looks like we've got solutions as to how to sort it out.

Posted: Tue Jul 14, 2009 10:45 am
by Aslyn Denethorn
The Push 360 has it's own animation, Zeak - you levitate slightly in the air and then spin twice, firing off the push in one go once you do.

Posted: Tue Jul 14, 2009 10:53 am
by Zeak Dystiny
Oooh. Ah, well I haven't seen it. My bad.

Posted: Tue Jul 14, 2009 11:03 am
by Aslyn Denethorn
You should probably be thankful for that! It usually knocks everyone in the room off their feet, regardless of how good your own TK skills are (and I've yet to test Absorb against it).

Posted: Tue Jul 14, 2009 11:21 am
by Alkur Tekeil
Aslyn wrote:It usually knocks everyone in the room off their feet, regardless of how good your own TK skills are.
Wouldn't it make more sense for Push 5 to have a lesser effect for higher Push levels? Where a person with level 1 Push would be pushed farther and probably knocked down, compared to a person with level 4 Push? Or is that already apart of Push 5?

Posted: Tue Jul 14, 2009 11:24 am
by Aslyn Denethorn
Yes, it would, but it doesn't.