Species system

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Ommar
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Post by Ommar »

I agree with Kael on this, breathing under water, sensing, mind trick, etc. would be a nice addition. Health Points and Force Points would not.
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Iverian Prey
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Post by Iverian Prey »

Nivek wrote:Go look on the residents page and tell me how many Guardians there are lol, not as many as one would think, you still have over half the clan to spar if you feel like it. :)

P.S - Being a Guardian, guess how much I spar? Hardly ever lol
You're the only one of the guardians who I think could say that. :p

I'm with Aslyn and Kael. I like it in addition to, but not in replacement of. And it shouldn't affect health/force levels.
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Vantus
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Post by Vantus »

If the emphesis on the species traits and upgrades is to enhance RP - then why change health and force pool? That's combat-orientated.

Actually, i'd also like to answer that question. :lol:

Because nobody wants to sit and RP combat when they have a perfectly good combat system in place!

RPing combat only results in people God-Emoting.
(Ask Arik about it - he's good at that. :P)

An example of God-Emoting:

::Vantus runs at Ze'eal, slashing her leg and kicking her in the face until she tumbles and rolls to the floor in pain::

And what happens while you type this? Your character is standing still looking around them...

Sparring is Sparring, RP is RP.

I see it as switching between them like a "mode". Even though im running around a training room slashing at people and not talking, it doesn't mean that's any less a part of my character's role play and it sure as heck doesn't mean its an OOC FFA. I rarely have more than 2-3 spars in a row before taking a break to Role Play.

I just think any species enhancements should be for "RP Mode" rather than "Sparring mode".



Sorry for the ramble! :)

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Aslyn Denethorn
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Post by Aslyn Denethorn »

< agrees
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Gabe Alkorda
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Post by Gabe Alkorda »

Again, it seems like you guys aren't fully understanding what I'm saying, lol...
Azrael wrote:To run this alongside the current system....i just see a large potential for abuse with this.
I am proposing to completely do away with the Guardian/Sentinel/Consular system and replace it with a Species system. AKA simply changing the classes.dat file around to have things like "Wookiee, Human, Ithorian" rather than "Consular, Sentinel, Guardian".
Azrael wrote:there's the possibility of it becoming boring for some people. When sparring is the main course of the day and people drop it due to the same old people winning through a Gaurdian+species combo that could leave a chunk of bored people wandering the halls.
0_0 you mean less people would be sparring and more people would be RPing?!?!?!?! Oh noes! But seriously, there would be no "Guardian+Species" combo, there would just be "Species". You might have Jamus the Human who spars a lot and thus would be considered more of a fighter than say Nivek the Zabrak who doesn't fight that much and thus would be considered a talker. However, teh only alteration to their in-game states would be dependent on their species. Guardian/Sentinel/Consular would no longer exist in the game mechanics, after not existing in SW for hundreds of years.
Kael wrote:I'd say put more focus on integrating the ranks into the RP because currently they are only an ooc indication of health and force regeneration.
AMEN! Integrate the classes into the RP (but still drop the old republic name crap)! RP out the differences between characters! "Hi, I'm Gabe, I use the Force a lot, but I'm not so handy with a lightsaber." "Hi, I'm Rash and I R brainless beast!"
Aslyn wrote:Anything that aids with combat or Force abilities is just going to end up being abused somewhere down the line.
*hm* By "anything that aids with combat or force abilities" you mean something like the Consular/Guardian/Sentinel system? I don't see it being abused...

AGAIN, the C/G/S system would be abandoned, and a Species system would replace it. The differences in HP/FP between species would be tiny, so that no one species would outweigh the other too strongly. Obviously though, if you're a Kaminoan fighting a Wookiee hand-to-hand... you're gonna lose. UNLESS you fight hand-to-hand all the time and the Wookiee just sucks. The same as how pretty much any youngling can whoop Gabe in a spar.

Let's say Humans have a cap of 150HP (I'm just saying for the sake of explanation, this in no way reflects what the final product would be), then Wookiees would have a cap of say 200HP. Again, this would be lvl25 humans and lvl25 wookiees. Ithorians would have a max FP of maybe 200, while Wookiees would have a max FP of say 150. AGAIN, however, GREAT consideration would be put into this, and even if it *were* implemented, there's nothing stopping us from tweaking it when we see dead children everywhere surrounding four big wookiees.
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Vantus
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Post by Vantus »

I do see where you are comming from Gabe but even then, Guardian/Sentinel/Consular was always a choice. It's a specilisation. I didn't need to chose Guardian but I did. If at some point I decide Guardian isn't for Vantus and I branch off to more of a Rounded set of Abilities, I may change my title to Sentinel.

I can't decide to change my race to Gungan.

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Aslyn Denethorn
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Post by Aslyn Denethorn »

Well, the Consular/Sentinel/Guardian system all have their major pros and cons and, moreover, are consistent for EVERY member, regardless of their race. But if you're going to use species properly, you'll have 20-30 variations, and no true consistency.

Moreover, how do you determine FP access based on races? With the current setup, that's easily determined, but what would be the differential when using species? Would Moza's Ithorian have access faster than Kaelen's Human? How do you account for that fact that Force Sensitivity isn't even consistent among individuals of the same species? Kaelen could be vastly stronger in the Force than Moza, and yet would have less access to new Force Abilities because of his species.

Seriously, it seems like too much hassle for a minor benefit. By all means, add in variations like water breathing, but anything beyond that will either be pointlessly complicated or just pointless.
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Azrael
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Post by Azrael »

Happen to agree with Vantus here in that The Gaurdian/Sentinel/Consular thing was more a choice. Some people would be naturally more adept in certain fields and felt that they'd be better suited training in those areas. One thing (that may please Gabe :P ) i shall say i dont like that KotOR has done is incorporate the 3 classes as if they're strictly defined orders within the Jedi order itself.
Frankly i feel a lot of the modern material has warped and in some places destroyed what was set out by the original trilogy.
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Post by Iverian Prey »

Let's take a vote! :p
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Vantus
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Post by Vantus »

Azrael wrote: Frankly i feel a lot of the modern material has warped and in some places destroyed what was set out by the original trilogy.
Spot on!

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Gabe Alkorda
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Post by Gabe Alkorda »

Vantus wrote:I do see where you are comming from Gabe but even then, Guardian/Sentinel/Consular was always a choice. It's a specilisation. I didn't need to chose Guardian but I did. If at some point I decide Guardian isn't for Vantus and I branch off to more of a Rounded set of Abilities, I may change my title to Sentinel.

I can't decide to change my race to Gungan.
This makes no sense to me... And really you can't change your class. I mean, you *can*, but it's "frowned upon" and requires a good RP reason. Corinth changed his class from Guardian to Sentinel, but only after he died and was brought back.

And AGAIN (because it doesn't seem to come across) the differences between HP and FP would be *TINY*. I use Wookiees as examples because they're the extreme. For most species, there probably wouldn't be a difference at all in regards to HP/FP.

And as far as the "hassle > benefits", it's no hassle to anyone except those who have to write it all out (which would be me and a few others who volunteered, most likely), and the realism that it would bring would be very much worth it in my eyes.

I just don't see why everyone is so attached to their precious "guardian, sentinel, consular" titles. We had established in canon that they were outdated and nonexistant until RPMod came out, and when it did come out, people just randomly chose, and now all of the sudden it's like I'm asking you to rip off your left arm... o_0
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Kael Sekura
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Post by Kael Sekura »

Iverian Prey wrote:Let's take a vote! :p
Lol not quite ready for a vote. I would LIKE to see changes made. The only thing i'm not personally big on is the health/force regeneration differencies between species.. Again, if you could find a way to balance it, i'd be willing to listen at least lol but yeh, that's all I have to say about that.

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Gabe Alkorda
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Post by Gabe Alkorda »

Kael Sekura wrote:
Iverian Prey wrote:Let's take a vote! :p
Lol not quite ready for a vote. I would LIKE to see changes made. The only thing i'm not personally big on is the health/force regeneration differencies between species.. Again, if you could find a way to balance it, i'd be willing to listen at least lol but yeh, that's all I have to say about that.
rofl omfg...
I wrote:The highest HP (IMO) would remain at 250 (the current high for guardians), obviously we wouldn't implement anything RIDICULOUS.
I wrote:Obviously a *LOT* of care would be given to this. Thorough research would take place, as well as a lot of brainstorming.
I wrote:Also, a species system does not mean "hp+fp+dmg bonuses". There's all kinds of other stuff, we just have to think of it and brainstorm it up. The differences between species as far as hp, fp, and dmg goes would be minor so as to not throw anything too out of whack.
I wrote:AGAIN, however, GREAT consideration would be put into this
I wrote:And AGAIN (because it doesn't seem to come across) the differences between HP and FP would be *TINY*.
We're not going to do this how GL would do it, we're going to do it well, give it a lot of consideration, effort, and thought. It will not be some hackjob.
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Vantus
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Post by Vantus »

Gabe Alkorda wrote:I just don't see why everyone is so attached to their precious "guardian, sentinel, consular" titles.
Change the names if it's better that way. I just selected one because the impression I got from a few Knights and Masters was that you were expected to chose one.


Create more. Make some up. "Jedi Healer" "Jedi Acrobat" "Jedi Defender" "Jedi Diplomat" "Jedi Super Model" "Jedi Fastfood Resteraunt Owner". It doesn't really matter to me!

So long as there is a choice and i'm not forced into a poor position because I chose Human as a race over 1 year before the suggestion cropped back up.

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Post by Iverian Prey »

I like the vote idea.

Let's vote for...

Replace system completely
Simply put in addition to without affecting force/hp
Put in addition to affecting both force/hp
Scrap completely

This is a clan choice.
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