Immersive Background Sounds

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Evanin Dawnstar
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Immersive Background Sounds

Post by Evanin Dawnstar »

So I came across a post on tumblr that had several links to various background sounds related to Star Wars, might be useful if you play them on youtube just for added immersion during a mission/roleplay, I'll update the list with any new links I find or are suggested (pm me the link to avoid topic flooding and searching countless posts for links).

Space Battle - X-Wings, Ties, Star Destroyers.
Ebon Hawk Main Hold.
Ebon Hawk (Distressed)
Dromund Kaas (Thunderstorm + Jungle Animals)
Coruscant (Traffic/City)
Starship Background (Bridge Consoles)
Voss (Environmental Sounds)
Dromund Kaas Sith Sanctum Background noises
Dagobah Swamp Ambience
Hoth Atmospheric Wind (Could possibly also be ocean waves)
Kamino Ocean Storm
Normandy SR-2
Normandy SR-2 Tantalus Drive Core ambience
Gryffindor Common Room (Fireplace/Rain/Wind)
Whiterun (Town/City center)

Last edited by Evanin Dawnstar on Tue Aug 11, 2015 2:22 pm, edited 4 times in total.
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Amalia Feyn
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Re: Immersive Background Sounds

Post by Amalia Feyn »

Yes... these will be a great asset.

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Aslyn Denethorn
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Re: Immersive Background Sounds

Post by Aslyn Denethorn »

That's very awesome. Only downside: they're looped to be an hour long on Youtube, so we're talking BIG files...
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Jago Mirax
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Re: Immersive Background Sounds

Post by Jago Mirax »

I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.

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Evanin Dawnstar
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Re: Immersive Background Sounds

Post by Evanin Dawnstar »

Aslyn Denethorn wrote:That's very awesome. Only downside: they're looped to be an hour long on Youtube, so we're talking BIG files...
The thing is, if you are using them with the /music command you'll have to put up with no music (if you don't use music sure) it may be easier to just have your browser open and play it on that in the background, if you're using /rpsound as admin then you'd have to replay it every few minutes when it stopped.

The reason I posted the links was to avoid downloads.
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Aslyn Denethorn
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Re: Immersive Background Sounds

Post by Aslyn Denethorn »

Hmm...I'd like to see them cut down and added to the Music packs, honestly. Some of our RPs need atmosphere that isn't based on symphonic music. Something like this would be perfect: I know the Dromund Kaas Lightning Storm would have been pure brilliance back on Yavin!
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Saburine Eldahna
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Re: Immersive Background Sounds

Post by Saburine Eldahna »

I think the RP music pack could use an update :D , pwease!
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Evanin Dawnstar
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Re: Immersive Background Sounds

Post by Evanin Dawnstar »

Added a few extras to the list:

- Gryffindor Common Room - Harry Potter
- Normandy SR-2 Main Deck - Mass Effect
- Normandy Tantalus Drive Core - Mass Effect
- Whiterun Town/City background (People/animals/builders) - Skyrim
Last edited by Evanin Dawnstar on Tue Aug 11, 2015 2:21 pm, edited 1 time in total.
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Virtuo Alegan
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Re: Immersive Background Sounds

Post by Virtuo Alegan »

Evanin Dawnstar wrote:Added a few extras to the list:

- Griffindor Common Room - Harry Potter
- Normandy SR-2 Main Deck - Mass Effect
- Normandy Tantalus Drive Core - Mass Effect
- Whiterun Town/City background (People/animals/builders) - Skyrim
Gryffindor* :mrgreen:
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Niko Inaru
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Re: Immersive Background Sounds

Post by Niko Inaru »

Are there any like...on the ground battlefield ambiance? With like Blaster fire, explosions, and maybe some screaming?

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Evanin Dawnstar
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Re: Immersive Background Sounds

Post by Evanin Dawnstar »

Niko Inaru wrote:Are there any like...on the ground battlefield ambiance? With like Blaster fire, explosions, and maybe some screaming?
Looking into it now :)
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Amalia Feyn
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Re: Immersive Background Sounds

Post by Amalia Feyn »

Jago Mirax wrote:I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.
Same, I could see myself cutting these up and throwing them into a pk3 for one off events/missions/outings as well.

(I just realized these are from an ASMR channel, love it!)
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Evanin Dawnstar
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Re: Immersive Background Sounds

Post by Evanin Dawnstar »

Amalia Feyn wrote:
Jago Mirax wrote:I've got studio software capable of cutting each track to a more adequate size if there's a high enough demand for these. Same goes for any music, really.
Same, I could see myself cutting these up and throwing them into a pk3 for one off events/missions/outings as well.

(I just realized these are from an ASMR channel, love it!)
I could do it just as easily myself if needed too :).
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