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Animation problem

Posted: Wed Aug 26, 2015 12:45 am
by Cerez Kay
I'm having problem getting the animations working with my OpenJK setup, and I think I know what the cause of the problem is: my DLLs got overwritten in the rpmod folder.

Could anyone please copy and bundle up their cgamex86.dll, and uix86.dll from their installed rpmod folder and send them to me?

Soh, if you or anyone else has any tips on getting the RPmod animations working, please let me know. Thanks. At the moment I'm seeing air-crucified members everywhere... :P

By the way, I can't get the launcher to work with OpenJK. It insists on launching JAMP, and it drove me nuts! Is it possible to get the full setup working without the launcher?

Re: Animation problem

Posted: Wed Aug 26, 2015 1:48 am
by Silas Vir'n
I'd suggest trying to add >this< to your RPMod folder and see if that fixes the issue.

Re: Animation problem

Posted: Wed Aug 26, 2015 3:54 am
by Cerez Kay
Thanks Silas. Well, apparently its included in the RPmod assets now -- there's no downlod link on that page -- but I have all the assets installed and it's still not taking effect for some reason...

Re: Animation problem

Posted: Wed Aug 26, 2015 4:08 am
by Keth Flynn
Do you have Steam or anything else ? I'd like to help you go through it.

Re: Animation problem

Posted: Wed Aug 26, 2015 4:27 am
by Cerez Kay
I don't have any chat installed on this computer actually... I probably should install at least one program...

But I think I've got it figured. I'm just going to need to redownload the installer and re-install RPmod. I think I know what's wrong, I just need those DLLs to fix it.

Re: Animation problem

Posted: Wed Aug 26, 2015 4:35 am
by Cerez Kay
Actually, nevermind the DLLs. Fixed it!

The solution came from this useful tip in the RPmod install instructions:
Move the RPMod-Animations.pk3 file in your base directory.
I've moved that PK3 to the base folder, and now the animations are working.

Re: Animation problem

Posted: Wed Aug 26, 2015 4:38 am
by Keth Flynn
Skype is where most of us are, if not all. :D

Glad you fixed it!