Weapon Bash.(Guns and such)

Post your ideas and suggestions here
Post Reply
User avatar
Rothel Janoo
Lost One
Posts: 135
Joined: Mon Jan 01, 2018 6:30 pm
Location: Jedi Praxeum, Rannon

Weapon Bash.(Guns and such)

Post by Rothel Janoo »

I was browsing the web for stupid stuff and happened upon this work of art. It's basically a collection of custom sabers that use the models of the guns. I thought this would be great for RP, as it would allow gunners such as thugs, mercenaries, soldiers, etc., to bash/melee with their weapon. The only problems are: The animations, as far as I know, are the default swings. This could be replaced with the Tavion animation, or a new custom one altogether. The second problem would be the holsters, that would have to be fixed somehow. The third, although easily fixed, is that I believe there are a few joke weapons in there, such as R2D2 barrel, and so on. Here's the link to the PK3http://mrwonko.de/jk3files/Jedi%20Acade ... er/115561/

I'm not saying we should do anything, I'm just throwing this out there saying hey, this'd be cool. Thanks for reading this.
Image
User avatar
Aiden Kezeron
Lost One
Posts: 702
Joined: Tue Feb 23, 2016 8:51 pm

Re: Weapon Bash.(Guns and such)

Post by Aiden Kezeron »

Pretty sure if we're bashing we're just going to RP it. We even got rpdice too to see if the bash is successful if anyone wants to try to block the motion.

|Name: Aiden Kezeron||Age: 46||Birthdate:341.04 |
|Homeplanet(s): Cathar, Naboo|
|Initiated:349.03||Padawaned:350.20||Knighted:370.14|
|Padawan(s): Maeve Lothaire, Lystra Hale|

Image

Adrianna

User avatar
Rothel Janoo
Lost One
Posts: 135
Joined: Mon Jan 01, 2018 6:30 pm
Location: Jedi Praxeum, Rannon

Re: Weapon Bash.(Guns and such)

Post by Rothel Janoo »

Well, it was a thought.
Image
Post Reply