JEDI Comport » ((JEDI RolePlay Mod/RPMod)) » Suggestions
-
Notifications ()
Notifications Settings
- You have no notifications
Team Energise
- Teynara Jeralyr
- Lost One
- Posts: 1297
- Joined: Sun Jun 03, 2018 9:44 am
Team Energise
Hey guys,
Count this the first of a few different suggestions (I'll post each separately to allow for discussion).
Okay, so currently our system for Force Energise is set up thusly:
Count this the first of a few different suggestions (I'll post each separately to allow for discussion).
Okay, so currently our system for Force Energise is set up thusly:
- Give 15 FP to a single target only
Range = 256 units - Give 20 FP to one target, 13 to 2 targets, 10 to 3 and more
Range * 1.5 - Give 30 FP to one target, 20 to 2 targets, 15 to 3 and more
Range * 2 - Give 50 FP to one target, 33 to 2 targets, 25 to 3 and more
Range * 2.5 - Give 75 FP to one target, 50 to 2 targets, 37 to 3 and more
Range * 3
- Give 10 FP to a single target, increase FP Regen by 5 fp/s for 10 seconds
- Give 20 FP to one target, 13 to 2 targets, 10 to 3+e, and increase FP Regen by 5 fp/s for 10 seconds
- Give 30 FP to one target, 20 to 2 targets, 15 to 3+, and increase FP Regen by 10 fp/s for 10 seconds
- Give 50 FP to one target, 33 to 2 targets, 25 to 3+, and increase FP Regen by 15 fp/s for 10 seconds
- Give 75 FP to one target, 50 to 2 targets, 37 to 3 +, and increase FP Regen by 20 fp/s for 10 seconds
In this way, though you're giving an initial FP boost, you're also increasing their FP regen pool temporarily, which means you use the skill less often, but also aren't simply providing a severe shock to their physical system (as a burst technique might). Also means that, in exercises where we might have to repeat this (for example, when providing students with a burst of energy to help with jump fatigue), the skill can be used less often.
This could, of course, be offset by higher costs for the technique per burst.
- Xayr'ka Atreus
- Lost One
- Posts: 908
- Joined: Sat May 05, 2018 11:49 am
Re: Team Energise
This sounds really, really cool. Another thing as someone who has force meld it can be quite annoying when I'm trying to meld one person, as I have a higher level end up using the ability on multiple people. Would there be a way to have it focus on one person?
- Teynara Jeralyr
- Lost One
- Posts: 1297
- Joined: Sun Jun 03, 2018 9:44 am
Re: Team Energise
I did wonder that - perhaps some sort of conditional "if target is in reticle", then you only energise them, but if you're not looking directly at someone, you use the ability on everyone in range.
- Xayr'ka Atreus
- Lost One
- Posts: 908
- Joined: Sat May 05, 2018 11:49 am
- Sirius Invictus
- Jedi Master
- Posts: 1574
- Joined: Tue Feb 20, 2018 12:39 am
- Location: The Chronos
Re: Team Energise
Absolutely in love with the above idea; yes please!
|| Name: Sirius Invictus || Species: Human || Homeworld: Vlemoth Port || Birth: 360.09 ABY || Initiation: 372.10 ABY || || Apprenticed: 373.09 ABY || Knighted: 384.30 ABY || Mastered: 410.13 ABY || Mentor: Delmi N'jork || Apprentices: Kiara O'ren, Rukia, Vale Sutherblaze ||
Re: Team Energise
This is already the case, for both Team Heal and Team Energize.Teynara Jeralyr wrote: ↑Sat Dec 08, 2018 5:50 pm I did wonder that - perhaps some sort of conditional "if target is in reticle", then you only energise them, but if you're not looking directly at someone, you use the ability on everyone in range.
- Dariun Antane
- Lost One
- Posts: 237
- Joined: Wed Mar 23, 2016 1:19 pm
Re: Team Energise
Would it be possible to make a command to energize/heal a specific person if it's impossible to aim at them?
Name: Dariun Antane
Age: 41
Rank: Padawan
Date of Birth: 341.09 ABY
Next Birthday: 383.09 ABY
Apprenticed: 354.22
Mentor: Wen-Ordo
Pilot License: JFRb
Departed: 382.11
Age: 41
Rank: Padawan
Date of Birth: 341.09 ABY
Next Birthday: 383.09 ABY
Apprenticed: 354.22
Mentor: Wen-Ordo
Pilot License: JFRb
Departed: 382.11
- Sirius Invictus
- Jedi Master
- Posts: 1574
- Joined: Tue Feb 20, 2018 12:39 am
- Location: The Chronos
Re: Team Energise
To be honest, if it would be impossible to aim at them, then you probably can't see the/reach them IC. So I can't really understand the reason for such a need. What do you have in mind?
|| Name: Sirius Invictus || Species: Human || Homeworld: Vlemoth Port || Birth: 360.09 ABY || Initiation: 372.10 ABY || || Apprenticed: 373.09 ABY || Knighted: 384.30 ABY || Mastered: 410.13 ABY || Mentor: Delmi N'jork || Apprentices: Kiara O'ren, Rukia, Vale Sutherblaze ||