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Spawn points

Posted: Sun Dec 10, 2006 8:09 pm
by Corinth Alkorda
Would it be possible to implement a tweak to our mod that would allow the player to choose where they will spawn upon entering the game? It could really help the RP environment.

Posted: Mon Dec 11, 2006 8:33 am
by Axem Keigoku
Good call, my former Padawan...



Eventhough it won't be 'useful' in our map, as all spawn points will be in the Hangar... but it could be interesting for Missions and such.



¨ Axem

Posted: Mon Dec 11, 2006 10:15 am
by Lynee'alin
Is it possible to create account-dependent spawnpoints?

Padawan-accounts and Student-accounts, for example, spawn in the dormitories. Master- and Knight-accounts in their dormitory or in other places (dojo, etc.)

Players with no account will join in the hangar.

That would be realistic.

Posted: Mon Dec 11, 2006 11:19 am
by Ray Kaori
Indeed it would be ::Smiles:: I admire your idea lynee

Posted: Mon Dec 11, 2006 3:02 pm
by Xa'o Zalei
That's really innovative. Good idea.

Posted: Mon Dec 11, 2006 6:09 pm
by Utho Astrocan
I like that idea, cause first of all we arent all going to be flying in, and secondly we might just have had a nap or some thing

Posted: Mon Dec 11, 2006 10:57 pm
by Axem Keigoku
Impressive, I must agree... I'll make sure to have spawns at the Dormitary then...

Posted: Tue Dec 12, 2006 2:16 am
by Corinth Alkorda
Thank you :-)

Posted: Thu Dec 14, 2006 6:48 am
by Soh Raun
Ok, I implemented Lynee's suggestion about rank-dependant spawnpoints. Corinth's suggestion about being able to choose where to spawn is a bit too difficult, I think (it would require support in the UI, to display a global view of the map with spawnpoints, or at least coordinates... hm :? )



So now a spawnpoint can be specific to one rank. Any player of this rank will spawn on one of the corresponding spawnpoints (depending on the distance and avoiding to telefrag someone). If there is no corresponding spawnpoint, he'll spawn on a standard one (or one with a rank equal to 0).



For Axem: this applies to the info_player_start and info_player_deathmatch entities (they are the same anyway). You have to add a "rank" key, and its value must be between 0 and 5 (0 = no rank, 1 = initiate, 2 = padawan, 3 = knight, 4 = master, 5 = council).

Posted: Thu Dec 14, 2006 10:42 am
by Halt Arratay
Cool 8)

Posted: Thu Dec 14, 2006 11:07 am
by Aeon Xarbon
That's an awesome idea, should definitely make RP more RPish. ((if that even makes sense)) Good thinking, Master Corinth!

Posted: Thu Dec 14, 2006 7:47 pm
by Axem Keigoku
As always, impressive work, Knight Raun.



And yes, good thinking, Corinth.

Posted: Thu Dec 14, 2006 9:39 pm
by Utho Astrocan
Good ill be able to spawn in my own little room area

Posted: Fri Dec 15, 2006 1:19 pm
by Ray Kaori
::giggles:: this will be deeply interesting and good ::Smiles::